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Posted (edited)

Below there is a changelog, which was made at 5.4.8 for the last 3 months, from 30.12.16 till 10.04.17:

 

Status: applied.

 

General:

 


  • Fixed display of completed achievements, binded to player account.
  • Fixed time needed to leave combat
  • increased to 6 seconds from 5.
  • Fixed a bug, when after closing the game in a spirit form on a fly mount player logged in without a mount but with its speed.
  • Fixed fake anticheat reports detecting speedhack.
  • Fixed a bug, when after reentering raid or scenario player could be moved to the instance entrance or into textures.
  • Fixed bugs with completing different achievements.
  • Fixed and exploit with transmogrification of items using cheat engine.
  • Fixed a bug, when incorrectly transmogrified items were not reset after logging in.
  • Implemented a function of faction items exchange to solve possible problems after changing faction of a character.
  • Now, if a player gets into combat (for example by taking damage) during game closure waiting (20 second timer), he will not die, only if he closes it with Alt+F4.
  • Fixed invisibility break, when a player could become invisible for all the server.
  • Improved additional achievement requirements algorithm.
  • Fixed bugs with flying from one spot to another in other location (for example from Plaguelands to Silvermoon).
  • Fixed an exploit with Frostburn Formula spell.
  • Fixed an exploit that allowed to change the title of guild master.
  • Fixed display of instance and raid cooldown reset date.
  • Fixed 9 reasons of server crash.

Scripts of NPC/quests/events/achievements:

 

Instances and raids:

 

Siege of Orgrimmar:

 

General:

Immerseus:

  • Fixed increasing of Sha Pool.
  • Added loot for heroic mode.
  • Fixed a bug, when Sha Bolts did not move to boss pool.
  • Fixed health amount of Sha Puddle in 25 people heroic mode.
  • Fixed health amount of Congealed Sha in 25 people hrtoic mode.
  • Fixed a bug with often damage/throwing away by Swirl.
  • Added bonus loot for heroic mode.
  • Aded battle forged item to heroic mode loot.
  • Fixed a bug with endless spawn of Congealed Sha.
  • Fixed health amount of Sha Puddle in 10 people heroic mode.
  • Fixed a bug, when Sha Puddle were friendly to players in heroic mode.

The Fallen Protectors:

  • Fixed a bug, when Desperation Spawn and Despair Spawn did not attack players.
  • Fixed a bug with transfer of damage taken by Desperation Spawn and Despair Spawn on creatures, that summoned them.
  • Fixed Corruption Chain spell.
  • Fixed a bug, when damage increase of Calamity was not reset after desperate measures.
  • Added loot to heroic mode.
  • Fixed health amount of bosses for 25 people heroic mode.
  • Fixed increasing damage of mark of despair from Shadow Weakness debuff.
  • Increased Embodied Anguish damage.

Sha of Pride:

  • Added loot for heroic mode.
  • Fixed boss spawn in heroic mode.
  • Fixed target amount for Corrupted Prison in 10 people heroic mode.
  • Fixed animation of Rift of Corruption.
  • Fixed getting pride from Rift of Corruption.
  • Fixed damage done to player by closing Rift of Corruption.
  • Fixed getting Weakened Resolve aura after closing Rift of Corruption.

Galakras:

  • Added loot for heroic mode.
  • Decreased damage of Shoot.
  • Master Cannoneer Dagryn will target tank, not random players.

Iron Juggernaut:

  • Fixed target selection for Mortar Blast.
  • Added loot for heroic mode.
  • Fixed Mortar Barrage in heroic mode.
  • Corrected timer of Crawler Mine in siege mode.
  • Fixed a bug, when player did not get damage after activating Crawler Mine under him.
  • Fixed animation of Crawler Mine spawn.
  • Fixed a bug, when Shock Pulse did not deal damage.
  • Demolisher Cannons will be used during the first phase.
  • Increased cast timer of Demolisher Cannons.

Kor'kron Dark Shaman:

General Nazgrim:

  • Fixed health amount of Kor'kron Ironblade, Kor'kron Arcweaver, Kor'kron Assassin and Kor'kron Warshaman.
  • Fixed mobs amount at heroic mode.
  • Fixed mobs health amount for heroic mode.
  • Fixed health amount of Kor'kron Banner for 25 people normal, 10 and 25 people heroic mode.

Malkorok:

  • Corrected Seismic Shard cast timer.
  • Improved spawn spots of Imploding Energy.
  • Added boss spawn at heroic mode.
  • Fixed target amount for Displaced Energy at 25 people heroic mode.
  • Added loot for heroic mode.
  • Fatal Strikes will work even if a target avoided or parried the attack.
  • Increased health amount of boss for heroic mode.
  • Increased amount of spheres, spawned by Essence of Y'Shaarj.

Spoils of Pandaria:

  • Fixed berserk timer.
  • Added boss spawn for heroic mode.
  • Decreased time of berserk timer reset.
  • Added loot for heroic mode.

Thok the Bloodthirsty:

  • Fixed an exploit with boss control.
  • Fixed an exploit, that did not allow the boss to cast Deafening Screech.
  • Added battle forged items to loot.
  • Added boss spawn for heroic mode.
  • Fixed getting tokens from loot.
  • Added loot for heroic mode.
  • Damage of Shock Blast will not stop during second phase.
  • Improved energy regeneration mechanism and casting Deafening Screech.
  • Increased damage of Deafening Screech after 30 effects of boost effect at heroic mode.

Siegecrafter Blackfuse:

  • Fixed health amount for 25 people mode.
  • Increased boss hitbox.
  • Fixed damage of Matter Purification Beam.
  • Added boss spawn for heroic mode.
  • Fixed health amount of Deactivated Missile Turret, Deactivated Electromagnet, Deactivated Laser Turret Base and Disassembled Crawler Mines.
  • Fixed a bug, when players were haunted by several lasers.
  • Fixed bonus loot.

Paragons of the Klaxxi:

  • Fixed a bug, when last boss healed and could not be killed.
  • Fixed getting tokens from loot.
  • Now after killing boss players will be teleported to crossroad when they enter raid.
  • Fixed Strong Legs.
  • Added boss spawn for heroic mode.
  • Added loot for heroic mode.

Garrosh Hellscream:

  • Fixed getting tokens from loot.
  • Added personal loot.
  • Fixed items amount in loot.
  • Fixed a bug, when Desecrated debuff was shown as a buff.
  • Fixed animation of corrupted weapon.
  • Fixed health amount of Farseer Wolf Rider for 25 people mode.
  • Fixed target amount of Touch of Y'Shaarj for 25 people mode.
  • Fixed bugs with boss health at intermission for 25 people mode.
  • Added boss spawn for heroic mode.
  • Fixed target amount of Touch of Y'Shaarj for 25 people mode.
  • Fixed bugs with incorrect teleport to Y'Shaarj world.
  • Fixed Call Bombardment.
  • Fixed Bombardment.
  • Fixed work of Unstable Iron Star.

Throne of Thunder:

 

Ra-den:

Terrace of Endless Spring:

 

Sha of Fear:

  • Fixed bugs with hanging and freezes during battle.

The Obsidian Sanctum:

 

Serpentshrine Cavern:

 

  • Fixed fishing possibility to summon The Lurker Below.

Shado-Pan Monastery:

 

Blood in the Snow:

 

Others:

 

  • Added The Arena of Annihilation scenario.

Items:

 

Arena and BG:

 

  • Fixed a bug, when player could leave arena not losing his rating.
  • Fixed an exploit with accepting BG invitation when a player is dead, making this player invulnerable.
  • Dampening will now work every 10 seconds, not 5.
  • Fixed wintrade by leaving with Alt+F4 after arena invitation.
  • Fixed a bug, when after death of a player that held a flag, other players could not get this flag at Eye of the Storm.
  • Fixed nugs with door opening before the start of a battle at The Isle of Conquest.

Cross server:

  • Implemented Idle buff, player gets it if others report him for afk.
  • Fixed mess in count of team rating.
  • Immerseus processing of map list, rejected by player.
  • Added deserter, if a player registered for arena and leaved the game.
  • Fixed a bug, when after leaving the game in a moment of arena invitation player did not lose rating.
  • Fixed a bug, when a player did not lose flag at battleground before teleporting from forbidden zone.
  • Fixed saving rating for RBG.
  • Fixed BG party registration.
  • Fixed 2 reasons of cross server crash.

Spells and talents:

 

Mage:

 

Warrior:

 

Priest:

 

Druid:

 

Death Knight:

 

Edited by Buka
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Dealing damage to another player in battle causes them to receive 60% less healing.