Developers Heisenberg Posted November 2, 2016 Developers Share Posted November 2, 2016 - Shroom hot keeps players in combat (Druid & other players) should be fixed Link to comment
Repitchx Posted November 2, 2016 Author Share Posted November 2, 2016 should be fixed oh ye, thanks Link to comment
Repitchx Posted November 4, 2016 Author Share Posted November 4, 2016 Updated this. Honestly, there's nothing more major with shroom. You can use Cen Ward (who the F uses it on Shroom xD?) and it doesn't glow red if it's the enemie's shroom. Just fix other major bugs first. This should be the last thing to get fixed. I just like having it completely scripted. :P Link to comment
Firego Posted November 18, 2016 Share Posted November 18, 2016 There's another bug With Mushroom. When you use Mushroom and it heals players -> you cast rejuvenation on a player that is not in combat, you get in combat yourself. Think there's even more than just this bug, Mushroom has many combat bugs atm, need to figure out all of them. Retarded if you can't sap a Druid lol Link to comment
Repitchx Posted December 11, 2016 Author Share Posted December 11, 2016 Hope Zeox reads this. I see he's working on Druid bugs atm. Link to comment
Repitchx Posted January 21, 2017 Author Share Posted January 21, 2017 Added 3 more bugs to it Credit: Noneed Link to comment
Repitchx Posted January 29, 2017 Author Share Posted January 29, 2017 Updated the report. Link to comment
Янаскатершот Posted January 29, 2017 Share Posted January 29, 2017 Fire Flare doesn't make a shroom observed. But it should do Link to comment
Repitchx Posted January 29, 2017 Author Share Posted January 29, 2017 Fire Flare doesn't make a shroom observed. But it should do Added. Link to comment
Developers Heisenberg Posted January 30, 2017 Developers Share Posted January 30, 2017 - Should remove it. Should only be able to have 1 Efflorescene on the ground. - Осветительная ракета should reveal Shroom fixed Should appear under your name (https://gyazo.com/8da470f6a18daff28fc3daef6cbf886b) this was fixed long time ago Shouldn't work with SotF what SotF is? Link to comment
Repitchx Posted January 30, 2017 Author Share Posted January 30, 2017 fixed this was fixed long time ago what SotF is? Soul of the Forest Link to comment
markzxy3 Posted February 1, 2017 Share Posted February 1, 2017 this was fixed long time ago Nop it is not. Try to use "Glyph of the Sprouting Mushroom", then Wild mushroom will change its Spell ID from 145205 to 147349 and won't get detected as players totem. Also the Icon is not working, it just shows an transparent icon Link to comment
Repitchx Posted February 27, 2017 Author Share Posted February 27, 2017 Updated the report with the current bugs Link to comment
Developers Heisenberg Posted March 1, 2017 Developers Share Posted March 1, 2017 - Only overhealing with Rejuvenation should stack Mushroom (so you have to heal players at 100% HP with Rejuvenation) - Shouldn't be possible to detonate Mushroom when you move it. Add maybe 0.1-0.2 sec GCD to it? Idk - Should appear under your name (https://gyazo.com/8da470f6a18daff28fc3daef6cbf886b) (it doens't work with Символ разрастающихся грибов) - Shouldn't work with SotF fixed Link to comment
Developers Heisenberg Posted March 1, 2017 Developers Share Posted March 1, 2017 this too Can use Cenarion Ward on the Shroom (not major lel) Link to comment
Repitchx Posted March 2, 2017 Author Share Posted March 2, 2017 this too Can use Cenarion Ward on the Shroom (not major lel) Fixed, but I forgot to tell you that every spell should be usable on Shroom, but it should trigger a GCD (1/10) Link to comment
Repitchx Posted March 2, 2017 Author Share Posted March 2, 2017 fixed - Only overhealing with Rejuvenation should stack Mushroom (so you have to heal players at 100% HP with Rejuvenation) fixed Shouldn't be possible to detonate Mushroom when you move it. Add maybe 0.1-0.2 sec GCD to it? Idk still bugged - Should appear under your name (https://gyazo.com/8da470f6a18daff28fc3daef6cbf886b) (it doens't work with Символ разрастающихся грибов) fixed - Shouldn't work with SotF Still bugged. It makes the hot part from Mushroom tick faster (glyph of efflorescence). Also a new bug: Without [Glyph of the Sprouting Mushroom] and if you use glyph of efflorescence, efflorescence will disappear after few seconds. Link to comment
Developers Heisenberg Posted March 11, 2017 Developers Share Posted March 11, 2017 Fixed problem with glyph of efflorescence Link to comment
Repitchx Posted March 12, 2017 Author Share Posted March 12, 2017 (edited) Fixed problem with glyph of efflorescence Also, Balance version can only have 1 shroom down. Should be possible to have 3 (only balance) http://forum.pandawow.ru/showthread.php?t=212898 Edited March 12, 2017 by Repitchx Link to comment
Noneedholy Posted March 22, 2017 Share Posted March 22, 2017 New issue : Shroom should stay for 5 minutes unless you move it, then the timer should be resetted. On Pandawow shroom just disappears after 5 minutes, doesnt matter if you move it or not. Link to comment
Developers Heisenberg Posted March 27, 2017 Developers Share Posted March 27, 2017 New issue : Shroom should stay for 5 minutes unless you move it, then the timer should be resetted. On Pandawow shroom just disappears after 5 minutes, doesnt matter if you move it or not. Also, Balance version can only have 1 shroom down. Should be possible to have 3 (only balance) fixed, but shroom frames may not work for Balance druid, i'm working on it Link to comment
Repitchx Posted March 31, 2017 Author Share Posted March 31, 2017 fixed, but shroom frames may not work for Balance druid, i'm working on it Fixed, but yeah, you forgot about the boomy part. :D I'll move it to fixed. Link to comment
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