Furmetal Posted October 26, 2015 Posted October 26, 2015 (edited) Hello! First of all, I'd like to say that this is not a QQ thread, but a request thread. If you have a full geared character and wants to help with some tests, then please comment below. If you're here to spam, insult, flamme or anything else that does not contribute with the thread, then please leave. Classes will be tested, all of them, all skills, all specializations(but mainly damage) regardless if you think that they are bugged or not. This thread is merely made so the players can know what we are working on and also gives the opportunity to help. I guess that anyone that has played competitively on retail for a while has noticed that damage doesn't seem to be quite legit. Yes, I am talking about the most broken classes here, the warlocks(specially affliction), the warriors(arms in specific), the death knights(unholy), shamans(enhancement specially) and etc. Some are bugged in a beneficial way and others are not, such as the demonology warlocks that have an awful damage due to a lot of bugged mechanics, and in the other spec, affliction, we can notice some quite high haunts. The intent of this thread is to check if they are working as intended or not, and if they are not, then we can make the server better arena-wise. I will ask other testers(such as Neff) to help me too, if they are available. Click the spoiler below to see which spells I want to test. Feel free to add any other in the comments. Spoiler is susceptible to edits. Warlock Haunt - Tested - Working as intended. Unstable Affliction(specially its dispell) - Not tested Chaos Bolt - Not tested Shadowburn - Not tested Warrior Slam - Tested - Working as intended Shockwave - Not tested Deep Wounds - Not tested Paladin Word of Glory - Not tested Hammer of Wrath - Not tested Rogue Eviscerate - Not tested Ambush - Not tested Monk Fists of Fury - Not tested Rising Sun Kick - Not tested Healing Sphere - Not tested Death Knight Necrotic Strike - Tested -Thread Soul Reaper - Not tested General Resilience - Not tested PvP Power - Not tested I'll just trust that you won't ruin this thread and idea. Edited October 27, 2015 by Furmetal
sandwitch Posted October 26, 2015 Posted October 26, 2015 top kek lmao count on me about 550 mage and 550 balance / resto
Frostshotz Posted October 26, 2015 Posted October 26, 2015 yes please nerf my lock when it's doing normal damage, talking for destro Firechaos on horde x100, not playing much atm cause real life.We can test some stuff if you want me to.
Furmetal Posted October 26, 2015 Author Posted October 26, 2015 yes please nerf my lock when it's doing normal damage, talking for destro If it is indeed dealing normal damage, then there will be no buffs or nerfs. Firechaos on horde x100, not playing much atm cause real life.We can test some stuff if you want me to. Unfortunately I'm only available on fun realm.
dotadoom Posted October 26, 2015 Posted October 26, 2015 (edited) Chaos Bolt - Not tested Shadowburn - Not tested Eviscerate - Not tested Ambush - Not tested those are fine; I've tested them on my full geared Fun toons (both pve/pvp). Though in general I think there might be a problem with the resilience and that's why everything may seem a bit off balance in pvp Chaos Bolt -25% pvp dmg is applied corectly Ambush has a 15% bonus damage from latest hotfixes Evisc is a 0.9 attack power coef skill that scales a lot with gear and buffs Shadowburn is just sick as it's supposed to Edited October 26, 2015 by dotadoom
Frostshotz Posted October 26, 2015 Posted October 26, 2015 Shadowburn is just sick is it's supposed to Truer words have not been said.
Furmetal Posted October 26, 2015 Author Posted October 26, 2015 Tested Necrotic Strike, not working as intended, affected by PvP Power(the absorb) while it should not. Main post updated.
Lektzz Posted October 26, 2015 Posted October 26, 2015 I would take a look into Elemental Blast, yesterday I hit for 175k as 496 ilvl to a ~530 hunter (without berserking, just group buffs) It was so lol
Furmetal Posted October 26, 2015 Author Posted October 26, 2015 Tested Slam. Spell not working as intended. Tested Haunt. Spell working as intended. Main post updated.
Fizxxzif Posted October 26, 2015 Posted October 26, 2015 Its funny how this server seems to be someone's life out there.
Noneedholy Posted October 26, 2015 Posted October 26, 2015 Hmhmhm Tbh when i came from retail to Pandawow i already noticed that the WHOLE dmg is more than intended. Talkinga bout every class/every specc now. Im pretty sure that has something to do with resillence or PvP power
Furmetal Posted October 26, 2015 Author Posted October 26, 2015 Im pretty sure that has something to do with resillence or PvP power I'm going to open a local server so I can have access to a database, allowing me to get much better results and also tell exactly what is wrong, in which table and etc.
uraganuu Posted October 27, 2015 Posted October 27, 2015 I can be of assistance with any of these: -UH/frost/Blood DK: full PvP, full PvE for all 3 specs. -feral/balance/restoration/guardian: full PvE(feral), full PvP(feral/boomkin/resto), full PvP guardian -fire/frost/arcane mage: full pvp and full pve for all 3 specs -shadow priest: 4/4 PvE set with PvP off-pieces -enhancement shaman: 530 ilvl Nicknames in sig.
Furmetal Posted October 27, 2015 Author Posted October 27, 2015 Re-tested the warrior's Slam, seems to be working as intended. I'd like to test the spells in arenas and in duels, specially because I think that there might be some malfunction regarding PvP Power and Resilience in certain spells. Just a theory though, can't do much.
hackreport Posted October 28, 2015 Posted October 28, 2015 Hello! First of all, I'd like to say that this is not a QQ thread, but a request thread. If you have a full geared character and wants to help with some tests, then please comment below. If you're here to spam, insult, flamme or anything else that does not contribute with the thread, then please leave. Classes will be tested, all of them, all skills, all specializations(but mainly damage) regardless if you think that they are bugged or not. This thread is merely made so the players can know what we are working on and also gives the opportunity to help. I guess that anyone that has played competitively on retail for a while has noticed that damage doesn't seem to be quite legit. Yes, I am talking about the most broken classes here, the warlocks(specially affliction), the warriors(arms in specific), the death knights(unholy), shamans(enhancement specially) and etc. Some are bugged in a beneficial way and others are not, such as the demonology warlocks that have an awful damage due to a lot of bugged mechanics, and in the other spec, affliction, we can notice some quite high haunts. The intent of this thread is to check if they are working as intended or not, and if they are not, then we can make the server better arena-wise. I will ask other testers(such as Neff) to help me too, if they are available. Click the spoiler below to see which spells I want to test. Feel free to add any other in the comments. Spoiler is susceptible to edits. Warlock Haunt - Tested - Working as intended. Unstable Affliction(specially its dispell) - Not tested Chaos Bolt - Not tested Shadowburn - Not tested Warrior Slam - Tested - Working as intended Shockwave - Not tested Deep Wounds - Not tested Paladin Word of Glory - Not tested Hammer of Wrath - Not tested Rogue Eviscerate - Not tested Ambush - Not tested Monk Fists of Fury - Not tested Rising Sun Kick - Not tested Healing Sphere - Not tested Death Knight Necrotic Strike - Tested -Thread Soul Reaper - Not tested General Resilience - Not tested PvP Power - Not tested I'll just trust that you won't ruin this thread and idea. so... no feral testing?
Adlairo Posted October 28, 2015 Posted October 28, 2015 550 Feral 550 Resto Druid 550 Frost Mage 550 Fire Mage 550 Arcane Mage 550 Holy Priest etc. can also test on 537 Warlock cuz i compared my stats to that of retail players and my stats are exactly the same as 3.1k full pride affli locks playing the exact same build as them. kek lock OP
Furmetal Posted October 29, 2015 Author Posted October 29, 2015 Unfortunately these tests will be next to impossible to be done outside arenas. I'll close this, if any of you still wants to test, please send me a PM. If they come to fix War Games I'll probably re-open this or create a similar thread. Closed.
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