МистерНикто Posted November 27, 2015 Posted November 27, 2015 Ув.Гмы возьмите на рассмотрение идею поменять пассивный античит на античит Warden тогда "нечестным на руку" игрокам которые используют читы будет несдобровать. Получаем огромный + для Гмов меньше головной боли; очень жирный + для игроков которые перестанут понапрасну ныть что они не могут выиграть бг\арены из за читеров; большой + для репутации сервера.
xALEXUSx Posted November 27, 2015 Posted November 27, 2015 Кто-то нашел, как обойти защиту Warden? :mocking:
МистерНикто Posted November 27, 2015 Author Posted November 27, 2015 (edited) Бан за читерство на 240 дней лучше чем на месяц) Ну пускай ищут флаг им руки и 2 пера ... Edited November 27, 2015 by МистерНикто
CMEPTb2002 Posted November 27, 2015 Posted November 27, 2015 Бан за читерство на 240 дней лучше чем на месяц) Тип если тя забанят ты готов сидеть 240 дней?
МистерНикто Posted November 27, 2015 Author Posted November 27, 2015 Тип если тя забанят ты готов сидеть 240 дней? Я не глупец что б юзать тупые читы, а значит и сидеть 240 дней не буду) А так почему нет жесткие меры не какой пощады читерам...багоюз одно дело, но читеры это другое.
Nemifest Posted November 27, 2015 Posted November 27, 2015 Blizzard has made use of a special form of Spyware known as the 'Warden Client' in order to detect game cheaters and botters. The warden client opens all processes and windows on a computer and reads data and text strings. Even 'sensitive' programs, such as those that contain credit card numbers, will be opened and read. For example, Microsoft Excel, or PGP, will be read. With their latest game, World of Warcraft, they download this warden client and run it several times per minute in order to detect software which violates the EULA. As such, the warden client represents one of the first attempts to use spyware to enforce a EULA. Quote; A number of "World of Warcraft" players are up in arms over software being used by the game's publisher to scan users' computers for hacks prohibited under its terms of service. Many publishers of MMORPGs (massively multiplayer online role-playing games) contend regularly with players crafting illegal software hacks that provide some form of gameplay advantage, such as increased speed, awareness of monsters or the like. To that end, some publishers have deployed programs that can peer into players' computers in an attempt to detect the existence of such hacking software. Blizzard Entertainment, publisher of "World of Warcraft," is one of those companies. Players sometimes cry foul about such practices, though, arguing that a game developer's need to keep out hackers doesn't outweigh customers' rights to privacy. -1 Not a good idea.
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