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thebotz

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Everything posted by thebotz

  1. Touch of Death is a monk execute that's only usable on player targets that have less than 10% health remaining (as opposed to most class executes which are usually 20% and low health vulnerabilities which are usually 35%). It ALWAYS deals exactly your entire health pool in damage, but that doesn't matter, because you were already under 10% health to begin with.
  2. This isn't a bug, this is just what the CCDelay mechanic is. It makes people capable of mutually CCing each other at the same time, or in that case, AMS getting cast at the same time as you get feared, thus having you feared in AMS. And if you don't believe me, just google "CC Delay". You'll see.
  3. None of the classes are faceroll. Not even cataclysm's blood DKs are faceroll. I've seen exactly one player that was actually good enough to play a cataclysm blood DK to competitive levels. Though at faceroll levels of skill, there are classes that obviously perform better than others, and they're quite often different from those that perform well at a proper skill level.
  4. thebotz

    BG Wins

    The meta of people playing BGs on both factions changes every day. I always tend to win more than I lose, being that my geared multiboxing teams easily slaughters everything that isn't both geared and playing as a team, but beyond that, I've had days where I would just be getting bored murdering teams of 200-400K health idiots or even watching the rest of my team do it without even needing my help, while other days, even my 4x 550 DKs or ~540+ shamans weren't able to carry absolute trainwrecks of horde teams. By the way, BGs are cross-realm. You're fighting the same people regardless of your character being from fun or 100x.
  5. +1. You can also erase each other's Dark Simulacrums. Real pain.
  6. Non ça j'ai bien compris qu'il exploite quelque chose pour disparaitre et attendre jusqu'à 100%, mon problème c'est que tu passe presque l'entièreté du vidéo à essayer de heal ton partenaire alors que c'est à 100% (ce qui fait litérallement rien du tout, 100% c'est pas bien compliqué), au lieu de dps et CC le mage quand il se pointe.
  7. Easy as fuck to youtube, seriously. Video has several example of Chains of Ice roots not breaking instantly upon damage. There's a clear one at 6:50 where the root lasts its full duration despite an auto-attack and a plague strike.
  8. Bon sang, 2400 MMR et incapable de comprendre ce que 100% d'atténuation veut dire? C'était une victoire facile si t'avais juste spam stun/cyclone et dps au lieu de sauter alentour en spammant des heal pour 0.
  9. The dot tick from frost fever (applied by the chains themselves) breaks the root instantly. That's definetly not working as intended, chains should break only on heavy damage like every other root or CC that works that way (hex, ring of frost, fear, etc)
  10. Well, there you go. I'm not farming myself, I'm just playing the BGs and killing people ;). So, /thread.
  11. It seems like what would happen from being focused by any 4 grievous + prideful weapons characters that aren't braindead. Regardless of classes or multiboxing. As far as I know, multiboxing's always been allowed on PandaWoW. There are multiboxers much bigger than 4 that have been running around for over a year. And for reference, multiboxing (be it in open world, BGs or arenas) is still allowed on retail to this day. Though really, if the GMs suddenly decide otherwise, this server would only be the third one to have double standards and change their rules when I show up and show people that I can very much do BGs and have a strong winrate doing so. So does this server have double standards? It's all fun and good until people realise that multiboxing isn't just an unefficient gimmick when placed in skilled hands, isn't it?
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