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Everything posted by Nemifest
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http://www.db.pandawow.me?item=77197/wrath-of-unchaining Raid finder mode http://www.db.pandawow.me?item=35102/brutal-gladiators-spellblade http://www.db.pandawow.me?item=34332/cowl-of-guldan http://www.db.pandawow.me?item=77938/dragonfire-orb http://www.db.pandawow.me?item=81088/mantid-trochanter http://www.db.pandawow.me?item=78387/horrifying-horn-arbalest http://www.db.pandawow.me?item=78363/vagaries-of-time http://www.db.pandawow.me?item=30104/cobra-lash-boots http://www.db.pandawow.me?item=78363/vagaries-of-time - it's already added. http://www.db.pandawow.me?item=78387/horrifying-horn-arbalest - it's already added.
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Pandawow and Firestorm is not in cooperation. Wowcircle and Firestorm MIGHT have been in cooperation, but I highly doubt it. Wowcircle is focusing on PvE. Pandawow is focusing on PvP. Firestorm is focusing on both, they have old developers from France, Germany, Spain and few other countries, sitting in an office and do developments, fixing etc - They get monthly paid with real money, not small money. Big bucks. Firestorm has Fix testers, they test all the fixes before release for a week and then they give notice to developers if it's fixed manually or still bugged somehow, then release it next week. Firestorm has monthly hotfix updates. Players have chance to suggest something in a realm, the realm administrator can decide to either accept it or not. Each realm has an administrator. There's lots more I can tell you about Firestorm since I've been there and Gming. Firestorm is more advanced than Pandawow.
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Why get offended and report it? It's just a game.
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Updated; Color visuals in few spoilers. Replaced glyph section links with WoWWiki instead. - Wowhead.com doesn't have glyphs anymore, sadly. Will update more in future, keep tuned.
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We don't like Taco music. 7/10 UK music.
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7/10 Reminded me of
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The Sound of Silence - Disturbed (Remix)
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Awesome game, with incredible graphics, definitely one of my best FPS games so far now, the nostalgic is back with feels. I've bought the game, however you can get the codex of it and download it. https://www.skidrowreloaded.com/call-of-duty-modern-warfare-remastered-codex/ Nostalgic feels: https://www.youtube.com/watch?v=3foUrz4f1lM
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1: I have seen and tried/tested lots of bugs from the start of Pandawow, many official ( Known, not retail ) And some which hardly anyone knew about. One with a rogue disarming another rogue, where his damage would be the same and once the disarm is off, the damage would be increased every time, there's still a trick to it but harder. 2: Warrior, dk and hunter. 3: Definitely. This one was funny and excused by saying "Buffs" This one is the far funniest one I've ever tried. 1shotted with one ability in BM/Survival. Photo is used against a prot warrior. Bug still exists and not fixed.
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http://i.imgur.com/Wfb0JeM.png
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Name of not working spell/quest/npc etc: http://www.db.pandawow.me?spell=23920/spell-reflection#changelog ( Any reflection ) Description of the problem: (Chaos bolt) The reflected CB's damage should NOT be fully as the initial damage it would've done to the main target casted upon. How it must work: (Chaos bolt) According to my calculations, the Mastery should NOT be affected by the reflection mechanic - Remove the Mastery affection on the reflection mechanism ( Calculation proof below ) Date when you tested it: 11.1.16 Realm (x100/x5/Fun): x100/xfun Priority of the problem: 10/10 Example(Do take in effect that buffs are NOT counted towards): Mastery: 209k(200009) Main Target Damaged ( 87% Mastery ) Main target reflected; 112k Damage returned to the warlock ( Mastery removed/Unaffected ) Intellect: 209k(200009) Main Target Damaged ( 21389 Intellect - 20000 Intellect is what a normal prideful warlock has = 93.51% of 21389 Intellect ) Main target reflected; 178k Damage returned to the warlock ( Intellect removed/Unaffected - 10.69% of 209k is 21389 ) SpellPower: 209k(200009) Main Target Damaged ( 36265 SpellPower - 32000 SpellPower is what a normal prideful warlock has = 88.24% of 36265 SpellPower ) Main target reflected; 163k Damage returned to the warlock ( SpellPower removed/Unaffected - 18.13% of 209k is 36265 SpellPower ) Retail video: Credits to Autschbatsch 88536 Damage Reflected 164056 Initial Damage 88536 of 164056 is 53.97% - Rounding up to 54% Retail Video calculation is 54% MASTERY affected/Unaffected My Mastery calculation is 56% affected/Unaffected 112000 Damage Reflected 200009 Initial Damage 112000 of 200009 is 56% If you can disprove me, please try. Confirmation from Blizzard ingame mechanic manager employee: http://imgur.com/zVePD7d Requested by Autschbatsch.
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I'm quite busy with stuff moving stuff etc, though I can make easy one who takes 10-20m ( Ex: http://imgur.com/Zui5DUX ) Or a one that can take some more time with more effects etc. I'll reply whenever I can, don't expect one though.
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Update your information with more informative and needed stuff
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Your last step is irrelevant. Doesn't do anything. Either you should know if your Ip is static or dynamic. If you don't get your ISP's customer service to disable your current IP and get it changed. Get serviced by other ISP then. Search engine more.
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Dm me your mog or link your .char WMV
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Had to login to look at it.
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Pm storage full.
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Ahh.. That's understandable.