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Incorrect fixing


tamplier008

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Posted (edited)

Name of the spell: Wild Mushroom: Detonate

 

Description of the problem: As you see guys the fixing of that spell is not corect the mushroom is not working properly , it just make a dmg on the target and noting else its like semi-working mushrom

 

How it must work: When you press the detonace spell the wild mushroom wich you have put on the ground must explode on 1 big yelow circle wich slows the enemie by 50% and do a nature damage to all nearby enemies in our case the dmg dealt by the mushroom is fixed. / But where is the slow? /

 

video: http://videobam.com/FVaXQ

Date: 12.05.2014

Realm: 100x

Priority of the problem: 10/10

Edited by tamplier008
  • 3 years later...
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Wild Mushroom: Detonate
10.2% of base mana40 yd range
Instant cast10 sec cooldown
Detonates all of your Wild Mushrooms, dealing 292 to 354 Nature damage to all nearby targets within 8 yards, and creating a Fungal Growth in each mushroom's wake covering an area within 8 yards, slowing all enemy targets by 50%, and lasting 20 sec.