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memesiscc

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  1. now all dks, hunters, warlock, magues, rogues are spaming their "slow cast" ability, it should reduce cast time to 10%, not 50%
  2. memesiscc

    Touch of Karma

    10/10? There are many spells that are really gamebreaking. you cant name it "gamebreaking" unless a spell which you Rely entirely. (like DK runes, paladin's holly charges, lock's burning embers, old monk weapon damage, etc)
  3. I think that it has this priority, because discipline is shields, which is obtained from critical hits, and mastery increases these shields. But low critical strikes = low shields, with low shields discipline is not discipline. But I can play holly while this is being repaired. The error has already been repaired in the past but reappeared in 5.4.8
  4. Spell name: http://www.db.pandawow.me?spell=47515/divine-aegis How it should work: Critical heals create a protective shield on the target, absorbing 100%(+mastery%) of the amount healed, instead of healing for twice as much. Normal heal=20k(it was affected by battle fatigue), A healing crit should give a 20k(+mastery)Shield How it currently works: It's being crippled by Battle Fatigue twice. A critical from 20k healing in pvp is creating a 9k shield because it's being crippled by Battle Fatigue again. It should be affected by Battle Fatigue just once, like a normal healing. Date tested: 10.12.2014 Server tested: Pandawow x10 Priority: 8/10. Makes your shields from critical strikes so weak.
  5. the same happens with http://www.db.pandawow.me?spell=47515/divine-aegis
  6. it has a -25% debuff against players . i saw this in a changelog "pandawow.ru" it's because Long ago, this ability to much damage and can hit between 120 and 180k of damage from a player who only had BG's armor, when players we only had 400k of life. Currently this skill hits a 60-120k damage against players who have 520k life. I think that warlocks are doing low damage with this skill. personally i never go to the Arena with warlocks because they does low damage and die too fast , lost their competitiveness without "chaos bolt'.
  7. yesterday a monk instantly killed me seconds after he placed on me the touch of karma. panel damage shows : ""touch of karma 138421 nature damage touch of karma 138421 nature damage touch of karma 138421 nature damage touch of karma 138421 nature damage".... 138k each tick!! I know the touch of karma reflects damage done as nature damage, so when he uses it, I try to put myself transform into bear form, i stop autoattack and i put me bark skin, so it is absolutely impossible that would make me a total of 1380k damage. this happened to me 3 times if this happen again, I will not hesitate to upload screenshots of people who know that bugr, and takes advantage of this to win Arenas
  8. heling espheres are doing overhealing, you just have to resign as we all.
  9. the description is for the patch 6.0.2 we are playing 5.4.7 "single-target against you in moonkin form have a 15% chance to give you 15% haste"
  10. menu>>interface>>...... >>stop autoatack when you change target>>accept .-.
  11. works perfectly in 5.4.8, but enhancement elemental blast hits 180-280k o.0. Chaos bolt hits 40-80k... logic not found
  12. retail :5.4.8 pandawow: 5.4.2 we have grievous armor. .-.
  13. D: ! ! ! ! omg, hackers :c this is really important.
  14. can you fix it please? when you see a mistweaver monk in 2c2.... killing monks is really difficult, ( i can say imposible) they only spam healling orbs T-T
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