Do you guys remember how bad Pandawow was in the start? How many game-breaking bugs there were? I sure as hell do!
I think it'd just be a cool way to show off the progression of the server in this thread.
Some of the previous bugs:
[spoiler=Old bugs]Spell: Cloak of Shadows
Issue: If you pop Cloak of Shadows with an offensive cooldown like Shadow Blades, your trinket, or Shadow Dance, you start healing your opponent while you attack him
What should happen: Shouldn't heal him at all
Realm: X100 / X10 / Fun
Time discovered: 14.10.14
Priority: 10/10. Against Mages, Hunters, & Shamans, you sometimes have to cloak burst so you won't get nova'd / trapped / thunderstorm'd away.
_______________________________________________
Spell: Smoke Bomb
Issue: Has a 1 second delay when you use it[/html]
What should happen: Shouldn't be any delay at all. Once you pop it, the effect should be right there.
_________________________________________________
Spell: Tricks of the Trade
Issue: Doesn't work. Your target doesn't get Tricks of the Trade buff = doesn't get 15% more damage for 6 seconds.
What should happen: Should give my target a buff where he gets 15% more damage for 6 seconds.
_________________________________________________
Spell: Vampiric Embrace
Issue: The healing doesn't split up between party members. Also, scaling TOTALLY WRONG! It heals so much more than it should.
What should happen: The healing should split up. For instance: If I crit 100k and I have another party member, I should heal myself for 50k & 50k for my partner (if i have the glyph).
________________________________________________
Spell: Pets running through LoS
Issue: All pets are running through LoS, also, with Asendence up as Enhancement, you can hit through walls.
What should happen: Shouldn't run through LoS. If you need me to link all the pets, I can do that. Asendence shouldn't hit people through walls at all, same with Shaman totems. Frost Nova also ignores LoS
You also have some spells you can use through LoS too & some spells ignores LoS like Starfall.
_______________________________________________
Spell: Item - Priest T16 Shadow 4P Bonus / Empowered Shadows
Issue: Once you use an offensive spell, you get a buff which increases your Mind Blast, Mind Spike, & Shadow Word: Death damage by 50%.
What should happen: Each Shadow Orb consumed for Devouring Plague increases the damage of your next Mind Blast, Shadow Word: Death, or Mind Spike cast within 12 sec by 20%.
______________________________________________
Spell: undefined
Issue: If you stand in the Holy circle, Surge of Light will start proccing insanely much
What should happen. Shouldn't give so many procs at all.
_____________________________________________
Spell: Stampede
Issue: All your pets are using an attack (basic attack like Claw / Bite / Smack)
What should happen: Stampede pets shouldn't use any abilities, only auto attack.
____________________________________________
Avalanche enchant stacked with Intellect & didn't have an ICD
____________________________________________
Arena frames didn't work
____________________________________________
Couldn't swap glyphs & talents in starting area (bg/arena)
____________________________________________
Mirror Images broke Stealth
____________________________________________
Starfall used to hit stealthed targets
____________________________________________
Mocking Banner hit stealthed targets to get them out
____________________________________________
Couldn't purge NS with Spellsteal
____________________________________________
Lynx Rush used to 1 shot players (hunter pet talent, bleed tick)
____________________________________________
Detterence used with Life Coccoon made people crash
____________________________________________
PvE gear didn't downscale to 540 in arena/bg
____________________________________________
Blade's Edge Arena wasn't in the game
____________________________________________
War Game didn't work
____________________________________________
Glyph of Spellsteal not affected by Battle Fatigue
____________________________________________
Invocation talent gave 30% mana instantly instead of 15% (aka able to 0.1 sec invocation -> spellsteal)
____________________________________________
Ring of Frost didn't break on damage (literally) + area was too big
____________________________________________
Dispelling Alter Time made you go back in time
____________________________________________
Monk Orb area was too big (http://imgur.com/FVbxVMD)
____________________________________________
Transcendence (Monk port) didn't work
____________________________________________
Restless Blades worked for all specs (http://forum.pandawow.ru/showthread.php?t=122868)
____________________________________________
Holy Spark (2 set bonus for Disc/holy Priest) - http://forum.pandawow.ru/showthread.php?t=109276
Priority: 10/10
Why? Cause as a Priest right now you have 50% extra healing all the time. The buff lasts for 10 sec & PoM (Prayer of Mending) is 10 sec CD. So you constantly have 50% extra healing, which is HUGE!
The extra healing is so OP in 2s and people only do 2s on this server, so this is so important.
____________________________________________
Frozen Orb used to follow your target (http://forum.pandawow.ru/showthread.php?t=132543)
____________________________________________
Couldn't CC a Monk with Rushing Jade Wind (http://forum.pandawow.ru/showthread.php?t=132521)
____________________________________________
Mage food restored way too much mana & HP
____________________________________________
Ring of Frost used to move (yes, it used to move)
____________________________________________
With Vanish and sometimes Stealth, you couldn't sap (http://forum.pandawow.ru/showthread.php?t=123365)
____________________________________________
Frozen Orb didn't break Polymorph
____________________________________________
Ring of Frost instantly rings after Cyclone
____________________________________________
Could use Faerie Fire in Cyclone
____________________________________________
Mushroom didn't work at all
____________________________________________
Could use Burst of Speed & Will of the Forsaken in Hex
____________________________________________
Battle Fatigue wasn't permanent in arena/BG (no more 160k Ice Barrier or 200k+ Shields in opener)
____________________________________________
Eviscerate or glyph of Hemo scaled wrongly, ended up doing 300k+ Evisc
____________________________________________
Couldn't use Stealth (went on a 2 days cooldown, yes 2 days xD)
____________________________________________
Super weird random combat bug (seems to be fixed, haven't experienced this ever since) http://www.twitch.tv/repitchx/v/15447334 & http://www.twitch.tv/repitchx/v/15447766
____________________________________________
Alt f4 to prevent rating loss
____________________________________________
Couldn't use trinket if you overlapped fear with another CC
____________________________________________
Bind Elemental didn't wasn't affected by PvP DR
____________________________________________
Pathfinding fixed
____________________________________________
Fear pathing (half fixed-ish. Some issues left)
____________________________________________
Nightfall procced way too much (http://forum.pandawow.ru/showthread.php?t=163210)
___________________________________________
Furmetal fired for power abuse... oh wait, not a bug fix
So as you can see, server has really improved. If you think the server is buggy now, you should've seen how broken it was back in s14.