Deielrion Posted April 22, 2016 Posted April 22, 2016 Name of Incorrectly working Mechanic: Pathfinder Date Tested: Ever since server started - 22/04/2016 Problem: All objects/pet treat the environment to have no obstacles. This means that spells, as well as pets, can travel through pillars. It's an incredibly game-breaking problem since any class with a pet has to manual track their pet to follow their enemy in order for it to do damage as well as cc appropriately. How it should work: There are only a FEW spells that can travel through walls. I'm not entirely sure which of these it is but I believe things such as penance/soothing mist etc last at least a few seconds out of the line of sight. Priority: 100/10. Fixing this will certainly fix at least 30% of other existing bugs since they're mainly orientated around this. If people would like to provide insight, that would be most helpful since I'm not completely familiar with how this mechanic works. All I know is that it doesn't work. lol (works on fstorm wod). 3
Weegee Posted April 23, 2016 Posted April 23, 2016 I wanted to report this some time ago, but i was busy irl and i completely forgotten about it. I support you with this brother, Pathfinding should be fixed PvP and PvE wise (Due that the hunter / Warlock pets can go through the walls and you cant cc them or run away from them) Same for the pve like you said, spells etc. +1 i hope that this gets fixed soon.
kestonz Posted April 23, 2016 Posted April 23, 2016 +1 from me too i think this bug should be prioritized to be fixed first
Noneedholy Posted August 16, 2016 Posted August 16, 2016 guess what . WODEMPIRE HAS PATHFINDING 4Head this is so sad
Autschbatsch Posted August 16, 2016 Posted August 16, 2016 WODEMPIRE HAS PATHFINDING This actually makes me sad. any class with a pet has to manual track their pet to follow their enemy in order for it to do damage as well as cc appropriately. I'm already so used to it tho lmao.... spaming Ctrl3 like it's totally normal nowdays.
WorstWarriorNA Posted August 16, 2016 Posted August 16, 2016 It's weird cause on my dk, my pet needs to be directed first. I need to move him manually so he can be in the target's LoS and then he can run at it, if it's behind a pillar or something and i use my petattack bind he wont attack. Which is odd.
Repitchx Posted August 16, 2016 Posted August 16, 2016 guess what . WODEMPIRE HAS PATHFINDING 4Head this is so sad crying right now
Administrators Zeox Posted August 19, 2016 Administrators Posted August 19, 2016 Start working on it. 1
Firego Posted August 19, 2016 Posted August 19, 2016 Start working on it. me when i read this just like shroom, orb and heart bug, but if so, nice
Noneedmlgs Posted August 23, 2016 Posted August 23, 2016 one day .... https://www.youtube.com/watch?v=ilndHkQtoFU
Juster Posted August 23, 2016 Posted August 23, 2016 one day .... https://www.youtube.com/watch?v=ilndHkQtoFU It will take a couple of weeks, at best.
Administrators Zeox Posted September 14, 2016 Administrators Posted September 14, 2016 Fixed, already applied.
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