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Armor reduce stack


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Posted (edited)

http://prntscr.com/blhgs2 + http://prntscr.com/blhgvl

fun, x100 and cross realm

How works now: armor reduce stack, reducing armor by 100%+ cholosal strike%, and the armor reduce alow everyone to hit more to the target, not just the rogue or the war in separated dmg (rogue with 100% armor reduce and war with x% in separated/respective way, atm both do dmg with 100% from rogue + x% of cholosal smash armor reduce)

How should work: armor reduce should not stack, and each class should have his armor reduce effect, without sharing it (rogue should get benefit from the 100% armor reduce and warrior from the x% of cholosal, not both for the hole 100+x% armor reduce from both).

10/10 gamebreaking bug

 

 

Screenshots of the mad dmg caused by this bug in arena:

 

http://prntscr.com/blhisg +40k melee/Golpe hits (without shadow blade) from rogue (Jassyx)

http://prntscr.com/blhj09 240k ambush/Emboscada inside arena

http://prntscr.com/blhkco 53k fisic bleed/Herida envenenada from rogue

http://prntscr.com/blhkif +80k bleed/Veneno mortal from rogue (idk what is bugging this)

Edited by Señorpujo
Posted
http://prntscr.com/blhgs2 + http://prntscr.com/blhgvl

fun, x100 and cross realm

How works now: armor reduce stack, reducing armor by 100%+ cholosal strike%, and the armor reduce alow everyone to hit more to the target, not just the rogue or the war in separated dmg (rogue with 100% armor reduce and war with x% in separated/respective way, atm both do dmg with 100% from rogue + x% of cholosal smash armor reduce)

How should work: armor reduce should not stack, and each class should have his armor reduce effect, without sharing it (rogue should get benefit from the 100% armor reduce and warrior from the x% of cholosal, not both for the hole 100+x% armor reduce from both).

10/10 gamebreaking bug

 

 

Screenshots of the mad dmg caused by this bug in arena:

 

http://prntscr.com/blhisg +40k melee/Golpe hits (without shadow blade) from rogue (Jassyx)

http://prntscr.com/blhj09 240k ambush/Emboscada inside arena

http://prntscr.com/blhkco 53k fisic bleed/Herida envenenada from rogue

http://prntscr.com/blhkif +80k bleed/Veneno mortal from rogue (idk what is bugging this)

 

mate, you are a warlock. You have about 25% armor (physical dmg reduction) in total. Their effects remove 50%, so you are left with about 12% physical dmg reduction. If they did stack (which I don't think) you'd be left with 0. The damage difference between 12% and 0% armor is really low. In order to prove your point I want you to make a guardian druid, stack him up with mastery and then test on him. I'm 100% sure you won't even hit for 100k with an Ambush against him.

Posted
mate, you are a warlock. You have about 25% armor (physical dmg reduction) in total. Their effects remove 50%, so you are left with about 12% physical dmg reduction. If they did stack (which I don't think) you'd be left with 0. The damage difference between 12% and 0% armor is really low. In order to prove your point I want you to make a guardian druid, stack him up with mastery and then test on him. I'm 100% sure you won't even hit for 100k with an Ambush against him.

 

Your reasonement is that http://prntscr.com/blhj09 is legit?

 

50k and 80k rogue bleeds, 50k melee hits from a dagger without shadow blade up? i think u posted this because u should play rogue

 

man, just no... the post is so clear

Posted
Your reasonement is that http://prntscr.com/blhj09 is legit?

 

50k and 80k rogue bleeds, 50k melee hits from a dagger without shadow blade up? i think u posted this because u should play rogue

 

man, just no... the post is so clear

 

Bleeds aren't affected by armor unless I misunderstood that.

Posted

Warlock is the squishiest class from what I've seen. They have a lot of defensives/self-healing etc but they take a lot of damage. I've hit 180k rising sun in arena as a 527 ww monk.

 

This rogue is probably using PvE trinket as well...

 

Also, not sure if shadow-blades affects damage. Thought it only affected the combo-point generation?

Posted
Bleeds aren't affected by armor unless I misunderstood that.

 

ye, thats what i think but 50k to 80k bleeds from rogue? idk, but the report is about armor and melee attacks 50k dagger without shadow blades/240k ambush dmg in arena, its abusive as fuck

Posted
Warlock is the squishiest class from what I've seen. They have a lot of defensives/self-healing etc but they take a lot of damage. I've hit 180k rising sun in arena as a 527 ww monk.

 

This rogue is probably using PvE trinket as well...

 

Also, not sure if shadow-blades affects damage. Thought it only affected the combo-point generation?

 

no, full pvp set

 

shadow blades affect just melee dmg, not ambush

Posted (edited)

let's say that this rogue is full pve trinket geared,240k ambush is not legit,maybe eviscerate 240k is legit,because it's affected by mastery aswell,but 240k ambush can never happen,even with double pve trinkets, if the warrior used banner and then the rogue bursted..240k eviscerate is legit,but 240k ambush wtf lol, eviscerate does more dmg than ambush,so if he did 240k ambush,he should do 400k eviscerate?

 

- - - Добавлено - - -

 

Warlock is the squishiest class from what I've seen. They have a lot of defensives/self-healing etc but they take a lot of damage. I've hit 180k rising sun in arena as a 527 ww monk.

 

This rogue is probably using PvE trinket as well...

 

Also, not sure if shadow-blades affects damage. Thought it only affected the combo-point generation?

 

melee dmg deals additional dmg as shadow dmg and it affects cp generation

Edited by nyxen
Posted
let's say that this rogue is full pve trinket geared,240k ambush is not legit,maybe eviscerate 240k is legit,because it's affected by mastery aswell,but 240k ambush can never happen,even with double pve trinkets, if the warrior used banner and then the rogue bursted..240k eviscerate is legit,but 240k ambush wtf lol, eviscerate does more dmg than ambush,so if he did 240k ambush,he should do 400k eviscerate?

 

- - - Добавлено - - -

 

 

 

melee dmg deals additional dmg as shadow dmg and it affects cp generation

 

this rogue was spaming ambush and mele dmg, he did 0 eviscerates, 2s oneshot 130-240k ambush spam+ 50k 80k bleeds+ 50k melee 2s instakill inside arena full pvp set, during cholosal strike

Posted (edited)
I tried to explain it but I guess you can't get it. If the debuffs did stack or whatever and they completly ignored your super huge tanky 25% armor instead of ignoring half of it, it will only boost their damage by mearly 13%. 240k Ambush in arena isn't legit but the secret (bug) is not hidden in the combination of these two abilities. Or maybe it is legit; Nightstalke talent + warrior's banner? Who knows. You haven't proven anything with this post and surely no action will be taken by the devs. Edited by dotadoom
Posted (edited)
I tried to explain it but I guess you can't get it. If the debuffs did stack or whatever and they completly ignored your super huge tanky 25% armor instead of ignoring half of it, it will only boost their damage by mearly 13%. 240k Ambush in arena isn't legit but the secret (bug) is not hidden in the combination of these two abilities. Or maybe it is legit; Nightstalke talent + warrior's banner? Who knows. You haven't proven anything with this post and surely no action will be taken by the devs.

 

The big dmg was during cholosal strike all time, even with pet+soullink+ 10% def gliph i was eating 140k ambush, 130k ambush during http://www.db.pandawow.me?spell=104773/unending-resolve also.

 

 

I don't think Nightstalker can explain why 50k melee dagger hits without shadowblades, and i don't think it can make ambush do 240k inside arena.

 

Also i think he was with subterfugy, cuz he wasn't appearing fast from stealth when he start burst

 

Also i was getting oneshotted with 1000k hp and during http://www.db.pandawow.me?spell=104773/unending-resolve in 3s..

Edited by Señorpujo
  • 1 month later...
Posted
Not according to the rules.
Posted
The rogue has 150 energy in sub spec, u can see this on the pictures. He bugs specs so he has all abilities(active and pasive) from both specs. Thats why he has such sick damage.
  • 1 year later...
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