Deielrion Posted January 1, 2016 Posted January 1, 2016 1. Name of not working spell/quest/NPC: Force of Nature - http://www.db.pandawow.me?spell=33831/force-of-nature / http://www.db.pandawow.me?spell=102703/force-of-nature#summons etc 2. Description of the problem: A treant summoned by an enemy, provided the same faction, is unkillable. If they're the enemy faction, they are killable. 3. How it must work: They should be killable, regardless of whether they're the same/opposite faction 4. Date when you tested it: 1/1/2016 (Happy New Year) 5. Realm (x100/fun): x100 and fun 6. Priority of the problem: 6/10 It's only an issue for me since I play a warrior and they can be used to get victory rush stacks which are quite good for healing if you can't attack the person who's kiting you but it would definitely make a massive difference x_x If someone could provide some proof, that'd be great but at the moment, I hate this game :( 1
Nemifest Posted January 2, 2016 Posted January 2, 2016 Pretty much annoying for stealth classes, when you can't kill them and get a reset. Should get fixed asap.
Weegee Posted January 2, 2016 Posted January 2, 2016 Yup , its really broken and unfair. It should be fixed ASAP! +1 for the thread , gj baybwee :3
Fizxxzif Posted January 2, 2016 Posted January 2, 2016 and they can hit you through ice block,bubble,etc...
jedinko Posted January 2, 2016 Posted January 2, 2016 meh i report this bug so long time and Juster never fix him....
Adlairo Posted January 9, 2016 Posted January 9, 2016 Treants go through cyclone and polymorph, and u cannot kill them.. Nice
OldGodx Posted February 12, 2016 Posted February 12, 2016 Deielrion go to hell treans are fixed now and i lost my feral just of u dumbass.
Deielrion Posted February 12, 2016 Author Posted February 12, 2016 Suck my ass. I made this thread before it was fixed. Not my fault if you suck men dry.
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