Milorad Posted March 13, 2017 Share Posted March 13, 2017 1. Alter Time (http://prntscr.com/ejmlv5 - 108978 SpellID) 2. You can get CCed at the end of your alter time (0.2s-) and when you go back, you're still CCed. 3. Any CC that hits before you alter back should get removed when you alter time back. 4. 3/14/2017 5. Fun/cross/x100 6. 7/10 Proof: Link to comment
Surprize Posted July 17, 2017 Share Posted July 17, 2017 Really annyoing getting hit by fears stuns on max range... Link to comment
sybreedz Posted July 19, 2017 Share Posted July 19, 2017 Bump,really annoying and people can abuse this causing you to lose a game you shouldnt have Link to comment
Surprize Posted February 25, 2018 Share Posted February 25, 2018 Please fix me baby one more time Link to comment
Administrators Zeox Posted February 25, 2018 Administrators Share Posted February 25, 2018 Was tested with several spells, never reproduced. Any other ways ? Maybe just not actual ,try by yourself and record gif/video. Link to comment
Surprize Posted February 28, 2018 Share Posted February 28, 2018 I was the ww in the Video but here another gif of the bug took me about 4 tries to reproduce people that know of this bug can heavily abuse it with timing cc on alter time running out. https://gyazo.com/3bdc540fdcf313b0c384e50eb18c780f Link to comment
Ink_Forever Posted October 25, 2020 Share Posted October 25, 2020 Актуально https://clips.twitch.tv/LivelyTriangularTrollChefFrank Link to comment
Developers Neff Posted October 31, 2020 Developers Share Posted October 31, 2020 Я думаю это из-за флайтайма, контроль наложился уже после того, как закончился альтер тайм, тогда это не баг. Link to comment
Ink_Forever Posted November 1, 2020 Share Posted November 1, 2020 Я думаю это из-за флайтайма Походу, да и пруфов на этот счёт у нас нет. Хотя известно, что флайтайм здесь работает странно, в том числе пропуская все спеллы в инвиз, так что вопрос вряд ли закрыт, но официальная версия для следствия есть) Link to comment
zeakey Posted December 29, 2020 Share Posted December 29, 2020 This happens to many spells. Still happens on retail when two spells go through at the same time if timed within 50-200ms. Spell batching is a thing in all similar online games. Link to comment
Ink_Forever Posted August 26, 2022 Share Posted August 26, 2022 (edited) Я думаю это из-за флайтайма, контроль наложился уже после того, как закончился альтер тайм, тогда это не баг. Пруф, что не баг Получается, можно закрывать. upd. аналогичная гаррота после телепорта на этом моменте Edited August 30, 2022 by Ink_Forever Link to comment
Developers Neff Posted August 31, 2022 Developers Share Posted August 31, 2022 Ок, тогда в отклонено перемещаю. Link to comment
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