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Repitchx

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Everything posted by Repitchx

  1. Still bugged. https://gyazo.com/99b38e385147fd9ffb6b1912cc7eadf2
  2. It's too high now. I tested with a wolf and a bear. I have 980-981 base damage PTR was 606 - 697 Thats 200-400 more than retail/PTR
  3. Works fine, but 1 new bug: it puts the shaman and party members (at least the shaman) permanent combat while it's up. You can not go out of combat at all while Ascendance is up. 1 hot will keep you in combat or your teammates. https://gyazo.com/fbf62d934be0c6bf7779b7c66b3ad32b ^this bug, but it lasts for 15 sec (for the duration of Ascendance). Direct heals = should put you in combat (if you heal a person in combat ofc) Hots = should not put you in combat
  4. You do on PTR. Just wait for the update lol. zzz
  5. Cba asking If it's about it only consuming 1 HP, then it's fixed
  6. Sparring doesn't proc at all now, I tried everything. Sparring procced before you fixed the glyph. But I can't even test the glyph fix, because it doesn't proc at all.
  7. So what did you actaully fix? Heisenberg did a fix, and you fixed it again??? What did you change?
  8. Fixed, but yeah, you forgot about the boomy part. :D I'll move it to fixed.
  9. Fixed.
  10. Fixed.
  11. Still bugged. I had 70% melee crit, didn't proc once. I had 55% spell crit, critted 1 time out of 30. Should crit way more.
  12. Holy Fire dot part is still bugged if it heals friendly targets.
  13. Fixed.
  14. Repitchx

    Die Psyfiend

    Fixed.
  15. When you fix a russian report, for love of God, please translate them for us. We are not gonna spend useless time and translate bug reports that will show up as unreadable text. It takes me 10-30 min to test all the fixes, but if I'm gonna try and translate every single little report, this will take many hours, which can be fixed in 30 seconds by the devs. I do appreciate that you translate some of them, but please, try to translate all of them. I have to skip over 7+ reports because of this. If you're not sure, just PM me on Skype or VK. I'm willing to help. It doesn't have to be perfect, just try to explain the report/bug fix.
  16. Fixed New bug: Huge delay with the shroom when you walk in and out from it (is it the same bug as Desecrated Ground? It says 8 yards, but doesn't display. Display bug or? Because if it's 8 yards, I don't get slowed if I walk outside of the area. As you can see, the mage is not slowed, but if i pop the shroom, it will do damage at that spot, but will not slow.
  17. Repitchx

    Frostjaw

    Fixed.
  18. Back again, huh?
  19. Tomb Raider (QA stuff later / bug testing)
  20. Because mage pet casts. Never saw a mw ever use it on water ele. Max even said it that it didn't work.
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