The international bug report forum isn't read by f*cking anybody but I'll post this here anyways. Basically there are 3 very important bugs with this spell that make shamans immortal.
Spell: http://www.db.pandawow.me?spell=108270/stone-bulwark-totem
Bugs:
1. The secondary totem absorptions last for more than 10 seconds and can also stack up resulting in one HUGE absorption shield. What should happen instead is:
How it should work: Let's say that for your spell power the totem reads "...absorbing 120k damage for 10 sec, and up to an additional 30k every 5 sec thereafter". When you place it on the ground a 120k shield will appear for 10 seconds. If this 120k shield drops below 30k in the first 5 seconds it should be refilled up to 30k and if it manages to last for the whole 10 seconds it should disappear and a 30k shield should appear in its place. Then every other 5 seconds, if the shield drops below 30k it should be refilled back to 30k and the maximum shield that you have at a time should never be above 30k (after the very first 120k one, of course).
I made two videos of how it works on live (it worked the same on MoP live, have no worries) and how it works on Pandawow which is ridiculous:
Live - https://www.youtube.com/watch?v=1_vRWnqR9Y8&feature=youtu.be
Pandawow - https://www.youtube.com/watch?v=KGd3GGA7BSo&feature=youtu.be
2. You can use the totem before a duel and when the duel starts the shield that you already have on yourself doesn't get reduced by Battle Fatigue as it should.
3. (!!!MOST IMPORTANT ONE!!!) Even if you use the totem after the duel has started or in a PvP environment like an arena or a battleground, only the first portion of it is affected by Battle Fatigue. The absorption that occurs "every 5 seconds" is always the full amount and isn't affected by Battle Fatigue as it should.
Priority: 9/10, makes shamans completely broken and near immortal in some cases
Realm: Fun
Date of testing: 15.03.2016