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这里列出了12月至1月做出的一些修复。 以下一些修复已经被人知晓一段时间, 一些则是在最近一次服务器重新启动后生效的。 此列表将随着其他修复的持续更新。

 

更改内容:

 


 

12月23日 - 1月28日

 

 

常规:

 

  • Fix graveyard at the gnomes' start location
  • Fix teleportation from the Abyssal Depths to the Abyssal Breach in Vashj'ir
  • Fix phasing at the Ruins Rise
  • Now, the Incarnations will take precedence over the small glyphs that change the pet's appearance
  • Hardcore Characters can now trade with each other if they are both within the 5 level range
  • Optimizations of sending packets from NPC to players around (performance boost)
  • Return missing changes for pathfinding system
  • Fixed a problem with the cursor "teleporting" to the center of the screen for some players. More details will be given in the second issue of the "Development News".
  • Fixed few reasons caused the server to crash

 

Game client, UI:

 

  • Fix incarnations sorting

  • Launcher: Cursor size fix

  • Alliance character creation screen: fix light

  • Horde ui with new lights

 

PvP:

 

  • You can no longer put on or take off equipment when there is an active offer of a duel to the death

  • Battlegrounds:

    • Fix spawn time for some bg buffs thanks new system

 

职业与法术:

 

常规:

  • Fix increased damage for some spells on low levels, for example https://db.pandawow.me/?spell=44614
  • Fixed the rounding of values in spell damage/healing calculations, now it should be more accurate and match the client's tips

  • Adjustment of the received Parry chance depending on the amount of Strength at low levels

  • Fix incorrect scaling of the mana cost of spells for NPCs depending on the level

  • Fixed an issue where pets could cast attacking spells on neutral NPCs that the player couldn't attack

  • Fixed restoring the health of pets out of combat at the low levels

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法师:

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武僧:

  • Fix low damage on low levels (from 1 to 9)
  • Fix a bug due to which monks did not have weapons after character creation
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德鲁伊:

 

物品:

 

 

NPC及生物:

 

 

任务:

 

 

成就:

 

 

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