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Here you'll find a list of fixes that were made in July. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied.

 

Changes:

 


 

June 15 - August 3

 

General:

 

 

  • Fixed problems with the movement of summoned creatures on transport - they could run away.
  • Fixed the loss of NPCs on transport after the restart.
  • Fixed getting a reputation on a Timeless Isle.
  • Fixed summoning of GO on the transport, for example https://db.pandawow.me/?spell=105193.
  • Fixed work of the raid marks on the transport.
  • Fixes on the visibility of objects that should be visible on the entire map. This, first of all, corrects the gates on the battlegrounds, which remained visually intact.
  • Correction for criteria for PvE statistics - it should count kills only for the current difficulty.

 

 

Arena & Battlegrounds:

 

 

  • Strand of the Ancients: the gates can no longer be destroyed before the battle begins.
  • Strand of the Ancients: fixed remaining problems with ships. Players are now always appear on the ship.
  • Fixed texts on the Isle of Conquest.
  • Fixed texts on the Strand of the Ancients.
  • Silvershard mines - Fixed texts.
  • A separate queue for premade groups has been removed, the maximum number of players to register as a premade group is 3, and the limit of no more than 1 premade group for each side on the battleground has also been preserved.
  • Fixed an issue due to which when leaving the arena before the end of the battle, a player could lose rating several times.

 

 

Instances & Raids:

 

 

 

 

Classes and spells:

 

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[TD]Hunter:

 

 

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[TD]Rogue:

 

 

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[TD]Mage:

 

 

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[TD]Monk:

 

 

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[TD]Druid:

 

 

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[TD]Warrior:

 

 

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[TD]Warlock:

 

 

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[TD]Shaman:

 

 

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Items and Objects:

 

 

 

 

Batle pets:

 

 

 

 

NPC and Creatures:

 

 

 

 

Quests:

 

 

 

 

Professions:

 

 

  • Skinning:
    • Fixed a bug that sometimes made it impossible to skin NPCs

     

    [*]Archeology:

    • Loot despawn time is now 10 minutes, instead of 8 hours + fixed the position of the binoculars

     

 

 

Achievements:

 

 

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