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Demo curses


Repitchx

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Spells:

 

http://db.pandawow.me/?spell=1490 + http://db.pandawow.me/?spell=116202 (https://gyazo.com/1703dee6e6d3d1eebaa2d15caec6ddf2)

 

http://db.pandawow.me/?spell=109466 + http://db.pandawow.me/?spell=116198 (https://gyazo.com/9147db75ff40853b94ae5190f72e6d29)

 

Issue: They stack. permanent 20% less damage & 10% increased damage for your whole team is super huge

 

What should happen: Should not stack. If you use a curse, it should overwrite the first one.

 

Realm: All

 

Priority: 10/10

 

ps: mad at garodar/thilian for not reporting this op bug for demo :(

Edited by Repitchx
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Why do you report something that's already reported?

 

SS:

 

 

http://i.imgur.com/IIX57qv.jpg

 

 

I thought I couldn't be more clear about it in my report.

 

i see, i didnt read the whole report, read a few lines. it was in the end of the bug report description, not everyone reads it all.

 

you can add my videos to your report, easier for him. more proof.

 

retarded 20% passive dmg reduction

 

and its 10/10.

 

5% may not seem like a lot to you, but it truly is a lot when you burst along with your partner.

 

5% on ice lance is huge. thats like 3-4k more damage (average ice lance is around 72-78k), now imagine your burst ontop of that. spamming instants. 5% on touch of chaos is probably hitting around the same i guess

 

so you would see a difference if you compare the damage within a 10 sec loop. in total it'd probably be like around 70-80k within a 20 sec loop. that's pretty big, it can make a huge difference.

 

and the 20% dmg part is also retarded (as you said yourself). no one should die vs melees with a demo with this current bug. flameglow + 20% passive dmg reduction + ironbark if needed

 

its funny if ppl defend that :D

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That was right after their 3s.

 

I'll be quiet now otherwise i will trigger some people roflmao

http://forum.pandawow.ru/showthread.php?t=198708&highlight=debuff+shouldn%27t+stack

 

Idk but demo lock was never a real target for melees anyways when theres a mage in team btw.

 

ye, but it was never truly reported, i didnt see a report on it, and i got tired of no one making one (well, i thought so at least)

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i see, i didnt read the whole report, read a few lines. it was in the end of the bug report description, not everyone reads it all.

 

you can add my videos to your report, easier for him. more proof.

 

retarded 20% passive dmg reduction

 

and its 10/10.

 

5% may not seem like a lot to you, but it truly is a lot when you burst along with your partner.

 

5% on ice lance is huge. thats like 3-4k more damage (average ice lance is around 72-78k), now imagine your burst ontop of that. spamming instants. 5% on touch of chaos is probably hitting around the same i guess

 

so you would see a difference if you compare the damage within a 10 sec loop. in total it'd probably be like around 70-80k within a 20 sec loop. that's pretty big, it can make a huge difference.

 

and the 20% dmg part is also retarded (as you said yourself). no one should die vs melees with a demo with this current bug. flameglow + 20% passive dmg reduction + ironbark if needed

 

its funny if ppl defend that :D

 

I'll add it to my report. :)

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Probably he played abit too much with Max. When i read that i honestly have to puke. Thanks for telling me my lock is immortal with ironbark or flameglow from mage. Thanks played against enough wms's where my lock got oneshotted in 1-2 globals. I even by myself oneshotted thilan often enough on my warrior so i highly doubt it has such a big impact. However, still a bug and should be fixed but stop making such a big thing out of it wtf is going on lol. You are talking like every 2nd lock here is Demo and they are immortal and would never die against melees even tho thilan get constantly rekt by warriors even in 2s lmao.

 

ive played against wms plenty of times and i know demo is tanky as shit, i mean, that is just WM for you, nothing more.

 

Uhm actually every affliction lock took less dmg than thilan but m'kay. Dieing in 1-2 seconds is tanky as shit prob then.

Edited by Noneedholy
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well just nvm..

 

Am i wrong or ?

 

permanent 20% less damage & 10% increased damage for your whole team is super huge

 

You are right but you are talking like u wouldnt get a dmg reduction at all.

 

first of all uve 10% and 5% which is already good.

 

100k normal pyroblast in burst. 110k 120k

 

10k dmg difference applied from 1 guy playing this class. okay i can say it's a bug but 8/10 and not more lol. And idk bout demo locks but i think you can't spam it

 

But if you want to talk about yday, nice 5 sec blankets on this fucking RING OF ALLAH U AKBAR

 

honestly THAT's a bug that should get fixed -.-

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Am i wrong or ?

 

 

 

You are right but you are talking like u wouldnt get a dmg reduction at all.

 

first of all uve 10% and 5% which is already good.

 

100k normal pyroblast in burst. 110k 120k

 

10k dmg difference applied from 1 guy playing this class. okay i can say it's a bug but 8/10 and not more lol. And idk bout demo locks but i think you can't spam it

 

But if you want to talk about yday, nice 5 sec blankets on this fucking RING OF ALLAH U AKBAR

 

honestly THAT's a bug that should get fixed -.-

 

im not talking about yday, im not referring to you guys at all, although it was cause of yday that reminded me to report this bug.

 

its not 8/10, actually more.

 

and rof always had a blanket CS https://www.twitch.tv/naureez/v/48557810 00:52:24

 

if you talk about it keep csing you over and over, well ye, but if you play with someone who has cs on ur team, its actually not as good as u think, just rather annoying and pissing people off.

 

but rof in our comp is ofc broken cause we dont have any cs, but then again, it was double ele, and we we're not really playing srs, i mean, double ele :D

Edited by Repitchx
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