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Here you'll find a list of fixes that were made in April. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied.

 

Changes:

 


 

Hotfixes - May 1, 2020

 

  • Fixed mechanic for completing repeatable quests
  • Cross-server is running in debug mode to find all issues and crashes.
  • Fixed few reasons which caused server to crash.
  • Fixed few reasons which caused cross-server to crash.
  • Fixed quest A Present for Lila
  • Fixed quests requiring talking with an NPC, for example: Time In Your Hands
  • Fixed an issue due to which players were not able to accept some quests like Signal the Attack
  • Fixed creatures, which may cause server to crash (Terrace of Endless Spring).
  • Fixed 1300 quests with missing objectives.
  • Fixed Spectator's commands .sp leave and .sp speed
  • Corrected pectator's command .sp view, now players are able to switch targets without bugging or stuck.

 


 

April 30, 2020

 

General:

 

  • Fixed an issue due to which player was constantly turning his character to victim while under a fear effect.
  • Fixed few reasons which caused server to crash.
  • Fixed an issue due to which pet names were sometimes displayed as "Unknown".
  • Fixed an issue due to which it was impossible to rename a pet.
  • Pet names will now be displayed in player's game client version.
  • Fixed an issue due to which new players sometimes weren't displayed in character list.
  • Fully reworked quest DB tables and systems. It changes everything in the game and makes quest system blizz-like, therefore a part of quests which has been "fixed" to players could complete them now can be broken again. We need more tests and your bug reports!

 

Arenas and Battlegrounds:

 

  • Fully reworked and implemented new cross-server. For few days will work in in debug mode to find and fix all issues and crashes.
  • Now you need 3 players to report someone who is AFK on a battleground so he receives Idle

 

Classes:

 

  • Fixed display of armor specialization in spellbook.

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Monk:

  • Fixed an issue due to which Zen Meditation was instantly interrupted.
  • Fixes to Invoke Xuen, the White Tiger
    • Tiger will no longer automatically use Tiger Leap if target is located closer than 7 yards.
    • Fixed an issue due to which tiger sometimes got stuck in air after using Tiger Leap

    [*]Corrected proceed chance for Combo Breaker also fixed an issue due to which it could proceed if Jab didn't hit any targets.

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Warrior:

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Mage:

  • Upon triggering Glyph of Slow effect it will now check Slow aura on enemy targets - if it was applied by owner or any other mage.
  • When using spells that damage multiple targets, the effect of Arcane Missiles! will have a chance to trigger only once for each used spell, instead of being able to trigger from each affected target.

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Druid:

  • Fixed an issue due to which Thrash Thrash and also Rake used by Force of Nature did not ignore the armor at the initial tick.
  • Lacerate at initial damage will also ignore armor.
  • Rescripted Ysera's Gift
    • Healing will not cause owner to enter combat mode.
    • If the druid is outside the pvp mode, healing will not target players with pvp mode enabled.
    • Targeting will take into account healing absorption effects on them, such as Ancient Miasma Necrotic Strike
    • Implementation of a target selection for healing by priority: player in a group / raid> pet in a group / raid> player outside a group / raid> any friendly target outside a group / raid.

    [*]Soul of the Forest Now it will not work in cases of missed targets.

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Shaman:

  • Fixed an issue due to which Lava Burst could be strengthened by Flame Shock applied by someone else but the player.

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Hunter:

  • Fixed an issue due to which periodic damage Explosive Shot could be calculated from a debuff on target received by anyone else but the player.

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Priest:

  • Corrections to Dominate Mind and also the visual desynchronization of the player’s movement has been fixed if under his action he received effects that affected his own movement speed.

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Rogue:

  • Fixed an issue due to which Master Poisoner was superimposed on the target even in the event of a miss.
  • Relentless Strikes will no longer proceed in case it damage did not land on th target.
  • Corrections to Tier Set Bonus Item - Rogue T16 4P Bonus for Subtlety specialization.
  • Blindside will proceed only when landing a hit.
  • While Sinister Strike is applied on target, Revealing Strike will have a chance to award an extra combo point and trigger Silent Blades Anticipation only in case if target got hit by this spell. Also fixed an issue due to which rogue received an aura - Anticipation while he did not have 5 combo points.
  • Fixed an issue due to which the presence of 5 combo points and 5 charges Anticipation, using the final negative trick, the rogue did not receive an additional combo point to Anticipation charge from activation of passive ability - Ruthlessness

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Death Knight:

 

Items & Objects:

 

 

Achievements:

 

 


 

April 07, 2020

 

General:

 

  • Fixed an issue due to which pet could not use an ability which was set on auto use if his target already received this debuff from another pet.
  • Fixed an issue due to which Milling could take more than 5 pieces of the ingredient.
  • Fixed few reasons of server crash.

 

Instances and raids:

 

  • Fixed an issue due to which players received valor points for completing Arena of Annihilation scenario.

 

Classes:

 

  • Corrections for auto-use spells:

    [*]Auras that reduce healing efficiency will no longer rewrite current ones if they are weaker (for example Legion Strike, having a 10% healing reduction, will not overlap target's debuff if he already has Widow Venom which has a 25% healing reduction effect).

    [*]Fixed double resource cost for spells such as Malefic Grasp Hellfire and other similar ones.

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Shaman:

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Mage:

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Monk:

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Warlock:

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Rogue:

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Hunter:

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Death Knight:

 

Items & Objects:

 

 

NPC & Creatures:

 

 


Edited by Buka
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High Marshal Twinbraid
Level 93 Humanoid (Elite)
Ironforge