Game Masters Jegerm Posted April 4 Game Masters Posted April 4 Some updates regarding the chages we promised few days ago. The following changes are already implemented in our live realms: 1. Healers per team (max 3 healers in 10vs10/15vs15 BGs) and priority to healers in queue (the match making system gives them priority so both teams can have the equal amount of healers) 2. Maximum players who can queue BG from premade group changed from 5 to 3. 3. Forbid to change specialization while being in BG queue & while being inside BG. Need launcher update (not implemented yet on live realms) 4. New BG currency. 5. PvP and PvE transmogrification NPCs at xfun will offer items with new BG currency+honor. We are also discussing about a new system which will reward the losing team depending on how hard the team fought. For example: 800 or more/1600 bases -- 50 new BG currency 1200 or more/1600 bases -- 80 new BG currency 1400 or more/1600 bases -- 100 new BG currency Same goes with flags BGs: 1 capped flag -- 50 new BG currency 2 capped flag -- 100 new BG currency Again, all those numbers are just examples.
Game Masters Jegerm Posted April 11 Game Masters Posted April 11 Developers already Implemented on xfun new currency "Echoes of Battle". It is available by completing PvP quests and winning or losing battlegrounds (depending on how many bases/flags you capped). Green chest 75 Echoes of Battle. Blue chest 250 Echoes of Battle. Purple chest 1000 Echoes of Battle. Transmogrification NPCs at xfun now sell items for honor+Echoes of Battle. Also. after server restart both winning and losing team will have the opportunity to receive Echoes of Battle+conquest points. As I described above, there is a formula which reward even losing teams depending on how hard they fought and if they were close to win the battleground, of course there will no be rewards for losing teams that they did not manage to cap not even once a flag or have claimed 200/1600 bases for example. 2
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