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Here you'll find a list of fixes that were made in January. Some of the fixes below have been known for some time, some have come into effect with the last restart of the realm. This list will be updated as additional fixes are applied.

 

Changes:

 


 

December 23 - January 28

 

 

General:

 

  • Fix graveyard at the gnomes' start location
  • Fix teleportation from the Abyssal Depths to the Abyssal Breach in Vashj'ir
  • Fix phasing at the Ruins Rise
  • Now, the Incarnations will take precedence over the small glyphs that change the pet's appearance
  • Hardcore Characters can now trade with each other if they are both within the 5 level range
  • Optimizations of sending packets from NPC to players around (performance boost)
  • Return missing changes for pathfinding system
  • Fixed a problem with the cursor "teleporting" to the center of the screen for some players. More details will be given in the second issue of the "Development News".
  • Fixed few reasons caused the server to crash

 

Game client, UI:

 

  • Fix incarnations sorting

  • Launcher: Cursor size fix

  • Alliance character creation screen: fix light

  • Horde ui with new lights

 

PvP:

 

  • You can no longer put on or take off equipment when there is an active offer of a duel to the death

  • Battlegrounds:

    • Fix spawn time for some bg buffs thanks new system

 

Classes and spells:

 

General:

  • Fix increased damage for some spells on low levels, for example https://db.pandawow.me/?spell=44614
  • Fixed the rounding of values in spell damage/healing calculations, now it should be more accurate and match the client's tips

  • Adjustment of the received Parry chance depending on the amount of Strength at low levels

  • Fix incorrect scaling of the mana cost of spells for NPCs depending on the level

  • Fixed an issue where pets could cast attacking spells on neutral NPCs that the player couldn't attack

  • Fixed restoring the health of pets out of combat at the low levels

8.png

Mage:

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Monk:

  • Fix low damage on low levels (from 1 to 9)
  • Fix a bug due to which monks did not have weapons after character creation
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Druid:

 

Items & Objects:

 

 

NPC & Creatures:

 

 

Quests

 

 

Achievements

 

 

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