Sashagreyx Posted March 23, 2016 Posted March 23, 2016 (edited) bugged spell : http://www.db.pandawow.me?spell=117907 description of the problem : the MW monks mastery allows them to summon randomly a healing sphere when they are healing, but when you are (or your allies) are full life, the spheres spawned by the mastery should not be consumed. In fact, in pandawow, even at 100% hp you consume the healing sphere when stepping on it, which makes the glyph http://www.db.pandawow.me?item=85689 (glyph of enduring spheres) pretty useless and in fact nerf MW in a 3v3 situation, where the mastery is pretty useful. priority : 7/10 date of test : 22/03/2016 realm : fun proof : (around 1:00 dannycarey is stepping multiple time on the spheres aoe but dont triggers them since he's full hp) PS : I think that the normal healing spheres too should not be consume when the person who step on it is full hp, but since I cant prove it atm, I'll not make any report. Maybe later with advanced researches. Edited March 26, 2016 by Sashagreyx
Machmollox Posted March 28, 2016 Posted March 28, 2016 Oh never paid attention to that, btw, thanks for bug report, can you make one about warriors reducing heal debuff please? Its like 35% wtf...
Nemifest Posted March 28, 2016 Posted March 28, 2016 Oh never paid attention to that, btw, thanks for bug report, can you make one about warriors reducing heal debuff please? Its like 35% wtf... It should be working fine. But I'll try to look at it.
Sashagreyx Posted March 28, 2016 Author Posted March 28, 2016 Oh never paid attention to that, btw, thanks for bug report, can you make one about warriors reducing heal debuff please? Its like 35% wtf... idk what you are talking about but i'll test it. we'll see.
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