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Summon Water Elemental


Repitchx

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Before I start this bug report, I just want to let you guys know I'm not 100% sure about this, but I've looked through some videos I found and I haven't seen the Water Elemental auto attack once (except where it's oom and it's never oom or it's silenced).

 

Spell: http://www.db.pandawow.me?spell=31687/summon-water-elemental

 

Issue: Sometimes it's auto attacking when it should be casting http://www.db.pandawow.me?spell=31707/waterbolt all the time

 

What should happen: Should only cast http://www.db.pandawow.me?spell=31707/waterbolt

 

Proof: Youtube videos (watch any video out there, you'll see the water elemental is only casting Waterbolt)

 

Additional information: A way to test this is to go behind a pillar and let the per stand inside of it (which is btw another bug). That way you'll have your pet auto attacking the guy.

 

This is really annoying and game-breaking cause you can't go for restealths as you want. It's really stupid.

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funny nobody wrote a bug report for 120k living bomb ticks or 400k arcane blasts yet...

 

buff stacking?

 

aracne mastery?

 

400k AB is nothing new, was possible on retail as well with right setup in BGs.

 

120k LB is also possible, but only in temple of gotmogu or w/e its called.

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Nah, I'm talking about arcane mage bugged mastery. It's been like this since 5.0 :)

Mages soloing warriors with Living Bomb alone shouldn't be possible, yet it is, and in all BGs, not only Kotmogu.

As fire mage, my living bomb does like 40k crits MAX in BGs, while arcane mages can push it to 120-130k/tick....this shouldn't be possible and I seriously doubt people can reach those numbers on retail, reardless of spec. Think about it, 120x8=960k damage and then it booms...all this done with a single keypress. Also, arcane mage can shoot Ice Lances almost twice more potent then frost mages, who are already doing retardedly high damage. Intended? I think not.

 

Some alliance mage hit me for a 468k Arcane Blast in Twin peaks yesterday....he wasn't using temp buffs, just regular bursting. There's no counter to that, regardless of skill, especially with their broken Missles(yea, that's another bug, if you cast anything you get huge Missle procs) doing 40-50k/tick.

Meanwhile my full pride fire mage is barely pushing the 100k-120k line on Pyroblasts....

Edited by uraganuu
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