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Repitchx

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Everything posted by Repitchx

  1. Decline this report. If QA could mod this section, I would clean this whole section from fixed and false reports long ago.
  2. Sounds fine lol XD
  3. @Zeox @Heisenberg Is it spell queue system that we miss? I mean, is that the only reason?
  4. Already made a thread about it, but Zeox said he fixed it http://forum.pandawow.ru/showthread.php?t=205363&highlight=pwow But we can clearly see that it is far from fixed. Hope Heisenberg can look into it asap.
  5. I agree totally. We're missing spell queue system, which is why. This is 10/10 by far. I hope this can get fixed. We just need to set our priorities straight. That's all.
  6. chill ret boomy 2s https://www.twitch.tv/repitchx
  7. Spell: http://db.pandawow.me/?spell=122287 Issue: If you use Symbiosis on a Ret Paladin, he gets Wrath. If you get locked out on Wrath as Paladin, it locks you out on holy school too What should happen: Should lock you out on Nature school, so pretty much it should only lock you out on Wrath, as that's the only nature school you have. (correct me if I'm wrong) Realm: x100 fun cross Priority: 1/10 Proof: https://www.wow-freakz.com/spells.php?spell=122287&name=wrath http://wowwiki.wikia.com/wiki/Symbiosis http://wow.gamepedia.com/Wrath_(Symbiosis)
  8. Fixed confirmed (tested already)
  9. I used it and got rooted, I was standing still while flying (if that makes sense?).
  10. Yeah... I'm spamming 150-160k Soul Fire in Meta form... Good report. While you're at it, can you take a look at pet damage too?
  11. Aaah, that's his name yeah.
  12. You do know you have 0 self healing then with Ace up the Sleeve, right? Maybe increase it to 2 min, but w/e. Ace up the Sleeve would mainly be good with a Rdruid, but against a team that can dispel hots, it's not gonna be that huge tbh. Playing with a priest or pally, you have 1 hot, that is not gonna be big at all. It actually is quite balanced if you increase the cooldown a little bit. You sacrifice MfD if you go Cold Blood. You can no longer do 2 evisc, which is why the rogue does so much damage every min with Dance. You actually do around 200k with MfD lol. I said increase it to 1 min CD, would make it fine.
  13. r1 ret live right now
  14. That's probably one rogue, but he has another one too, unless he sold it, but highly doubt it.
  15. Spell: http://db.pandawow.me/?spell=101545 Issue: Doesn't cancel when you get Death Grip'd, Leap of Faith'd or rooted What should happen: Should cancel soon as you get gripped or in roots. Realm: x100 fun cross Priority: 6/10
  16. http://db.pandawow.me/?spell=44457 http://db.pandawow.me/?spell=84714 Ignored LoS
  17. Reason why I put 2 charges is that as rogue you do nothing but waddle outside of step. This way you can ctually do something.
  18. Idk... MC, Fear and a stun? Seems like too much cc for one class. I would give them something else instead then. I think it would be cool to have like a new fear ward like in Legion. Maybe make it have 2 effects (the cata thing you talked about)? Passive: Whenever you apply PW:S on yourself, you are less hindered by effects that would reduce movement speed. (so you won't run faster if you have feathers, but you won't move slower either. You run at normal speed, like in Cata) Active: Holy Ward: Wards the friendly target against the next full loss of control effect. 30 sec CD
  19. Not really with the other nerfs. The game should be less cooldown dependant and more sustain. It's boring to fight cooldown vs cooldown, lol. I really think gcd should be removed from SB. You actually sacrifice 1 second of your stun to get him inside. Can also just reduce the GCD, but I think it should be completely removed.
  20. What I would do: - Buff Backstab damage by 20-40% - Buff Hemo by 20-40% - Nerf Ambush by 10% - Nerf Shadow Blades (I love the spell, but it's quite retarded to have dance and blades. Maybe just change the whole spell to like your auto attacks and special attacks do 10k more per hit... something like that, remove the extra combo point part) - 2 charges for Shadowstep - Remove GCD for Smoke Bomb, make it unstealth players like in Cata (only soon as you summon it. Making it like flare is a bad design.) - Add WoD/Legion combo system (combo points on yourself) - Finishers cost max 25 energy, but you will only have 120 energy (down from 130) - Sprint on a 30 sec CD, lasts for 10-12 and make you immune to slows for first 4-5 seconds (this should be a talent I guess) - Shuriken Toss baseline for all specs, reduce energy cost by 20, increase the GCD to around 1 second, apply every poisons you have activated (except Crippling). Maybe make a talent to modify this ability. Reduce the GCD on it and make it apply Crippling... just some random ideas. I think Shuriken Toss is quite unique and should not be left out. It's quite ninja-ish and fits rogues well. However, having a rogue doing 40k DPS with Shuriken Toss spam is not what it should be. It should be a way to build your combos, apply poisons, that's it. - Glyph of Hemo baseline (so Hemo applies SV always. The glyph atm is so BS) - Increase energy cost of Feint by 10 (this way you can't spam Feint anymore. If you do, you will have no damage) - Reduce the cooldown of Cheat Death by 30 sec (so 1 min) and make it last 5-6 seconds. Make it also proc at 15% HP. If you proc it at 10% like it is now, you will most likely die through. Procs at 10% HP atm and only lasts for 3 seconds. Pretty useless in most cases. - Remove Paralytic Poison - Dirty Tricks baseline, but only works for Gouge. - Subterfuge should act as a 3 second Shadow Dance. Remove the stealth part. Make it like in WoD. (this way people will know if you pop cooldowns or not) - Rework the 90 tier with this: Problem with most glyphs/talents now is that it's a must have for certain specs. You can't play without this and that. I want to have options. I want to be able to swap to any glyph I want. I don't want to play with Glyph of Blind for instance, but I have to because it's a must have. Certain glyphs/talents should just be baseline. Well, those are my random buffs/nerfs.
  21. Sounds actaully really nice. What would they replace MC with then? Hmmm, that would be sick.
  22. http://forum.pandawow.ru/showthread.php?t=210144&page=2&p=1266508&viewfull=1#post1266508 Can someone translate it so other russians can read it? It works fine, except those bugs I linked.
  23. Sounds really nice for the mage, but doesn't it sound a bit too op vs trash? I can imagine fire mage being suddenly retarded.
  24. Solo 3v3 would be the dream A_A
  25. akuyama wintraded -> blames other for the same reason. must be true :D I'm glad we're getting back on topic. It's not a waste of time. It will be quite useful actually, but yeah, there will always be wintraders and it's impossible to spot them all, but this will help preventing most of them.
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