Dhurakan Posted July 26, 2014 Share Posted July 26, 2014 (edited) *************************Updated for OBT 5.4.8******************************************** 1.Name of the spell : http://www.db.pandawow.me?spell=73975/necrotic-strike 2.How it works : It put healing absorb with formula: (avarge ~ 2,25 * ap) * pvp power / reduced by resil 77% // so its taking 225 % from attack power. 3.How it should work : It should put healing absorb with formula: (1 * ap) * Pvp power / reduced by resil 77% // on retail its taking 100% from attack power. 4.Proofs: http://oi62.tinypic.com/f41pvb.jpg - absorb without brust trinket only buffed with horn of winter. (unholy spec) So calculate how it work now: (~ 2,25 * 62467) * 1,4856(48,56 % pvp power) = 208802,1942 // on player 48024,504666 Calculate how it should work as on retial: (1 * 62467) * 1,4856 = 92800,9752 // on player 21344,224296 From where I get this avarge ~ 2,25 ? Tested necrotic strike without gear so nothing was modified by pvp power. Proof : http://oi58.tinypic.com/f0555g.jpg only horn of winter buff + dk starter weapon Calculate it: As You can see I have 785 attack power so naturally absorb should be 785 (nothing modify it at this moment), here 1 necrotic strike result with 1767 absorb. So general formula on Pandawow is currently: 1767/785 = 2,250955414012739 (sometimes its 2,249999 etc but always stays around 2,25) 4.Date : 5/08/2014 5.Realm : Pandawow OBT 5.4.8 6.Priority : 9/10 due huge absorbs on brust with extra attack power 7.Notes: I didnt tested on players cause resilliance works correctly and reduce absorb by 77 %. Edited August 5, 2014 by Dhurakan 1 Link to comment
Quasimodo Posted July 26, 2014 Share Posted July 26, 2014 I second this so fking much. +1 Doest it even reduces by resi right now ? Cz i trully doubd it. Link to comment
Freems Posted July 26, 2014 Share Posted July 26, 2014 How should it work: 100 % of attack power ( and reduced by resiliance) , so its not even worth of spam ( maybe on cds ) like all dks doing here and claim their 3k rating. Any proofs from PTR about how should it work or something? You know, I can just say: "It should absorb 500% of AP" - without any proofs and then what? Noone will care about my words just because I won't have any proofs. So, why then we should believe you talking about how should it work, when you got no proofs? Link to comment
Harbinger88 Posted July 27, 2014 Share Posted July 27, 2014 Any proofs from PTR about how should it work or something? You know, I can just say: "It should absorb 500% of AP" - without any proofs and then what? Noone will care about my words just because I won't have any proofs. So, why then we should believe you talking about how should it work, when you got no proofs? Read the fucking tool tip you fucking cunt!!!http://www.db.pandawow.me?spell=73975/necrotic-strike Link to comment
Quasimodo Posted July 27, 2014 Share Posted July 27, 2014 Any proofs from PTR about how should it work or something? You know, I can just say: "It should absorb 500% of AP" - without any proofs and then what? Noone will care about my words just because I won't have any proofs. So, why then we should believe you talking about how should it work, when you got no proofs? Something is telling me that this guy is mainly playing DK rotfl. Feeling insecure that they may fix it one day and you gonna have to use more then just a 1 button to win ? If you think that casting necrotic strike one time for nearly 100k healing absorb is fine then I think you have totally lost your mind or either lack huge part of the brain. Link to comment
Harbinger88 Posted July 27, 2014 Share Posted July 27, 2014 Something is telling me that this guy is mainly playing DK rotfl. Feeling insecure that they may fix it one day and you gonna have to use more then just a 1 button to win ? If you think that casting necrotic strike one time for nearly 100k healing absorb is fine then I think you have totally lost your mind or either lack huge part of the brain. It's reduced by resilience, all 90 lvl players have 75% resilience it's not going to be 100k healing absorb with one strike. The most healing absorb i did in one hit was 80k with my one shot macro. Link to comment
Quasimodo Posted July 27, 2014 Share Posted July 27, 2014 Well it's still a lot and when we add gargoyle haste scaling resulting in casting wraths in less than 1 sec according to my addon. Not to mention the river flow of runic power. It's just ridiculous ;d Link to comment
Freems Posted July 27, 2014 Share Posted July 27, 2014 (edited) Something is telling me that this guy is mainly playing DK rotfl. Feeling insecure that they may fix it one day and you gonna have to use more then just a 1 button to win ? If you think that casting necrotic strike one time for nearly 100k healing absorb is fine then I think you have totally lost your mind or either lack huge part of the brain. 1. "Something" is wrong. I'm not playing a DK as main character. I bought one 1 week ago and played it just about an hour. 2. 3. Как должно работать. Обязательно приведите примеры с ссылкой на Wowhead WoWwiki WoWpedia Translation: 3. How should it work? You MUST leave an example from PTR or WoWHead. So, i'm just asking about this thread was right layouted. Edited July 27, 2014 by Freems Link to comment
Harbinger88 Posted July 27, 2014 Share Posted July 27, 2014 Well it's still a lot and when we add gargoyle haste scaling resulting in casting wraths in less than 1 sec according to my addon. Not to mention the river flow of runic power. It's just ridiculous ;d I said that it's a one shot macro ofc it will hit hard as fuck. Normally it absorbs 30-50k, depending on your gear. Link to comment
Tbf Posted July 27, 2014 Share Posted July 27, 2014 (edited) Necrotic strike: deals 100% weapon damage and absorbs 100% healing for next eternity. Edited July 27, 2014 by Tbf Link to comment
Frostshotz Posted July 27, 2014 Share Posted July 27, 2014 Necrotic strike does weapon dmg and absorbs 100% of attack power so absorb shouldnt be like used on my lock:200k healing per strike absorbed because its bugged with dark regen for some reason and i cant heal. Link to comment
Quasimodo Posted July 27, 2014 Share Posted July 27, 2014 I said that it's a one shot macro ofc it will hit hard as fuck. Normally it absorbs 30-50k, depending on your gear. Im not implaying that it souldn't do a lot, when u pop ur swifty macro. But the fact that there is so many bugs on + for a DK that requires fixes and necrotic bug is in the lead along with runic power regeneration. Link to comment
Exey Posted July 27, 2014 Share Posted July 27, 2014 There's no way it's working as intended, DKs r a completely faceroll class in retail already, this bug buffs em even more. Link to comment
Shepard Posted July 28, 2014 Share Posted July 28, 2014 Runic power and rune regeneration come first, because they are the DKs mane resource. Blood Tap, Runic Empowerment, Runic Corruption, Sudden Doom, Glyph of Death's Embrace need to be fixed first in order for the DK to work as intended. And if a DK stacks 200k healing absorb that means that the DK is skilled and that you need to l2p, If you let a DK stack that many necros on you then you can quit WoW PVP or just Alt-F4 when ever you see a DK. It is very hard to do that when DK's rune regeneration abilities are bugged. And the absorb for 1 hit is 30-50k so for 200k stack the DK needs at least 4 death runes leaving the DK with no runes and no way to continue the stack. The DK can continuously create death runes but in PVP situations the DK can't use all of his death runes on necrotic strikes, and those death runes fail because the rune regeneration is bugged and you never know if a death rune going to be available or not, even with Blood Tap. Runic Empowerment and Corruption are completely useless when it comes to necrotic stacking. 1 Link to comment
Quasimodo Posted July 28, 2014 Share Posted July 28, 2014 (edited) Another mongoloid that spreads demagogy. It's not a l2p issue as you seem to implay. Necrotic Strikes scales way to much with attack power then it should. That's the fact. Period. If you want to argue about it, then let me tell you in advance you are fighting a losing battle. And if you can not admit it then you are most likely blind or ignorant, or both. Leaving that aside. You have mentioned runic power regeneration and rune regeneration bugs. I am aware of bugged rune regeneration which should get fixed as it is main mechanic for dks, but for god sake runic power regeneration sometimes is ridiculous. And that's a fact. It's like a warrior getting 10 rage for every direct damage he takes, complite nonsense. At the end you have mentioned Death Runes failing... well that simply shows that you neither have a faintest idea of what you are talking about nor know how DK's runes supposed to work. I would suggest further examination. Edited July 28, 2014 by Quasimodo Link to comment
Shepard Posted July 28, 2014 Share Posted July 28, 2014 Another mongoloid that spreads demagogy. It's not a l2p issue as you seem to implay. Necrotic Strikes scales way to much with attack power then it should. That's the fact. Period. If you want to argue about it, then let me tell you in advance you are fighting a losing battle. And if you can not admit it then you are most likely blind or arogant, or both. Leaving that aside. You have mentioned runic power regeneration and rune regeneration bugs. I am aware of bugged rune regeneration which should get fixed as it is main mechanic for dks, but for god sake runic power regeneration sometimes is ridiculous. And that's a fact. It's like a warrior getting 10 rage for every direct damage he takes, complite nonsense. At the end you have mentioned Death Runes failing... well that simply shows that you neither have a faintest idea of what you are talking about nor know how DK's runes supposed to work. I would suggest further examination. About the Death Runes i mentioned, sometime it happens that you have 2 available Death Runes and you can't use them or when i want to convert an Ice Rune into a Death Rune with Icy Touch it does not convert to a Death Rune but it goes on CD. The runes work like this seance Cata and crap like this does not happen, when i have runes available i can use them. Blood Tap should activate a random fully-depleted rune as a Death Rune but sometimes it does nothing at all. The runes work normally on Pandashan and MoltenWoW why don't they work here? Link to comment
itstorm Posted August 5, 2014 Share Posted August 5, 2014 Yeah, DK is broken. Dwarik and that kid Luddex wouldn't see 1800 on retail. Link to comment
Illicit Posted August 5, 2014 Share Posted August 5, 2014 Yeah, DK is broken. Dwarik and that kid Luddex wouldn't see 1800 on retail. I don't know if i should pity this guy or laugh at this statement. Link to comment
Dhurakan Posted August 5, 2014 Author Share Posted August 5, 2014 *************************Updated for OBT 5.4.8******************************************** http://forum.pandawow.ru/showthread.php?t=81236 *************************Updated for OBT 5.4.8******************************************** Link to comment
Exey Posted September 27, 2014 Share Posted September 27, 2014 Yea, can any of you inbreds actually take a look at this? Braindead DKs who can't play for SHIT r getting rank 1 with this crap. Fucking get real. Link to comment
Rhyax Posted September 28, 2014 Share Posted September 28, 2014 Yea braindead kids spaming this shit + a resto druid with bugged armor = r1 in pandawow Link to comment
Developers Neff Posted October 1, 2014 Developers Share Posted October 1, 2014 http://eu.battle.net/wow/en/game/patch-notes/5-3-0 Necrotic Strike's healing absorption effect has been increased to 225% from attack power, up from 200%. Formula: "(2.25*AP)*pvp power / reduced by resil" is correct. I test it on PTR 5.4.8 (when he was open), there the same formula as we. Declined. Link to comment
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