Repitchx Posted November 2, 2014 Share Posted November 2, 2014 Spell: Pets running through LoS Issue: All pets are running through LoS, also, with Asendence up as Enhancement, you can hit through walls. What should happen: Shouldn't run through LoS. If you need me to link all the pets, I can do that. Asendence shouldn't hit people through walls at all, same with Shaman totems. Frost Nova also ignores LoS You also have some spells you can use through LoS too & some spells ignores LoS like Starfall. Link to comment
Twigger Posted November 3, 2014 Share Posted November 3, 2014 It's not just for pets right the server does't have 100% working LoS system. They just need to add new LoS system or fix this one for this bugs to disappear. Link to comment
Juster Posted November 3, 2014 Share Posted November 3, 2014 It's not just for pets right the server does't have 100% working LoS system. They just need to add new LoS system or fix this one for this bugs to disappear. Not los system, just need impelement Patchfinder for mop. Link to comment
Repitch Posted November 30, 2014 Share Posted November 30, 2014 Not los system, just need impelement Patchfinder for mop. Can you please add it anytime soon? It's so important. I can't stand having a BM pet running through LoS and do shit ton of damage. Can also never go for restealths... Link to comment
Arevon Posted December 2, 2014 Share Posted December 2, 2014 (edited) Malefic Grasp ( affliction warlock spell) COMPLETELY ignores LoS. Its truly ridicilous. Edited December 2, 2014 by Arevon Link to comment
HotzQT Posted December 2, 2014 Share Posted December 2, 2014 Malefic Grasp ( affliction warlock spell) COMPLETELY ignores LoS. Its truly ridicilous. Every spell that is channeled cast ignores LoS and PATH finding gratz on 2k btw Link to comment
Arevon Posted December 18, 2014 Share Posted December 18, 2014 Bump! But they prolly wont read it here but in russian forums if the russians have reported LoS bug. Link to comment
Autschbatsch Posted March 12, 2018 Share Posted March 12, 2018 Has been fixed a longer time ago. Link to comment
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