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Retribution PvP Guide by Dartmeganz


meganz

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http://i.imgur.com/hAfUhPy.jpg

 

Hello everyone! Last time people very often ask me questions about arena, setups and about the Paladin in general. As a result I’ve decided to write a guide where all the main ideas and features that I would like to share with you will be collected.

 

Before reading this, I’d like you to get acquainted with the following points that explain my attitude.

 

This guide is only an embodiment of my vision of the game, you can find some mistakes/defects here.You also may disagree with something, the aim of this guide isn’t to prove someone my correctness.I’m just trying to share my experience with people who are interested in it.

This guide can be useful for both experienced players and people who play paladin for the first time.

I do not want to take part in discussions of personal things and quarrels. I ask you not to turn this into a dump.

I would be glad to answer all your questions about the guide and I’m ready to take into consideration your recommendations and corrections.

 

Some information about my performance:I play retribution paladin for nearly six years (since Cata).

My experience: 2.5+ AT, 2.5+ s16/s17, 3k pandawow..

 

I have separated my guide on some sections in order to make it easier for you to coordinate:

 

1.Races.

2.Talents.

3.Glyphs.

4.Stat priority, sockets, enchants, reforge, professions.

5.Macroes, addons, interface.

6.Tricks.

7.Pvp and arena setups.

 

[spoiler=1. Races:]

 

I think that everything is clear here.

-Alliance.

http://i.imgur.com/LVhm8.jpg-Human.

Dwarf is also good, but in my point of view their passive ability worse than human ones.

 

-Horde

http://i.imgur.com/e1f9d.jpg-Blood Elf

I think that blood elf is better for retribution paladin than tauren.

I consider http://db.pandawow.me?spell=28730 to be more useful than http://db.pandawow.me?spell=20549

 

 

[spoiler=2. Talents:]

 

http://i.imgur.com/7zDLb0X.png

This is the most optimal talent build.

 

Green – talents that can be changed (depends on your teammate).

 

I will analyse those talents which can be used while playing arena. Talents that I have not analysed are not actual for retribution paladin or they are for other specs.

 

1st tier:

http://db.pandawow.me?spell=87172

Long Arm of the law is the best сhoice in this tier. It gives us 3 second sprint with 2 second cooldown (Press judgement  get 3 sec sprint with 2 sec cooldown). It really helps you to kite enemies in pvp and arena.

 

2nd tier:

http://db.pandawow.me?spell=105593

It replaces http://db.pandawow.me?spell=853 reduces cooldown (30 sec).

This talent is probably the best for retri among those that were added in MoP.

Cd 30 sec really sounds great. You can make excellent chain controls while playing with hunter or mage. It was very hard to play without this talent in Cata. All in all, it’s the best talent for 3s and it should be taken.

 

3rd tier:

http://db.pandawow.me?spell=85804

One of the best talents for retri pala. You gain both stacks and sprint when using judgement so you are able to heal yourself and your teammates.

 

4th tier:

http://db.pandawow.me?spell=114039

This talent should be taken if you face affliction warlock + any heal. This talent is not actual while playing versus moonkin + afli warlock. All in all, this talent is good only versus affliction warlocks.

 

http://db.pandawow.me?spell=105622

 

The best talent for retri pala. It gives you 2 BoPs/freedoms/sacrifaces. I was very glad to play with such a talent when I was starting to play MoP.

 

5th tier:

http://db.pandawow.me?spell=105809

Everything is clear here. It’s the best talent in this tier.

 

6th tier:

http://db.pandawow.me?spell=114157

One of the powerful abilities of retri pala. It can both heal and damage.

 

Fear and repentance.

They can be taken while playing with any heal, but it’s better to think up something and to play with 30 sec HoJ. For example: Monk takes AoE stun and gives it to the target while you give your HoJ into focus, then monk chains it with 6 sec stupefaction. This combination is enough to make your enemies use some def cooldowns or it can lead to enemy’s death.

 

 

 

[spoiler=3. Glyphs:]

 

This is common glyphs build.

http://i.imgur.com/GKWHHJJ.png

 

http://db.pandawow.me?item=104050-Glyph of divine shield.

Must be taken. Very useful glyph. You can save stacks of flash light or holy power and heal your teammate, not yourself.

 

http://db.pandawow.me?spell=54926-Glyph of Templar’s verdict.

Should be taken, as it constantly gives you -10% of incoming damage.

These are two glyphs that you shouldn’t change.

 

Glyph of burden of guilt, glyph of divine protection, glyph of double jeopardy are glyphs that you should change in different situations (depends on your arena enemies).

http://db.pandawow.me?item=41102

http://db.pandawow.me?item=41096

http://db.pandawow.me?spell=54922

 

Minor glyphs:

There are no so profitable glyphs except glyph of the righteous retreat-http://db.pandawow.me?item=80585 :D

 

 

[spoiler=4. Stat priority, sockets, enchants, reforge, professions:]

A constant question: what is better for retri pala? Crit, mastery or haste?

The right priority:

Strength->Haste->Crit -> Mastery

 

Orange socket–http://db.pandawow.me?item=76661

Purple socket –http://db.pandawow.me?item=89674

Red socket–http://db.pandawow.me?item=76696

Meta socket-http://db.pandawow.me?item=76886

 

I don’t use pvp socket (I tested it and the damage was less than if I used meta socket).

 

Why I took-http://db.pandawow.me?item=76661 instead of-http://db.pandawow.me?item=76669 if we know that haste is better. I tested it and got the following: you won’t get any profit if you use-http://db.pandawow.me?item=76669, you don’t even get reduced cooldowns.

Even if you use-http://db.pandawow.me?item=76699,то you won’t get any profit.

I consider this socket build to be the best.

P.S. If you will turn everything in haste (items, sockets e.t.c.) you will lose mastery and won’t get any profit.

 

Enchants.

http://db.pandawow.me?item=83006

http://db.pandawow.me/?spell=125486

http://db.pandawow.me/?item=74708

http://db.pandawow.me/?item=74704

http://db.pandawow.me?item=74721/vi

http://db.pandawow.me/?item=90046

http://db.pandawow.me/?item=83765

http://db.pandawow.me/?item=84556

http://db.pandawow.me?item=98163

[spoiler=reforge]

http://i.imgur.com/5ejx6GD.jpg

http://i.imgur.com/xIOnTIQ.jpg

http://i.imgur.com/hMxVsB1.jpg

http://i.imgur.com/gchWLYl.jpg

http://i.imgur.com/W9XdJZ5.jpg

http://i.imgur.com/xlpMGaU.jpg

http://i.imgur.com/KbMA5AT.jpg

http://i.imgur.com/GiwtfgK.jpg

http://i.imgur.com/hREBYm8.jpg

http://i.imgur.com/RUU8Y8L.jpg

http://i.imgur.com/n0Gz2AJ.jpg

http://i.imgur.com/pYpq06p.jpg

http://i.imgur.com/qBf4l4B.jpg

 

 

 

 

Professions:

I use tailoring and blacksmithing.

Tailoring gives me 4000 attack power. Blacksmithing gives me two sockets.

I guess everything is clear here.

 

 

[spoiler=5. Macroes, addons, interface:]

https://pp.userapi.com/c849220/v849220064/a9bc0/awKBIKoCAFY.jpg - new

http://imgur.com/a/G6mgY- interface

https://yadi.sk/d/CZqYodeDaVsD4w- addons

 

Macroes:

/cast [target=name] Redemption

/cast [target=name] Hand of Freedom

/cast [target=name] Hand of Protection

/cast [target=name] Hand of Sacrifice

/cast [target=name] Cleanse

/cast [target=name] Word of Glory

/cast [target=name] Flash of Light

/cast [target=name] Execution Sentence

 

kick/hoj/fear

 

#showtooltip Rebuke

/cast [nomodifier] Rebuke

/cast [target=arena1,modifier:shift] Rebuke

/cast [target=arena2,modifier:ctrl] Rebuke

/cast [target=arena3,modifier:alt] Rebuke

 

#showtooltip Fist of Justice

/cast [nomodifier] Fist of Justice

/cast [target=arena1,modifier:shift] Fist of Justice

/cast [target=arena2,modifier:ctrl] Fist of Justice

/cast [target=arena3,modifier:alt] Fist of Justice

 

#showtooltip Turn Evil

/targetexact Summon Gargoyle

/cast Turn Evil

/targetlasttarget

 

Cs/judgment/tv/exo

#showtooltip Judgment

/cast Judgment

/startattack

 

#showtooltip Templar's Verdict

/cast Templar's Verdict

/startattack

 

#showtooltip Crusader Strike

/cast Crusader Strike

/startattack

 

#showtooltip

/cast [modifier:shift,target=focus] Exorcism;

[modifier:shift,target=focus] Exorcism; Exorcism

 

#showtooltip

/cast [modifier:shift,target=focus] Judgment;

[modifier:shift,target=focus] Judgment; Judgment

 

bubble/BoP

#showtooltip Hand of Protection

/cast [nomod] Hand of Protection

/cancelaura [modifier:shift] Hand of Protection

 

#showtooltip Divine Shield

/cast [nomod] Divine Shield

/cancelaura [modifier:shift] Divine Shield

 

Marks

/script SetRaidTarget ("player",8);

/script SetRaidTarget ("party1",6);

/script SetRaidTarget ("party2",2);

 

/focus [@arena1/2/3]

 

 

[spoiler=6. Tricks:]

1) Using sacrifice you can prevent a lot of control abilities.

In 2s I often use this when it’s necessary:

Using sacriface we can not only save our teammates (remove control or just give them -30%) but also to avoid such control as sheep, supt, hex, blind, sleep, fear, scatter (not on pandawow), roar, repentance.

In most of cases it can lead to win. You shouldn’t use it without any purposes.

2) We have dispel which removes dk’s dots (if he doesn’t take glyph) and poisons. It’s very convienent to dispel paralytic and avoid stun that doesn’t diminish with kidney/cheap shot. Moreover dispel removes shadow priests’s plague and hunter’s sleep.

3) Master aura. It can be used while you are in solar or frostjaw + we get -20% incoming magic damage.

4) BoP. It removes necrotic, monk’s karma, stuns and fears. You can also remove dk’s execute by using BoP.

P.S. It’s so sad that it’s impossible to use BoP while you are in the warrior’s fear.

5) Freedom is very essential in arena. When mage is casting frostjaw on you or on your teammate, you can use freedom and it will allow you to move (this way you can prevent control).

6) Fear. You can fear dk’s pets, warlock’s pets and dk when he uses lichborne.

7) You can destroy grounds and mass reflects by using judgement or exorcism.

Very often my teammate asks me to destroy grounding totem or massreflect and it really helps to win an arena match.

8) If you don’t want you sacrifice/BoP/freedom to be dispelled or purged you can spam buffs.

 

 

 

[spoiler=7. Pvp and Arena setups:]

 

Most actual setups for retri in 2s are Ret/Hunt and Ret/Mage. If you want to play with heal it would be a good idea to play with druid or shaman.

Most actual setups for retri in 3s are PHS/P/RLS v.2 aka RetLS

I think that it would be more profitable to record some videos in 2s, 3s than writing much text here.

 

[spoiler=3season:]

 

 

 

In PvP I have the idea to play versus the best players.

Warrior – Mark/Serenetiz

Paladin – Holyonee

[spoiler=ret.vs mm hunt:]

With Hunt simple

Use all cooldowns and kill him

 

 

Rogue – Repitchx/Claimitko

SP – Спиритх

Shaman – Dionysys

 

[spoiler=ret.vs frost mage:]

 

 

 

Fire mage – Baz

Warlock – Funkabizsax/Sharhy/Properlol

Monk – Preepx

Druid – Никитасовун

DK – Fenemore

 

 

This guide will be updated in future.

Thanks for your attention, good luck :)

Follow me https://www.twitch.tv/djmeganz

Edited by meganz
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Im mentioned, am i fame now ?

Btw best war is blaston

4Head

 

Its fine just poke me if you wanna do some 2s games. Ima get a random heal and que abit into you, need also videos for my guide. Just write it in the forums because im barely on Pandawow atm.

Edited by Noneedholy
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I just set up my ret then I looked over this:

 

constant question: what is better for retri pala? Crit, mastery or haste?

The right priority:

Strength->Haste->Crit -> Mastery

 

Inscribed Vermilion Onyx

 

14237730.jpg

 

i also wanted to know if you switch between seals in arena or is it not worth it global-wise... :/

Edited by Autschbatsch
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