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The real problem with Karma


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After testing i noticed that Karma ingame is considered as absorbsion shield so in combat it is affected by battle fatigue reducing absorbsion ammount by 60%!

It should NOT do that, karma is unique and is considered a redirection ability, it should not be affected by battle fatigue etc.After last fixes damage transfer seems to be fine but karma still absorbs less than half your hp as damage.Please fix it

PRIORITY 10/10

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