podara33 Posted September 27, 2016 Posted September 27, 2016 spell : Wild Mushroom (boomkin's) Issue : If a stealthed player walks over a DETONATED shroom , the shroom will break its stealth . https://gyazo.com/7c6799f573ef2f536e71b3cf417b8e41 How it should work : Shroom should only slow the target and not break its stealth. Fun,cross 27/9/16 Priority : 6/10
Boomydroo Posted September 27, 2016 Posted September 27, 2016 don't know how it must work , but , 0 damage(maybe absorb) , and break priest stealth
podara33 Posted September 27, 2016 Author Posted September 27, 2016 don't know how it must work , but , 0 damage(maybe absorb) , and break priest stealth he got his stealth there by detonating the shroom even if the dmg got absorbed . The bug is that if you walk over an already detonated shroom like after 5 seconds , your stealth will break.
zermatti Posted May 21, 2018 Posted May 21, 2018 (edited) :crab::crab: Up, it's fix with rogue but not with other classes Edited May 22, 2018 by zermatti
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