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Thunder clap should not apply bleed


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i smell some1 is mad

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

jk

 

2-0 yday in 3s or was it 3-0? cant remember

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u were forced to play 1-3 comps only as destro in s15

 

MLS, MLD , WWLS, boomy lock sham, lsd at high mmr, all other combs were veery gimicy and inconsistent.

 

Of course you COULD swap a healing spec since they did not matter thaat much.

Edited by Autschbatsch
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Dk is just shited here lol, haste don't work on dots , gargole sometimes 13k on def stance warr, 16k crit max , blood tap don't even working good .. what more? dots doing max 26k critic with full cds..

Dk is VERY strong here because of improper scaling of Necrotic Strike, along with other abusable bugs such as Presence shifting in dual specs.

Haste is not supposed to affect DK dots at all.

Gargoyle hits anywhere between 10k and up to 80k(but only Pujo does 80k, it's obvious why).

Blood Tap, altho bugged, is still better than the other talents in the bracket because it's the only on demand death rune button and not something based off RNG.

DoT damage is also nice, but most complaining about their damage are the ones who stack full critical strike, instead of full strenght, for Soul Reaper ganks. If they stack full strenght, DoTs are doing regular/intended damage. If they are still too low, they shouldn't be touched untill the Necrotic Strike issue is resolved.

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Dk is VERY strong here because of improper scaling of Necrotic Strike, along with other abusable bugs such as Presence shifting in dual specs.

Haste is not supposed to affect DK dots at all.

Gargoyle hits anywhere between 10k and up to 80k(but only Pujo does 80k, it's obvious why).

Blood Tap, altho bugged, is still better than the other talents in the bracket because it's the only on demand death rune button and not something based off RNG.

DoT damage is also nice, but most complaining about their damage are the ones who stack full critical strike, instead of full strenght, for Soul Reaper ganks. If they stack full strenght, DoTs are doing regular/intended damage. If they are still too low, they shouldn't be touched untill the Necrotic Strike issue is resolved.

 

gargole hit shit.. if u reach 80k on arena go and show us a video doing it, cuz here gargole dmg suck dicks, haste don't and should not affect dots (funk is stupid), there is no visual swiching specs presence bug cuz its already fixed, but seem that there is a way to abuse it like i reported here: http://forum.pandawow.ru/showthread.php?t=173050, dot dmg for 550dk its lower than 535ilvl dk in retail: http://forum.pandawow.ru/showthread.php?t=173954&p=1064244&viewfull=1#post1064244 full streng build: https://www.youtube.com/watch?v=RWkNtHRbpsM , necrotic strike is fixed (affected by % pvp power and reduced 80% by temple).

 

 

Critical bad bugs for pvp: http://forum.pandawow.ru/showthread.php?t=171220

 

Rune system don't work and sometimes all ur runes get on 10s cd at same time so u just can wait till all reload doing nothing.

Edited by pujo2
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