Altayeb2014 Posted July 17, 2015 Posted July 17, 2015 1- Name of not working spell/quest/npc etc: http://www.db.pandawow.me?spell=115078/paralysis 2- Description of the problem: Paralysis lasts four seconds in PvP if you cast it while facing the target. Casting Paralysis when the monk is facing the back of his target will increase duration by 100% making it an 8 seconds cc. Proof: http://i.imgur.com/2HdnvLF.jpg 3- How it must work: Casting paralysis from behind should increase the duration by 50%, adding 2 seconds to paralysis not 4 seconds. So the correct duration is 6 seconds when cast from behind and 4 seconds when cast from in front. http://wowwiki.wikia.com/Paralysis_%28monk%29 see patch 5.2.0 notes 4- Date when you tested it: 17/07/2015 DD/MM/YYYY 5- Realm: x100 6- Priority: 9/10. I am very surprised no one reported this on bug tracker. 2 seconds in PvP could mean losing a match or not, those 2 seconds are very long in PvP. Needs to be fixed as soon as possible 1
myvortex1 Posted July 18, 2015 Posted July 18, 2015 This bug was already reported, but the post got deleted for some reason.
dfabel Posted July 18, 2015 Posted July 18, 2015 This bug was already reported, but the post got deleted for some reason. probably declined because of the rules
Titanx Posted July 24, 2015 Posted July 24, 2015 10/10 priority to fix on Monks... How to make monks perfect: 1. Fix Para duration, 2. Fix MW bubble, 3. Fix Manatea bug, 4. Fix WW mirror ability.
ChivNPJSA Posted July 24, 2015 Posted July 24, 2015 I already reported most of those bugs, but they got all declined / deleted. Idk whats happening
Furmetal Posted July 24, 2015 Posted July 24, 2015 I already reported most of those bugs, but they got all declined / deleted. Idk whats happening I've done a lot of reports too, about all classes in general with decent proofs(even some that are important) and yet no answer from the staff.
Noneedholy Posted July 24, 2015 Posted July 24, 2015 http://forum.pandawow.ru/showthread.php?t=137498 nothing to say here anymore ... DECLINED Lol
Furmetal Posted July 24, 2015 Posted July 24, 2015 http://forum.pandawow.ru/showthread.php?t=137498 nothing to say here anymore ... DECLINED Lol I can't even... Seriously, lol.
dfabel Posted July 24, 2015 Posted July 24, 2015 I can't even... Seriously, lol. did you saw what i said in the thread about the selling chars? look if you want
Bapss Posted November 22, 2015 Posted November 22, 2015 Bump this, since MW life caccoon will be fixed soon, and when they fix it MW will become OP with this bug.
Misty Posted November 22, 2015 Posted November 22, 2015 Yea this bug is insanly good for us , MWs , but still i feel the pain of other healer/warrior comp .. Storm Bolt Healer > Snare Warrior ( so he can't safegaurd sap) > Sap Enemy Healer for 8 sec ..
Nemifest Posted November 22, 2015 Posted November 22, 2015 Yea this bug is insanly good for us Still waiting for it to get fixed, patiently.
Deathskin Posted November 23, 2015 Posted November 23, 2015 Yea this bug is insanly good for us , MWs , but still i feel the pain of other healer/warrior comp .. Storm Bolt Healer > Snare Warrior ( so he can't safegaurd sap) > Sap Enemy Healer for 8 sec .. Dafuq? The warr can still intervene even if you snare him. If your warrior follows up with a shockwave after his stormbolt that's the only way the other warrior can't intervene, even if he's far away he can still just heroic leap intervene. And as for dks just grip the mw when ur healer is stunned and keep him next to you until the stun is done. You can prevent this very easily if you just think and don't complain. What's so hard preventing a 8 sec incap? Just turn around and don't fucking backpeddle it's not hard. If you know about the increase of incap when struck from behind (which many don't know) you can easily dodge this and I wouldn't excatly call it ''insanly'' good it's just 2 more seconds nothing more. +Many other healer/warrior comps have better cc than monk/healer. mw/warr is just good survivebility and sustain, fear/incap SB/incap SW/incap is the only good cc chain mw/warr has and if you synergize well with your partner you can take this comp to the next step other than just pure dmg and OP heals.
Misty Posted November 23, 2015 Posted November 23, 2015 Dafuq? The warr can still intervene even if you snare him. If your warrior follows up with a shockwave after his stormbolt that's the only way the other warrior can't intervene, even if he's far away he can still just heroic leap intervene. And as for dks just grip the mw when ur healer is stunned and keep him next to you until the stun is done. You can prevent this very easily if you just think and don't complain. What's so hard preventing a 8 sec incap? Just turn around and don't fucking backpeddle it's not hard. If you know about the increase of incap when struck from behind (which many don't know) you can easily dodge this and I wouldn't excatly call it ''insanly'' good it's just 2 more seconds nothing more. +Many other healer/warrior comps have better cc than monk/healer. mw/warr is just good survivebility and sustain, fear/incap SB/incap SW/incap is the only good cc chain mw/warr has and if you synergize well with your partner you can take this comp to the next step other than just pure dmg and OP heals. Please bro if you snare him out of range of safeguard what then ? And this is just a simple example of usage.. You can also break this cc chain by stunning monk...
Deathskin Posted November 23, 2015 Posted November 23, 2015 Please bro if you snare him out of range of safeguard what then ? And this is just a simple example of usage.. You can also break this cc chain by stunning monk... Like I said, if he's out of range just heroic leap safeguard. But yes you can also stop it by stunning monk but if the monk is deperate he/she can easily stop it by nimble brewing . Not trying to argue just saying.
Nemifest Posted December 21, 2015 Posted December 21, 2015 I want to bump this because players are still abusing this bug on purpose; 1.3. Bug abuse: abuse a bug existing in the game to provide yourself an advantage over others.
Bapss Posted January 4, 2016 Posted January 4, 2016 CAN WE PLS FIX THIS SHIT BUG ALREADY... It's so stupid on 80% dampening getting an 8 second paralyse from a fucking monk. Just nerf this and buff caccoon.
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