Felxprod Posted November 3, 2016 Posted November 3, 2016 (edited) 1. Name of not working spell/quest/npc etc. http://www.db.pandawow.me?spell=22812/barkskin 2. Description of the problem. Barskin being in Nature school type of spell, when you kick / silence a nature spell, it isn't locking Barskin from being used for the next 6seconds. 3.How it must work. Barkskin should get school locked for 6seconds if someone kicks / silences your nature school spell. [spoiler=Proof] Starts at 01:00 Hansol Counterspelling (silencing) moonkins Clone, locking all of his nature school spells (Barkskin included) resulting in a global. 4.Date when you tested it. 03/11/2016 (DD/MM/YYYY) 5.Realm (x100/x5/Fun), on which you have found the bug. xFun / x100 / xCross 6.Priority of the problem. (1-10) 8/10 Edited November 3, 2016 by Felxprod
Developers Neff Posted November 3, 2016 Developers Posted November 3, 2016 When i try to open your video proof, there is 404 error.
Noneedholy Posted November 3, 2016 Posted November 3, 2016 As far as i remember that was only a thing in WOD or ?
Felxprod Posted November 3, 2016 Author Posted November 3, 2016 When i try to open your video proof' date=' there is 404 error.[/quote'] starts at 01:00 Noneed, no.
Developers Neff Posted November 3, 2016 Developers Posted November 3, 2016 Druid there used barkskin while in silence from garrote. And another one about kick: (just look at his barkskin cooldown on the panel) So, barkskin can be used while silenced, but when someone kicks you in nature school, it should get locked aswell as other nature spells.
Repitchx Posted November 3, 2016 Posted November 3, 2016 As far as i remember that was only a thing in WOD or ? nvm, neff commented. - - - Updated - - - added to my to-do list for zeox.
Rawenyo Posted November 14, 2016 Posted November 14, 2016 As far as i remember that was only a thing in WOD or ? Nope, it was in MoP too. It's the same if you get locked in Holy School you can't Divine Shield.
Administrators Zeox Posted December 11, 2016 Administrators Posted December 11, 2016 Fixed, will be applied after update.
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