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In the first update after the release of 5.4.2 on x5, emphasis was placed on fixing the problems in the mechanics of the game and to build server stability, because of this this list doesn't contain a lot of fixes from spells and instances, but we have fixed many important and critical moments, which are now more important.

 

Below you can see a list of changes, which were made on 5.4.2 for the first week after opening, from 28.01.14 to 04.02.14:

 

General:

 

- Fixed auction (search, buy out, items).

- Fixed displaying of frames in the group/raid.

- Implemented raid interface settings saving.

- Fixed displaying of item options in loot.

- Fixed displaying of spell immunity information in logs and on the tooltip.

- Now again worgen racial spells can be learned from a trainer in the capital.

- Fixed bug when ghost after death can't walk on the water.

- Fixed bug when some talents can't be learned. (for example Hunter)

- Fixed player search by various parameters in the /who list.

- Fixed player name which has received an achievement.

- Fixed bug when after logout from the server on fly mount (via alt+f4), after entering speed dropped to 100%.

- Fixed function for character customize.

- Fixed calendar.

- Implemented AOE loot (loot from mobs on the distance).

- Fixed bug when it was possible to improve the PvP armor above 12 season.

- Fixed bug when some elixirs gave more than they should.

- Fixed bug when sometimes conquest points cap was resetting every day.

- Fixed displaying of receiving reputation.

- Bandwidth consumption during the game reduced to 1.5 times.

- Fixed bug when sometimes displaying of profession skill level was broken.

- Fixed displaying order of characters.

- Fixed bug when many objects couldn't be used.

- Fixed 7 reasons of crashes. (server is already running quite stable, there are only two reasons for the crash of the server that occur no more frequently than every 3-6 hours, and we will fix them soon).

- Applied fixes for database (quests/loot/creatures) from 5.0.5 bug report for the last week.

 

Instances and dungeons:

 

- Scripts of creatures and bosses from http://wowhead.com/zone=6125 dungeon have been completely rewritten, also now implemented in all mods (05.02.14 will be applied).

- Fixed dungeon http://wowhead.com/zone=4415 after updating to 5.4.2.

- Old creatures is deleted from http://wowhead.com/zone=717.

- Fixed dungeon http://wowhead.com/zone=4264 after updating to 5.4.2.

- Fixed able to attack the boss Archaedas in dungeon http://wowhead.com/zone=1337(important: the main entrance doesn't work because of problems in DBC, works the second entrance).

- Fixed dungeon http://wowhead.com/zone=4272 after updating to 5.4.2.

- Fixed able to attack the boss Shade of Eranikus in dungeon http://wowhead.com/zone=1477.

- Fixed dungeon http://wowhead.com/zone=1196 after updating to 5.4.2.

- Fixed Raid Finder for many cataclysm dungeons.

 

Spells:

 

Paladin:

 

- Fixed Boundless Conviction

- Fixed proc conditions Seal of Justice

- Fixed bug when Hammer of Wrath it was possible to parry or to reflect.

- Fixed bug when spells Flash of Light and Divine Light gave holy power without spell Beacon of Light

- Now Inquisition increases damage of mastery.

- Fixed proc conditions Selfless Healer and working with spell Flash of Light.

- Fixed PVP bonuses for 12, 13, 14 seasons Item - Paladin PvP Set Holy 4P Bonus

- Now Seal of Insight doesn't restore 4% of mana, in accordance with changes in patch 5.4.0.

- Fixed bug when after use spell Execution Sentence on the victim, it doesn't appear immediately.

- Fixed talent Unbreakable Spirit

- Fixed small damage of Ancient Fury

- Now Guardian of Ancient Kings correctly attacks its target.

- Fix bug when spell Exorcism was resetting auto-attack timer.

- Fixed small damage of Holy Shock

- Now spells Seal of Command Seal of Righteousness Seal of Insight and Seal of Justice proc just from melee attacks.

 

Druid:

 

- Fixed talent Wild Charge for aquatic form.

- Fixed Aquatic Form

- Fixed Glyph of Aquatic Form

- Fixed bug when Battle Fatigue didn't affect to the spell Frenzied Regeneration

- Changes to Force of Nature

 

Monk:

 

- Fixed bug, when spell Detox was healing players.

- Now mastery doesn't affect to the spell Combo Breaker

- Fixed Desperate Measures

- Fixed cast interrupting of Crackling Jade Lightning

 

Shaman:

 

- Fixed Water Walking

- Fixed healing for spell Healing Rain

 

Priest:

 

- Fixed spell animation Levitate

- Fixed bug when periodic damage of spell Devouring Plague wasn't increasing equal to amount of shadow orbs.

 

Warlock:

 

- Fixed fixed some heal effects affecting on spellhttp://db.pandawow.me?spell=114635.

- Fixed overstated amount of ticks Rain of Fire

 

Hunter:

 

- Fixed bug when spell Steady Shot didn't trigger aura Piercing Shots

- Now spell Careful Aim increases crit on targets, which have more than 80% health points (previously 90%), in accordance with changes in last patches.

 

Rogue:

 

- Fixed talent Cloak and Dagger

 

Warrior:

 

- Fixed bug when spell Heroic Leap can be used to exit from texture or bypass them.

 

Arenas and Battlegrounds:

 

- Fixed bug when it was impossible to get out from the queue of bg or arena.

- Fixed bug when arena rating was been recorded incorrectly.

- Fixed bug when started MMR was 0, not 1500.

- Fixed speed of receiving points and honor on battleground Temple of Kotmogu (need tests).

- Now spell Battle Fatigue always active on bg and arena.

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Battle Fatigue
Instant
Dealing damage to another player in battle causes them to receive 60% less healing.