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aqua92

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  1. Name of the violator: Skràtsh His armory link: http://cp.pandawow.ru/en/armory/char-3-3649671.html Date: 2015.08.14 Realm, where you saw the violation: Pandawow-fun Description of the violation: In the battleground Deepwind Gorge, this player just teleported to our (alliance) base, grabbed the minecart and teleported back to their base to capture it! He did this a lot of time, I made screenshots with stopwatch! In 5minutes the violator captured 54 carts. This is impossible to do normally! Proof: Imgur album http://imgur.com/a/uQjjT In the pictures you can see that I filtered out only the bg announces into a new tab, to make it easier to see how many carts the violator captured in a short time!
  2. Spell name: Wild Mushroom: Detonate Description: It's not giving the slowing effect How it must work: When using this ability it creates a Fungal Growth in each mushroom's wake covering an area within 8 yards, slowing all enemy targets by 50%, and lasting 20 sec. Date tested: 2014.04.06 Realm tested: Pandawow Fun Priority: 10/10 due this is one of the majore kiting abilities of a balance druid!
  3. Spell name: Every type of mount except flying ones Date tested: 2014.03.09 Realm: PandaWoW x10 Description of the problem: Today I managed to test some ingame general bugs, and I suddenly noticed that players under level 20 can sit on mount like the following: Pressing Shift+P and in the mount list, when I right click on the name of a ground mount I will be able to mount up and run at high speed. How should this work: People shouldn't mount below level 20. Priority: 3/10 Ingame name: Arwën Screen: Mount _bug1
  4. aqua92

    Vengeance

    Spell: Vengeance (passive) How it works: It's not giving the buff - so it's not working. How should it work: Each time you take damage, you gain 1.5% of the unmitigated damage taken as attack power for 20 sec. Date tested: 2014.03.07 Realm: PandaWoW x10 Priority: 8/10 Some notes: Attack power gained from Vengeance is capped at the player's maximum health. Vengeance is not triggered by receiving damage from other players. The Vengeance buff is an Enrage effect and can be dispelled accordingly.
  5. aqua92

    Riposte

    Spell: Riposte (passive) Date tested: 2014.03.07 How it works: Currently it only gives 1 critical point. How should it work: When you dodge or parry any attack, you gain 75% of your Parry and Dodge as additional Critical Strike for 20 sec. For example if I have 500parry and 500dodge, now we sum these which will result 1000 and we will get the 75% of this which is equal to750CRIT! Realm: PandaWoW x10 Priority: 7/10
  6. Spell names: Presence of Mind, Pyroblast! How should they interact with each other: When the Mage has the Pyroblast! buff which makes the next Pyroblast instant and then the the Mage decides to use a Presence of Mind aswell, then the Pyroblast should consume the Pyroblast! buff first, then the Presence of Mind after it - so they should be consumed separately. How it works currently: When I had the Pyroblast! buff, and used my Presence of Mind and then casted the Pyroblast then it consumed BOTH the Presence of Mind and Pyroblast! buffs! Here's a video about how should it work: Date tested: 2014.03.06 Realm: PandaWoW Fun Priority: 10/10
  7. Item name: Glyph of Swift Death Spell it provides: Glyph of Swift Death How it works: It will give the speed buff for the DK even if it's not glyphed. How should it work: It should only give the speed buff if the DK is using this glyph. Realm tested: PandaWoW Fun Date tested: 2014.03.05 Priority: 4/10
  8. aqua92

    Runeforging

    Still unavailable on Fun realm... please do something
  9. Spell name: Relentless Grip How it works: After using Death Grip, it won't provide the buff itself, so we can't use it twice :( How should it work: After casting Death Grip, then afterwards for 3 seconds we are able to cast a 2nd Death Grip without regard for its cooldown! Realm tested on: PandaWoW Fun Date tested: 2014.03.05 Priority: 10/10 - Major bug, since this is the only gap closer for DKs. Without a second pull, DKs are currently very kiteable by ranged classes.
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  10. Item name: Glyph of Corpse Explosion Spell it provides: Corpse Explosion How it works currently: You can cast it on alive targets, and it will transform it into bones or rotten flesh. It can be casted on everything (mechanical, elemental.. etc). If casted on an alive friendly player, then the effect will last until the player moves/jumps or does anything else movement. If casted on an NPC it will PERMANENTLY transform it into bone/flesh and will last until server restart. How shoild it work: It could be cast ONLY on CORPSES which is not elemental nor mechanical. Realm Tested: PandaWoW Fun Date tested: 2014.03.05 Priority: 5/10 - I gave this one 5 because it's kinda annoying when DKs having fun (trolling) on the NPCs, transforming them by this ability, then sitting/covering on them making those NPCs barely to select .. Screenshot: DK_Bug_#1
  11. already reported by me..: http://forum.pandawow.ru/showthread.php?t=49688
  12. already reported by me: http://forum.pandawow.ru/showthread.php?t=49688
  13. aqua92

    Reaping

    Realm tested on: 5.4.2 Fun Date of test: 2014.03.05 Spell: Reaping, Unholy passive Description: Whenever you hit with Blood Strike, Pestilence, Festering Strike, Icy Touch, or Blood Boil, the Runes spent will become Death Runes when they activate. Death Runes count as a Blood, Frost or Unholy Rune. The problem: None of the underlined spells convert the runes into death runes, so currently Unholy DKs are unable to use Necrotic Strike (only with blood tap). Priority: 10
  14. That's what I'm talking about
  15. Spell: Frost Mage's Mastery - Mastery: Icicles (Frost, passive) Realm: Fun Date: 2014.03.01 How is it working: It's not working at all How it must work: When you damage enemies with Frostbolt and Frostfire Bolt, 16% of the damage done is stored as an Icicle with you, for 30 sec. Also increases the damage of your Water Elemental's Waterbolt by 16%. Up to 5 Icicles can be stored at once. Casting Ice Lance causes any Icicles to begin launching at the target Priority: 10/10
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