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Sap doesn't remove Stealth


Repitchx

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Posted (edited)

Spell: http://www.db.pandawow.me?spell=6770/sap & http://www.db.pandawow.me?spell=1784/stealth & http://www.db.pandawow.me?spell=2094/blind & http://www.db.pandawow.me?spell=66/invisibility & http://www.db.pandawow.me?spell=5740/rain-of-fire

 

YOU NEED TO BE DESTRO TO NOT BREAK STEALTH (idk why)

 

Issue: http://www.db.pandawow.me?spell=6770/sap & http://www.db.pandawow.me?spell=2094/blind doesn't remove http://www.db.pandawow.me?spell=1784/stealth from the target and doesn't remove http://www.db.pandawow.me?spell=66/invisibility

 

ALSO: When a mage gets attacked during the countdown (receiving damage), it doesn't cancel http://www.db.pandawow.me?spell=66/invisibility

 

http://www.db.pandawow.me?spell=5740/rain-of-fire doesn't break Stealth

 

What should happen: Should remove it & damage should remove http://www.db.pandawow.me?spell=66/invisibility during the counterdown (3 sec countdown till you go in invis) (but if you have a shield on yourself, it shouldn't break)

 

http://www.db.pandawow.me?spell=5740/rain-of-fire should break Stealth, BUT, it should proc Subterfuge cause it's only damage

 

 

 

Realm: x100/fun

 

Priority: 7/10

 

Proof: Don't need. Literally all you need to do is sap and he's still in Stealth.

 

Proof:

1:12

 

How it is on Pandawow:

 

Proof of Rain of Fire: 06dc4cc5d5e330579cabf6d9dbb65587.gif

Edited by Repitchx
  • Like 1
  • Administrators
Posted
FIXED

 

To be honest it should not be fixed, because i didn't test this case. I've checked all cases using Vanish, but not using CC on stealthed units. So test it,and if it's actual - i'll finish my fix.

Posted
To be honest it should not be fixed, because i didn't test this case. I've checked all cases using Vanish, but not using CC on stealthed units. So test it,and if it's actual - i'll finish my fix.

 

fixed. check the video i added (blind is also bugged. should remove)

Posted
You have to fix it... I mean YOU HAVE TO FIX IT!!!!!!!!

Rogues are getting pointless openers cause their stealth is not broken by rain of fire and it's fucking me on my lock.

 

relax... i already showed the gif. it will get fixed, just chill

Posted
*Cough* Pathfinding broken and reported since 2014 *Cough*

 

zeox is finally here and doing shit ton of work atm, now is the time to appreciate his work. your attitude right now is not needed. look at the fixed section. just look at what he fixed in only 2-3 days.

 

it will get fixed, just give it a few days or something. give him time.

Posted
zeox is finally here and doing shit ton of work atm, now is the time to appreciate his work. your attitude right now is not needed. look at the fixed section. just look at what he fixed in only 2-3 days.

 

it will get fixed, just give it a few days or something. give him time.

 

This bug is present for like a year and a half and it just yanks my chain when i face rogues in arena, you'll be surprised how many rogues i face in arenas on my lock specifically...

Posted
I don't think that invis is as bugged, cause it breaks from rain and i'm not so sure... from blind as well.

 

it breaks after 3 seconds, but the bug is that while its counting down, it should break from damage (unless you have a shield), even sap and blind should remove it

 

- - - Updated - - -

 

All bugs that you've written can be reproduced only with Subterfuge.

 

yes, it seems so. sorry

 

but blind is not, i tested without.

 

- - - Updated - - -

 

you need to be destro, zeox, to not break stealth with rain of fire.

 

some weird ass bugs, tellin' ya

  • Administrators
Posted
Blind doesn't remove Stealth

 

http://www.db.pandawow.me?spell=2094/ - it's

SPELL_AURA_MOD_CONFUSE
I've made some tests and i see that all spells (http://www.db.pandawow.me?spell=99/, http://www.db.pandawow.me?spell=118/, http://www.db.pandawow.me?spell=2094/ etc) with the same effect don't remove stealth auras(http://db.pandawow.me?spell=1784, http://db.pandawow.me?spell=5215/ etc), it's called
SPELL_AURA_MOD_STEALTH

 

Working on it.

  • Administrators
Posted

Fixed, will be applied after update.

http://screenshot.ru/484e4290ab91753dcbb11264a633b89a.png

 

As you can see Subterfuge procs. The same with blind or any other CC / AOE effects.

Invisibility fixed too.

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