
krischyn
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Everything posted by krischyn
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1 arcane explosion 2 the spell has lower yards than 10 3 spell must have 10y - the test is with sap https://www.db.pandawow.me?spell=6770/sap sap has 10y too [ATTACH=CONFIG]136141[/ATTACH] [ATTACH=CONFIG]136142[/ATTACH][ATTACH=CONFIG]136143[/ATTACH] 4 both servers 5 20/06/19 6 8/10
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He is using multibox - play with rogue to make some to turn on his pvp then he goes vanish and coming with druid from the sky to 1shot [ATTACH=CONFIG]136134[/ATTACH] rollexpewpew rollexfour rollextofast rollexthree etc [ATTACH=CONFIG]136135[/ATTACH]
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the spell is interrupted while someone casted silence on enemy :)
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1 frostjaw 2 if someone casts silence on enemy (priest's silence, dk, counterspell etc) you can not cast frostjaw on that enemy 3 anyway that someone in silence you always can cast frostjaw on that enemy 4 cross 5 17/06/19 6 10/10
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I don't know but its really annoying bug... I can not do 3v3 solo since 3 months …
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1 blizzard 2 when mage is out of combat and use blizzard and if hit someone with blizzard, the spell is interrupted 3 the spell must not interrupted 4 cross 5 this problem is since 2-3 month - I reported 1st time today with pics 16/06/19 6 2/10 [ATTACH=CONFIG]136115[/ATTACH][ATTACH=CONFIG]136116[/ATTACH][ATTACH=CONFIG]136117[/ATTACH]
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1 mage armor 2 with glyph of armors 35% reduce magic effects - succubus stun dosent reduce … its max duration [ATTACH=CONFIG]136086[/ATTACH] 3 succubus's stun must be reduce duration on mage with mage armor - it must be something like 5s 4 16/06/19 5 cross 6 10/10
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1 3v3 solo queue 2 its never call me - I wrote this problem to GM in game why only me don't call.... im in queue in 20m + and dosent call me; I can see how all others are in 3v3 solo from spectator [ATTACH=CONFIG]136083[/ATTACH] [ATTACH=CONFIG]136084[/ATTACH] [ATTACH=CONFIG]136085[/ATTACH] 3 it must call me 4 the problem is since 2-3 months but I took pics today 16/06/19 5 cross 6 10/10
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1.frost bomb 2. haste dosent effect countdown of the spell, every time countdown is 4sec 3. haste must effect countdown the spell [ATTACH=CONFIG]136081[/ATTACH] [ATTACH=CONFIG]136082[/ATTACH] 4. both realms 5. 15/06/2019 6. priority 5/10 I will report one more bug of frost bomb here 2. when frost bomb are casted on anyone - before bomb explodes if someone turn reflect -> the explosion are reflect on mage with dmg and slow effect?!? 3 if the bomb casted on someone and after that someone turn reflect (warrior's reflect or deterrence) the reflect must not reflect explosion 4. both realms 5 15/06/19 6 8/10
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I'm not Russian and I don't speak Russian :D
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1 its combo between 4 stacks of arcane blast -> frostjaw ->deep freeze 2 the problem is that if I have glyph of deep freeze or without the glyph I can not cast it. I have 4 stacks - cast frostjaw - cast arcane blast (this arcane blast has 100% chance to break enemy from freeze) -> can not cast deep freeze 3 anyway huge dmg that breaks freeze targets you should deep freeze after arcane blast like this video this is famous blizzard youtuber (2:49) and you can see the combo - 4 stacks - frostjaw - arcane blast - deep freeze 4 all realms 5 12.06.19 6 7/10 I didn't make any pics cuz I can not catch the right moment to screenshot it but you can test it :)
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1 frost bomb 2 on arcane mage spec its does too low dmg - sth like 80k-112k (crit dmg without arcane power) on 550ilvl; im with 80% mastery and only that damage its rly low; with arcane power I can do max 150k/160k dmg (crit) 3 with this mastery I must do more dmg than 80-112k 4 all realms 5 12.06.19 6 5/10[ATTACH=CONFIG]136022[/ATTACH][ATTACH=CONFIG]136023[/ATTACH][ATTACH=CONFIG]136024[/ATTACH][ATTACH=CONFIG]136025[/ATTACH][ATTACH=CONFIG]136026[/ATTACH][ATTACH=CONFIG]136027[/ATTACH][ATTACH=CONFIG]136028[/ATTACH] on this screenshots you can see my test on shadow priest with 6% reduce dmg and without 6% reduce dmg, max dmg 166k with full burst; on this video you can see 137k crit dmg with full burst on priest who has 30% reduce dmg and 200k crit dmg on hunter full burst again. But this player on video are griev ilvl I think and I don't know his stats and build int mastery or haste + he does 50k crit dmg. here is same player /5:50/ you can see dk and frost bomb on him without arcane power 121k dmg :D ….. how I said the dmg its seem low but im not so sure. What do u think about this dmg? Is it real or its really low?
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I hope this bug to be fix cuz it has 2 ways - frost mages are buffed or arcane mages are nerfed :D
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1 ice lance 2 full mastery arcane mage (80% + mastery) and full int frost mage do same dmg with ice lance ( sometimes frost mage does more dmg!!!) 3 its impossible arcane and frost to do same dmg with ice lance - mastery of arcane is bonus dmg to all spells … I have 80% mastery so I have 80% bonus dmg with all spells without burst; frost mage without proc (fingers of frost) does same dmg.... 4 all realms 5 11.06.19 6 8/10 I tried to do pic but they are not so good; in one of pics I was attacking green hunter and I did 67k ice lance dmg with engineering proc intellect [ATTACH=CONFIG]136009[/ATTACH] [ATTACH=CONFIG]136010[/ATTACH] and here 3 pics of 1 frost mage with Japanese name Lancik arcane mage with haste and mastery build and me with mastery build [ATTACH=CONFIG]136011[/ATTACH][ATTACH=CONFIG]136012[/ATTACH][ATTACH=CONFIG]136013[/ATTACH]
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I write again this post cuz its wrote that bug its fixed but its not 1. arcane missiles proc vison 2 you have 2 stacks of arcane missiles proc (buff) but you see only 1 proc (vision proc of spell) 3 you need to have 2 vision proc of spell when you have 2 stacks 4 11.06.19 5. all 6 6/10 - its really annoying this bug cuz you don't know when to cast arcane missiles [ATTACH=CONFIG]136008[/ATTACH]
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Sorry but this is sth that GM must to see.He is not lazy to see the bugs.... This is his work, right? Im a player not a GM... I explained the problem to help server to be better place for gaming. Everybody knows that if one server has too many bugs, players go away :)
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1 greater invisibility 2 balance druid's trees break this effect immediately when spell fly to mage and before hit mage -> greater invisibility -> spells hit with full dmg the mage and breaks the effect immediately.... + infernal pet follows and attacks mage while in greater invisibility.... 3 when spell flys to the mage and mage uses greater invisibility before hit of spell - the spell must not break invisibility + spell must evade the mage; inferno must not follow mage while mage in greater invisibility; balance's trees must not break immediately the greater spell too 4 7.06.19 5 both realms 6 7/10
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1 glyph of frostfire bolt 2 it reduce cast time like 0.35s 3 it must reduce cast time with 0.5s 4 7.06.19 5 both realms 6 3/10
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1 spellsteal 2 it can not dispel all magic effects like starsurge proc, incanter's ward + proc of incanter's ward 3 it must can dispell this magic effects starsurge etc 4 7.06.19 5 both realms 6 10/10 cuz with this bug balance druid is ultra mega giga strong vs mage.....
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1 entangling roots 2 its unbreakable - balance druid entangling roots with talent tree;s -> silence -> got 30% hp and im still in roots... its impossible; entangling roots from tree always are with full duration 3 it must can break like freeze, frostjaw etc; entangling roots from tree must not always with full duration... and ofc it must be break easy like freeze frostjaw ring of frost etc 4 many dates..... since month ago.... but I will write today 7.6.2019 5 both realms 6 10/10
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Problem: they are unbreakable; balance druid roots me - silence - got 30% hp and I was still in root?!? Date: 6.05.2019 both realms priority 10/10
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This spell dosent remove magic effect like balance druid proc of spell starsurge or incanter's ward and effect from incanter's ward. How it should work: it must dispel this magic effect from enemy. The problem is on both servers. Priority 5/10
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The spell blink sometimes bug and when you cast it you stay at 1 place - always this happen in bg EOS - when I blink while im walking on bridge I stay at 1 place...How it should work: When you cast it you must blink and not to stay at 1 place. This bug is on both servers. Priority 9/10 In this post I will write other bug - Glyph of Rapid displacement Teleports the caster 20 yards forward, unless something is in the way. Blink now has 2 charges, gaining a charge every 15 sec, but no longer frees the caster from stuns and bonds. The problem is while im rooted I can not blink.. How it should work: You should teleport 20 yards but the stun and bond debuffs would remain at your new location. With this glyph I must can blink while im rooted but it not frees me from the root. This bug is on both servers. Priority 5/10
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Arcane missiles proc vision bug - its show that u have only one proc when u have 2. it must show 2 vision procs when u have 2 procs..... its on both realms... Priority 10