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mglasser

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  1. Team Name: Liquid in 3s Members: Maxipoo Noneed Deepoxy Autschbatsch
  2. Team name: Liquid in 3s Members: Maxipoo Noneed Deepoxy Autschbatsch
  3. The only thing that changed with this is that locks will still do a lot of damage, but now they will only shine when they use their cooldowns (Darksoul), instead of doing stupid amounts of damage the whole fight. It was a retail bug which alowed warlocks to have darksoul dots the whole fight. - Take a look at this. http://i64.tinypic.com/2lwsv2e.jpg The lock is abusing the bug allowing him to do 41% of the 25 MAN RAID. 25 MAN RAID AND HE DOES 40% OF THE DAMAGE. It is a retail bug. http://i67.tinypic.com/2lc5ze9.png - - - Updated - - - One more for ya! http://i65.tinypic.com/350jfjn.png
  4. Thats false because agony does more damage over time the longer it has been on the target. Proof is irrelavant. Soul swap "Inhaling" is Dynamic. Meaning it takes into account the buffs that you have at the time of the "Inhale" of the soul swap.
  5. mglasser

    Diffuse magic

    Its just the wowhead tooltip for bfa - - - Updated - - - It is a retail bug that it wouldnt change the damage of UA. Zeox - "We do not implement retail bugs". http://i68.tinypic.com/2yvkw74.png http://www.arenajunkies.com/topic/239704-diffuse-magic-bugging-out-ua-dispel-still-100k/ http://i65.tinypic.com/1o6hbs.png It was a bug on retail, was later fixed in 5.4.7, so that UA damage would be counted as magical. http://i63.tinypic.com/10ok0ma.png
  6. mglasser

    Diffuse magic

    https://www.db.pandawow.me?spell=122783/diffuse-magic When dispelling https://www.db.pandawow.me?spell=30108/unstable-affliction with https://www.db.pandawow.me?spell=122783/diffuse-magic buff present. https://www.db.pandawow.me?spell=122783/diffuse-magic should decrease the damage of the https://www.db.pandawow.me?spell=30108/unstable-affliction dispel damage by 90% tested today Fun,x100,cross 10/10 acts as 2 free dispels vs affliction warlock
  7. For problem 2, there are 2 different tooltips. One buff is which the MW monk has. Another buff is attached to the statue. If a player is in range of both the statue AND the monk, he will receive 50% healing. If the player in out of range of 1 other object (Monk or statue) the player will receive only 25% healing. I linked a picture with an illustration, maybe it helps understand. http://i65.tinypic.com/20st1dh.jpg - - - Updated - - - I know this is hard to back up from my point of view, but you need to trust me on this. The healing output of it is just way to low OUTSIDE of arena right now. Subtracting 55% from it in arena would make it a useless spell in the end. For extra info I made a video with an explanation. https://youtu.be/IPxwpYn1WK0. I can also link a video of a MW using xuen and maybe we can compare the healing numbers we see. - retail
  8. 1: https://www.db.pandawow.me?spell=86121/soul-swap 2: https://www.db.pandawow.me?spell=86121/soul-swap should be dynamic, NOT static. 3:MEANING, soul swapping dots that were originally applied with a trinket proc, when not having a trinket proc at the time the soul swap is casted, should not copy the damage from the previous dot line, ONLY the duration of the dots. It should be based on the current buffs you have present. 4: now. 5: xfun, x100, cross 6: 10/10, allows affliction warlocks to have a trinket proc/darksoul dotline the whole game Proof 1: Watch the whole video, it is a bug. Zeox - "We do not Implement retail bugs". Proof 2: Feel free to watch the whole thing: EXTRA PROOF: Same mechanic as: http://forum.pandawow.ru/showthread.php?t=207949 Before watching this keep in mind, agony does more damage the longer it ticks. Here are 2 screenshots WITH trinket proc and AFTER trinket proc has faded. keep in mind, agony does more damage the longer it ticks The trinket procced instantly, after 20 seconds, the dot damage was still lower even after the agony had an extra 20seconds to ramp up its damage. WITH trinket proc: http://i63.tinypic.com/2dvizk8.jpg WITHOUT trinket proc EVEN after longer time has elapsed: http://i64.tinypic.com/2h33bzd.jpg These pictures come from the video With regards to the way agony works, the damage should be substantially higher. Use the clock near minimap for reference in time difference.
  9. Any percentage based healing is not affected by battle fatigue
  10. http://www.db.pandawow.me?spell=123904/invoke-xuen-the-white-tiger + http://db.pandawow.me/?spell=115070 does not proc http://db.pandawow.me/?spell=117907 Problem 1: http://www.db.pandawow.me?spell=123904/invoke-xuen-the-white-tiger healing with http://db.pandawow.me/?spell=115070 should proc http://db.pandawow.me/?spell=117907 Problem 2: Healing received from http://db.pandawow.me/?spell=115070 + http://db.pandawow.me/?spell=115313 with http://www.db.pandawow.me?spell=123904/invoke-xuen-the-white-tiger should not be affected by battle fatigue. Should equal to 50% of the damage done into healing, it is currently at 25% only. Should be 25% from http://db.pandawow.me/?spell=115070 and 25% from http://db.pandawow.me/?spell=115313 10/10
  11. Whats also annoying is the fact that they can't even read my report correctly. In this picture you linked, you most probably were spamming renewing mist, uplift and most importantly Rushing Jade Wind. Which has an insane amount of ticks which is then multiplied by the the amount of people it ACTUALLY heals. For the purpose of this report, please stick to the spell http://www.db.pandawow.me?spell=144080/renewing-mist. In this report I use the spell http://www.db.pandawow.me?spell=144080/renewing-mist ONLY.. My http://www.db.pandawow.me?spell=144080/renewing-mist Healed 90 times, in those 90 times that it healed, it gave me 4 mastery orbs. In reality if % chance was perfectly accurate, I would get 21.555 Mastery Orbs.
  12. You're missing the point @pelia. 90 ticks of http://www.db.pandawow.me?spell=144080/renewing-mist gave me 4 mastery orbs. 1 cycle of renewing mist = 10 ticks. these 90 ticks that I recorded, ONLY gave 4 mastery orbs. Make a video. As far as I know you could have been standing there for 20 minutes and got those orbs.
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