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ALL PROBLEM WITH MAGE DATE 30.3.2014


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Server-Pandawow FUN -Apologize for me english just simple and basic

1. Alter time- You developers broken most popular no popular core spells for All mage specs and this is Alter time but with this spells is no problem work 100% and you say we broken this spells because players can use exploit with this spell tell me which exploit you mean??? ps- plz available this spell

2. 4 Pieces Bonus for mage is Reduces the cooldown on Alter Time by 90 sec. http://www.db.pandawow.me?spell=131619 this is next core fix for mage all spec

3. All Crit vs absorb, player cant crit when anyone have absorb this is reason why mage cant have heating up or pyroblast! from crit over absorb i cant post any forum about this problem but i say how to work here

4. Glyph of Deep freeze - a long time ago you say Glyph of deep freeze work ye work but only after spell use i say example i use deep freeze and next spells after deep freeze dont have global ye true but this deep work only 50% because deep must have no global cooldown before and after deep and right now work only after deep fix this problem with before deep because mage cant use nova deep without gcd or something before and deep i mean pyroblast deep same time you can use only deep pyroblast on same time and this is not same

5. 2 pieces from T16 -Arcane Missiles causes your next Arcane Blast within 10 sec to cost 25% less mana, stacking up to 4 times. Consuming Brain Freeze increases the damage of your next Ice Lance, Frostbolt, Frostfire Bolt, or Cone of Cold by 20%. Consuming Pyroblast! increases your haste by 750 for 5 sec, stacking up to 5 times. -work only arcane bonus http://www.db.pandawow.me?spell=145251

6. This is not bug for mage but i say here TARGETING ENEMY on arena is imposibble so many times when enemy target have steal or something with steal this targeting is bugged and i cant use arena 1 2 3 focus 1 2 3 and you dev say fixed on two times in changelog but nothing change same bugged

7.Next Bug is copy post but i posted again PRESENCE OF MIND VS PYROBLAST this two spells dont have mutual factor so when i have pyroblast! and presence of mind same time i cant use 2x pyroblast just one time because this spells have mutual factor and cost presence of mind and pyroblast on same time! how to work- when i have Mind and Pyroblast! i cost first pyroblast! and after this i can use again pyroblast with mind or something spells for cc

8.Mastery For Frost mage-http://www.db.pandawow.me?spell=76613/mastery-icicles last changelog say mastery for frost mage work ok but again for 50% when you have 5 icicles and use icelance you cost only 1 icicles

how to work- you must change this icicles when you have 5 iciclies and use icelance you cost all 5 iciclies no only 1

9.Incanter s Ward- Right now this spells give you in combat just 3600 absorb and when enemy break your barrier give you just 1-30% increase spell dmg and ofc 0 mana

-how to work - first one fix passive effect Increases spell damage by 6% and increases mana regeneration by 65%. This effect is deactivated while Incanter's Ward is on cooldown. this mana regeneration doesnt work 100% and this spell damage increase to when i dont have cooldown for ward and next is this Absorb 36000 with me gear and + battle Fatigue 55% down so about 16000 all time and when anyone break this ward give you mana back from Absorbed damage will restore up to 18% of your maximum mana. and give you 15% spell dmg for 25 sec http://www.db.pandawow.me?spell=1463/incanters-ward

10.Temporal shield - right now work on 0% give you nothing and heal you nothing to how to work http://www.db.pandawow.me?spell=115610#changelog

11. Ring of frost- right now have 4 sec delay so imposible to catch something on this spell

how to work - When you cast Ring of frost have instant trigger on enemy but, when you use presence of mind and ring have 2sec for Active this effect - Ring of Frost cast instantly through Presence of Mind now has a 2-second arming period before the Freeze effect is activated against targets in the area of effect. The 2-second arming period can be reduced by Haste. http://www.wowwiki.com/Ring_of_Frost

12. Living Boom is copy post but i must posted again ofc right now work fine but this final dmg explosion doesnt work

how to work - Causes 1072 (+ 80.36% of Spell power) Fire damage every 3 sec. After 12 sec, the target explodes, causing [(0.1) * 4288 ( + 321.44% of Spell power)] Fire damage to up to the target and all other enemies within 10 yards. http://www.db.pandawow.me?spell=44457/living-bomb and EDIT Living Boom have chance to proc when you deal damage Brain freeze http://www.db.pandawow.me?spell=44549/brain-freeze

Edit From retail from - http://us.battle.net/wow/en/forum/topic/7414951668#5

OK i hope so thats is all maybe i forget on something but right now i reported all core problems with mage and i am happy that i create acc on forum

and i hope so that understand me fu.... english

GL HF with fix this problems

Edited by Iamfromsvk
Upgrade Problem with Livinig boom
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I don't know if I am the only one with this problem but sometimes when I use PoM it doesn't show its CD. It seem like I can always use it but when I press it it says the spell is not ready yet. I don't know if I'm explaining myself correctly XD. Anyway if someone could test it that would be great.

 

Thank you Iamfromsvk for this compilation! Hopefully we'll get more fixes next changelog because we're fucked right know haha :rofl_mini:

Please, fix Alter time!! :good:

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BTW Ice Floes doesn't work either... If you press 3 times so you have 3 charges when you cast the first spell the three charges are gone. Anyway that should be a 5/10 cuz that talent isn't very important. At least not as much as Alter time, both shields, living bomb or the icicles are.
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  • Administrators
1. Alter time- You developers broken most popular no popular core spells for All mage specs and this is Alter time but with this spells is no problem work 100% and you say we broken this spells because players can use exploit with this spell tell me which exploit you mean??? ps- plz available this spell

 

Now it's available.

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  • 2 weeks later...
  • 2 months later...

OK the first thing I wan't to add here is that the following glyphs don't work http://www.db.pandawow.me?spell=56377, http://www.db.pandawow.me?spell=56364, http://www.db.pandawow.me?spell=63090 and some minor but they are not that important....

the second thing is that http://www.db.pandawow.me?spell=7302 don't affect http://www.db.pandawow.me?spell=112948, http://www.db.pandawow.me?spell=44457 and http://www.db.pandawow.me?spell=114923 and I hope those things will work someday :]

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