
Dhurakan
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Everything posted by Dhurakan
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Good to know from where those "skilled rets" come from, bump.
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Dmg treshold "to brake cc" was changed in mop (not flawless time of tbc/woltk/cata), retial proofs: http://us.battle.net/wow/en/forum/topic/6933875146, http://us.battle.net/wow/en/forum/topic/7763737015 - so they qq even on retial thanks to blizzard.
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or simply use /script PetAbandon(), it reset pet skills and maybe other things.
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[10/10] Battle Fatigue sometimes does not work!
Dhurakan replied to bloodknight2012's topic in Fixed
bump You can easly reproduce this bug in 1 vs 1 situations, when You are cced by long period of time the Battle Fatiuge disables after 4-6 seconds or sometimes when You are healer class, its possible to heal without this debuff in pvp if nobody strikes the healer. -
Confirmed it is spammable when combined with http://www.db.pandawow.me?spell=119898/command-demon.
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Acodring to changelog http://www.pandawow.ru/en/news/89-Changelog+%233+on+5.4.8+from+11.11.14.html, http://wowpedia.org/Single-Minded_Fury still not working, dont increase weapon / skills dmg by 35 %, also Unshackled Fury dont affect enrage effect - so bump again ;/ Tested on Fun 5.4.8, 2014.11.12
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Ye due this bug fixing some spells is pointless when ppl can stack 30 % spellpower, attack power / 9000 mastery (pala/sham/hunter pet) 3x haste 15 % etc etc. BUMP
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Look at weapon speed, many talents have visual bug with haste.
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Hi, currently all aura stacks. Mastery from paladin,shaman = 6000 + mage armor 3000 passive mastery and for example 3 x stacked 10 % sp + bugged potion + brust trinket + geared mage can result in few shots and You dont have time to react. I had 100k icelances, 150k barrages with starter gear in arcane spec. Welcome to Pandawow.
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QQ more, go to retial. Create more useless threads that something is bugged without formula screenshots ( yeye nobody care to fix it anyway -then stop posting then). Taking everthing such personally? Maybe its time to get a life.
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Yes you have prideful without gems/enchants and resil is increased to 80 % with trinket bonus. Lie more.
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and why You still spam about bugs of 5.4.2 not related to obt 5.4.8, instead reports for new patch we have flooded forum with usless QQ topics. Devs dont even bother to read this section due unnecessary/invalid threads.
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**********Update for OBT 5.4.8**************** Status: Not working Here formulas and changelog: Summons a Treant to assist in the Druid's current combat role for 15 sec. Useable in all shapeshift forms. Balance Casts Wrath for 1930 to 2175 (+ 37.5% of Spell power) Nature damage every 2 sec and will cast Entangling Roots. Feral Melees for (1 + Attack power / 14 * 2 * 0.75 + 1) Physical damage every 2 sec and will cast Entangling Roots. Guardian Melees for [(1 + Attack power / 14 * 2 * 0.75) * 0.2 + 1] Physical damage every 2 sec and will use Taunt. Restoration Heals a nearby injured ally for 3201 to 3779 (+ 32.3% of Spell power) every 2.5 sec and will use Swiftmend. Changes: Hotfix (2013-09-13): "Force of Nature Treant summoned by Restoration Druids should no longer die immediately after casting Swiftmend and Efflorescence." MoP Patch 5.4.0 (2013-09-10): Feral: Treant summoned by the Feral version of this talent now deals less melee damage, but will cast [Rake] and [Entangling Roots] on their target instead of [bash]. Guardian: Guardian Druids now gain [Vengeance] when their Treant takes damage. Hotfix (2013-06-05): "Force of Nature should no longer incorrectly cause targets to face the Treant when summoned." Hotfix (2013-05-22): "Balance Treant should be more responsive while chain casting. The global cooldown on their version of Wrath has been reduced to 0.5 seconds, down from 1.5 seconds. Restoration Treant should no longer cause their target to taunt enemies." Hotfix (2013-05-21): "Force of Nature now summons Treants that have 40% of the Druid's health, up from 10%. Balance Druid Treants: Cast time for Wrath has been increased to 2.5 seconds, up from 2.0 seconds, and damage dealt has been increased by 25%." MoP Patch 5.3.0 (2013-05-21): No longer on global cooldown and summons a single Treant. The Treant no longer has a control bar, immediately uses its special abilities on the Druid's current target, and accumulates 1 charge every 20 seconds up to a maximum of 3 charges. Restoration version of the Treant now casts [swiftmend] on the Druid's target when summoned. This version of Swiftmend does not require or consume a heal-over-time effect on the target. MoP Patch 5.2.0 (2013-03-05): The Treants summoned by Force of Nature now deal more damage and healing, and the Force of Nature tooltip will report the capabilities of these summoned pets. MoP Patch 5.0.4 (2012-08-28): Now available to all specializations as a talent. Cooldown reduced from 3 to 1 min. Can be used in all shapeshift forms and the abilities of the treants varies by specialization.
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*************************Updated for OBT 5.4.8******************************************** http://forum.pandawow.ru/showthread.php?t=81236 *************************Updated for OBT 5.4.8********************************************
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Date tested : 05-08-2014 Realm: OBT 5.4.8 When it occur?: After using flymaster, in pvp situtations, on battlegrounds for both 32, 64 bit client. Proofs : http://oi62.tinypic.com/2it4zg8.jpg http://oi57.tinypic.com/29uyflh.jpg and error logs (multiple locations): http://textuploader.com/kbwq http://textuploader.com/kbwc http://textuploader.com/kbwm http://textuploader.com/kbwh http://textuploader.com/kbwx http://textuploader.com/kbwg http://textuploader.com/kbwu http://textuploader.com/kbwf http://textuploader.com/kbwp http://textuploader.com/kbwz
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Hey! There will be such one for international community?, or there is no necessary with current russian testers from pandawow/wowcircle. We can provide some screenshots with memory offsets which cause crashes etc.
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*************************Updated for OBT 5.4.8******************************************** 1.Name of the spell : http://www.db.pandawow.me?spell=73975/necrotic-strike 2.How it works : It put healing absorb with formula: (avarge ~ 2,25 * ap) * pvp power / reduced by resil 77% // so its taking 225 % from attack power. 3.How it should work : It should put healing absorb with formula: (1 * ap) * Pvp power / reduced by resil 77% // on retail its taking 100% from attack power. 4.Proofs: http://oi62.tinypic.com/f41pvb.jpg - absorb without brust trinket only buffed with horn of winter. (unholy spec) So calculate how it work now: (~ 2,25 * 62467) * 1,4856(48,56 % pvp power) = 208802,1942 // on player 48024,504666 Calculate how it should work as on retial: (1 * 62467) * 1,4856 = 92800,9752 // on player 21344,224296 From where I get this avarge ~ 2,25 ? Tested necrotic strike without gear so nothing was modified by pvp power. Proof : http://oi58.tinypic.com/f0555g.jpg only horn of winter buff + dk starter weapon Calculate it: As You can see I have 785 attack power so naturally absorb should be 785 (nothing modify it at this moment), here 1 necrotic strike result with 1767 absorb. So general formula on Pandawow is currently: 1767/785 = 2,250955414012739 (sometimes its 2,249999 etc but always stays around 2,25) 4.Date : 5/08/2014 5.Realm : Pandawow OBT 5.4.8 6.Priority : 9/10 due huge absorbs on brust with extra attack power 7.Notes: I didnt tested on players cause resilliance works correctly and reduce absorb by 77 %.
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Sadly on 5.4 blizz not changed it, so actually You can Shadowburn two targets - http://us.battle.net/wow/en/forum/topic/9882388325, problem might be that sometimes it deal to much dmg, or instantly kill 2nd target with havoc at full hp without dmg in combat log "it just says you have been killed".
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Let's wait what will get fixed with 5.4.8 launch - I saw many answers in russian bug report like that "fixed in 5.4.8" (google translate ftw).
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Maybe its casued by low vram on gpu or igpu (solve it by slight virtual memory increase), or this http://www.db.pandawow.me?spell=116849/life-cocoon dont really know what are circumstances but this spell often crashes on bg/arenas and it affect multiple clients.
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Devs? Warlock's still bugging it and players take dmg from multiple rains - every crapy lock just spec mannoroth fury to wipe whole area... even without this talent it is strong bug for advantage, 5-20k dmg from 5 rains (so 25k-100k tick) in every 1 sec in radious of 40 yards with MF talent.
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All instances locked on heroic? (BC / WoTLK)
Dhurakan replied to AntitheistPOV's topic in Game or Connection problems
I wonder if any dev have been working on this server in past month, cause no answers in bug reports and no info in ingame. -
Realm: x100
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This 1 can eat players when triggered from dots (enchant without icd) no idea how other enchants but please look into it. Item name : http://www.db.pandawow.me?spell=74197/enchant-weapon-avalanche Date tested : 2015-05-24 How it works: It deal ridiclous amount of damage 12k/24k crit like on screenshot instead of 463 to 537. (maybe modified by mage mastery but still deals 10 - 15 times more dmg than it should) How it should work : Permanently enchant a weapon to often deal 463 to 537 Nature damage to an enemy damaged by your spells or struck by your melee attacks. Proof: http://i.imgur.com/WZhRRRX.jpg 10/10
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Pve items downscale to 500 ilvl so pvp gear is simlpy better You mean?