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Siege of Orgrimmar - Garrosh Hellscream - Kor'kron Forces


Scorp

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1. http://www.db.pandawow.me?npc=71865/garrosh-hellscream - http://www.db.pandawow.me?npc=71979/korkron-warbringers & http://www.db.pandawow.me?npc=71983/farseer-wolf-rider.

 

2. Problem:

After spawning http://www.db.pandawow.me?npc=71979/korkron-warbringers & http://www.db.pandawow.me?npc=71983/farseer-wolf-rider instantly aggro on random players.

 

3. How it should work:

3.1) After spawning http://www.db.pandawow.me?npc=71979/korkron-warbringers & http://www.db.pandawow.me?npc=71983/farseer-wolf-rider have fast movement speed and neutral threat tables. What they do is run to middle of the room.

3.2) While they are running they don't aggro on players as long as they are not attacked by them.

3.3) Once http://www.db.pandawow.me?npc=71979/korkron-warbringers & http://www.db.pandawow.me?npc=71983/farseer-wolf-rider reach middle of the room they now become enemy NPCs & aggro on random players + receive normal movement speed.

3.4) On Heroic Mode they should receive http://www.db.pandawow.me?spell=147300/blood-frenzied buff.

 

Watch:

 

4. x100.

5. 07/11/2017.

Edited by Scorpionz
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1) Corrected

 

2) Corrected

 

3) Still not working correctly, I found a way to make them have correct movement speed ( happens in retail too and in legion )

 

4) Corrected

 

New Bug: Whilst http://www.db.pandawow.me?npc=71983/farseer-wolf-rider is running to the middle, if you stun him he will stand still and go afk for the fight.

 

How it should work: If you stun, root and knockback ( any form of CC ) http://www.db.pandawow.me?npc=71983/farseer-wolf-rider should run after the player who has aggro on him, and be able to cast spells.

 

( 0:19 for the shaman bug )
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3) Still not working correctly' date=' I found a way to make them have correct movement speed ( happens in retail too and in legion )
[/quote']

 

• Change the speed to 1/3 ( we spoke about it on discord ) @Heisenberg 1/2 is way to fast :D

 

 

New Bug: Whilst Farseer Wolf Rider is running to the middle' date=' if you stun him he will stand still and go afk for the fight.[/quote']

No longer goes AFK, corrected.

 

Remaining Bugs:

 

Happened after the recent http://www.db.pandawow.me?npc=71983/farseer-wolf-rider fix.

 

• When you attack the http://www.db.pandawow.me?npc=71983/farseer-wolf-rider he carries on running to the middle whilst casting.

 

• Whilst http://www.db.pandawow.me?npc=71983/farseer-wolf-rider is under a stun effect he carries on moving, running to the middle.

 

• When the http://www.db.pandawow.me?npc=71979/korkron-warbringer reaches it's targets destination point it stops moving and does nothing pretty much as it cant attack anything. (

)

 

• The buff http://www.db.pandawow.me?npc=71979/korkron-warbringer receive which is http://www.db.pandawow.me?spell=147300/blood-frenzied does not work at all tried many times/things to make it work but wouldn't. (

)

 

 

How it should work:

 

• When you attack the http://www.db.pandawow.me?npc=71983/farseer-wolf-rider he should attack and follow the target who has aggro / attacked him.

 

• When the http://www.db.pandawow.me?npc=71983/farseer-wolf-rider receives a stun he should not move for the duration of that stun and then run after the person who has the highest threat level.

 

• Once it reaches it's targets location when it was aggro'd it should carry to continue the target who has aggro and attack him.

 

• This buff should make the http://www.db.pandawow.me?npc=71979/korkron-warbringer attack nearby targets.

Edited by Wuvius
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