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Repitchx

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Everything posted by Repitchx

  1. EDIT: DONT TOUCH THIS REPORT, it seems to be quite random. i did 140k only on my monk, while my friend does still 300k. need to test this more. Spell: http://db.pandawow.me/?spell=116849 issue: affected by battle fatigue now? tested without and i do 360k = legit. in fight its like 140-150k what should happen: should not be affected realm: all priority: 10/10 proof: (345k)
  2. Spells: http://db.pandawow.me/?spell=2062 & http://db.pandawow.me/?spell=2894 Issue: Doesn't get the shaman (yourself) in combat when it attacks someone What should happen: Should get you in combat when the element attacks PS: ONLY THE SHAMAN SHOULD GET IN COMBAT WHEN THE ELEMENTAL ATTACKS, NOT ON SUMMON, NOT PARTY MEMBERS Realm: all priority: 8/10 If you are unsure, talk to me on Skype and I'll help you. This is really important not to bug.
  3. Spell: http://db.pandawow.me/?spell=119872 Issue: Ticks doesn't get increased by 33% each time What should happen: First tick = 33% more -> 2nd = 66% -> 3rd = 99% Realm: All Priority: 10/10
  4. Spell: http://db.pandawow.me/?spell=33076 & http://db.pandawow.me/?spell=134732 Issue: Not affected by battle fatigue what should happen: should be realm: all priority: 10/10 ps: i reported that it shouldn't be affected by it, and i apologize for that. it was a retail bug, but pvp power didnt work as well, so really there was not a big difference on live. i did tell heisenberg about this and to revert it, but he didnt see my message i suppose. in the end, its on me and i apologize. we all know pom healing is reduced by a lot, and when i saw some videos on live, i saw 120k+ crits (with procs). this will get fixed very fast, that's not the issue though. it's about the update.
  5. Repitchx

    CnD

    Spell: http://db.pandawow.me/?spell=138106 Issue: Doesn't work at all What should happen: Should work in stealth, but NOT Shadow Dance. I repeat, NOT SHADOW DANCE, only stealth! Realm: All Priority: 1/10 (completely dogshit talent, barely used, guess its 10/10 for gurubashi nerds, but they don't count)
  6. Repitchx

    Throw bug

    Spell: http://db.pandawow.me/?spell=121733 & goblin race (tested it as goblin rogue) Issue: * Has some sort of cooldown. You can only recast this ability soon as it hits the target * As goblin you can't use your thrown + you have 2 versions (this is what im talking about btw. like warriors have the correct version) What should happen: * Should be able to spam it soon as you finish the cast * Should be able to use it Realm: All Priority: It's nothing major as you only used it to keep players in combat to prevent them from restealthing and killing totems. However, it can be huge if your throw dodges. Proof: http://db.pandawow.me/?spell=121733 It works fine as warrior: https://gyazo.com/d8807e6143b1d5197fa78cc272c42444 (ONLY FOR ROGUE SO FAR)
  7. No problem. Give me some time and I will try to find them. You could just search for bugs that were fixed from the past 3 weeks meanwhile. - - - Updated - - - Just check my reports that I'm doing now. Will be a bunch inc.
  8. Repitchx

    Treants

    Spell: http://db.pandawow.me/?spell=102703 Issue: * When players are in cc that breaks on damage (Scatter Shot, Dragon's Breathe, Ice Trap, Blind, Wyvern Sting etc), treants keeps attacking * As Boomy they have a visual bug, looks like you do 50k Wrath (just a visual bug) * Auto attack from the treants are not affected by your stats either (pvp power & agility) (doing 200-500 dps) * Rake from the treants are not stacking * Attacks in Cyclone & Cloak of Shadows(Balance version does damage through) * Does not cast Healing Touch and Swiftmend does 0 healing (this is for resto) + can't kill resto treants (not sure if resto treants has resilience or not because you can't kill them atm, but they should have the same stats as boomy/feral treants) What should happen: * Should stop attacking when someone is in certain cc that should break (i gave you the list already, but if you want me to compile a complete list, i can do that) * Should not have a weird 50k damage visual * Auto attacks should be affected by your stats (pvp power & agility) * Should stack (put multiple dots. 3 treants = 3 rakes) * Should not do damage through Cyclone and Cloak of Shadows * Should cast Healing Touch and Swiftmend should heal & should be killable (should have no resilience as normal treants) Realm: All Priority: 7/10 +
  9. Was today. Enjoy :)
  10. This is wrong. I said "after the update". This was never changed in the first place, it is already reported in the original bug section. I understand you want it badly fixed, but you just have to wait. There is no need to reproduce the same bug report twice and no point bumping it so often every day. We have a priority list that we follow (or they have one, but I forward important bugs) TL;DR: Already reported and will be fixed asap
  11. The fixes are applied i heard, so if you found any bugs after the update, please post them here (make sure to not give me "i think" bugs) Just give me the description of the bug. Thanks Edit: DON'T GIVE ME BUG REPORTS THAT WEREN'T TOUCHED. THIS IS ONLY FOR THE BUGS THAT APPEARED AFTER THE UPDATE
  12. Repitchx

    Waterbolt

    Since when? When did you test this? It doesbt work at all?
  13. The SP I got 1% sp in dampening, nice class
  14. Spell: http://db.pandawow.me/?spell=110959 Issue: * Doesn't remove 2 dots (http://db.pandawow.me/?spell=30108 should NOT cause the dispel damage. Should not trigger the silence/dmg part) * Pet doesn't go stealth * Dots breaks Greater Invisibility when you have absorbs on yourself (Power Word: Shield, Ice Barrier, Life Cocoon etc) * Breaks soon as you receive damage the same time you use Greater Invisibility What should happen: * Should remove 2 dots ((http://db.pandawow.me/?spell=30108 should NOT cause the dispel damage. Should not trigger the silence/dmg part) * Pet should go stealth as well * Should not break when you have shields on yourself * Should not instantly break. Should have like a small immunity I guess for like 0.1-0.2 sec. Not sure how long it is, but you should be able to Greater Invis when someone is ontop of you and get away with it, without it breaking like literally instantly upon casted If you get auto attacked soon as you Greater Invis or just damage the same second, it breaks the whole spell, makes it completely useless Realm: All Priority: idk, just a bug. Could be good in RM in 2s. Guess around 3-4/10
  15. Spell: http://db.pandawow.me/?spell=1463 & http://db.pandawow.me/?spell=110310 Issue: The spellpower part is affected by dampening when you melee attack (tested with priest auto attacking the mage, get to 70% dampening + and break the shield. If you test at 100%, it wont proc at all) What should happen: Should not be affected by it Realm: All Priority: 10/10 ps: nerf warriors, thanks
  16. Spells: http://db.pandawow.me/?spell=12043 & http://db.pandawow.me/?spell=113724 Issue: When you have Ring of Frost down and you use PoM, it will just disappear What should happen: Should not disappear Realm: All Priority: 10/10
  17. lets do some 2s bro, join discord.
  18. Repitchx

    Shroud bug

    i want this fixed, plz should be equal for all races, dont disrespect small people!
  19. Repitchx

    1

    2)))))))))))))))))))))))))))))))
  20. ikr? its amazing just waiting for the update now that was supposed to be last week, then they tell me its today, now what? next monday again? rip :/
  21. join discord, lets do 2s. i need to cap
  22. im confused, who are they?
  23. yes, i linked it to him, he will fix asap.
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