Jump to content

Siege of Orgrimmar - The Fallen Protectors - He Softfoot (Desperate Measures)


Recommended Posts

  • Developers
Posted (edited)

1. http://www.db.pandawow.me?npc=71479/he-softfoot.

Desperate Measures:

Upon reaching 66% or 33% health remaining, http://www.db.pandawow.me?npc=71479/he-softfoot manifests a twisted spirit of his brother, creating http://www.db.pandawow.me?npc=71478/embodied-anguish, which fixates upon the raid member who has the http://www.db.pandawow.me?spell=143840/mark-of-anguish. Once this spirit is defeated, http://www.db.pandawow.me?npc=71479/he-softfoot resumes fighting players.

 

http://www.db.pandawow.me?spell=143840/mark-of-anguish - Mark of Anguish periodically inflicts Shadow damage every second and roots the target. The Marked player gains the ability to transfer the Mark to another friendly player within 40 yards.

• Embodied Anguish's gaze moves to a random target upon killing his current target.

http://www.db.pandawow.me?spell=144176/shadow-weakness - When Embodied Anguish strikes targets, he applies Shadow Weakness, increasing damage taken by Mark of Anguish. Additionally, passing the Mark of Anguish applies one Shadow Weakness to all players. This effect stacks.

http://www.db.pandawow.me?spell=147383/debilitation - Possessing the Mark of Anguish debilitates targets, decreasing their armor by 50% for 2 min.

 

2. Problems:

 

2.1) http://www.db.pandawow.me?npc=71478/embodied-anguish doesn't stack http://www.db.pandawow.me?spell=144176/shadow-weakness debuff on every melee hit it does to his target (player).

2.2) http://www.db.pandawow.me?npc=71478/embodied-anguish doesn't place http://www.db.pandawow.me?spell=147383/debilitation debuff on his first target (player). https://imgur.com/a/1UPfB (second target).

2.3) If http://www.db.pandawow.me?npc=71478/embodied-anguish target (player) dies, then http://www.db.pandawow.me?npc=71478/embodied-anguish doesn't throw http://www.db.pandawow.me?spell=143840/mark-of-anguish on a new random player, he just stands and melee attacks a random player.

2.4) http://www.db.pandawow.me?spell=147383/debilitation debuff is placed on current target (player) for 2 minutes on all difficulties.

2.5) Abilities like http://www.db.pandawow.me?spell=227847/bladestorm removes http://www.db.pandawow.me?spell=143840/mark-of-anguish debuff and http://www.db.pandawow.me?npc=71478/embodied-anguish just bugs out. https://imgur.com/a/QQMFr, https://imgur.com/a/cW63y.

2.6) http://www.db.pandawow.me?npc=71478/embodied-anguish teleports to his current target (player).

 

 

3. How it should work:

 

3.1) http://www.db.pandawow.me?npc=71478/embodied-anguish should stack http://www.db.pandawow.me?spell=144176/shadow-weakness debuff on every melee hit it does to his target (player).

3.2) http://www.db.pandawow.me?npc=71478/embodied-anguish should place http://www.db.pandawow.me?spell=147383/debilitation debuff on every target, no matter first or last.

3.3) If http://www.db.pandawow.me?npc=71478/embodied-anguish target (player) dies, then http://www.db.pandawow.me?spell=143840/mark-of-anguish should jump to a new random player.

3.4) http://www.db.pandawow.me?spell=147383/debilitation should be:

•10-Normal - Decrease armor by 50% for 2 minutes.

•25-Normal - Decrease armor by 50% for 2 minutes.

•10-Heroic - Decrease armor by 80% for 4 minutes.

•25-Heroic - Decrease armor by 90% for 4 minutes.

3.5) Players shouldn't be able to get rid of http://www.db.pandawow.me?spell=143840/mark-of-anguish with class abilities, the only way is to throw http://www.db.pandawow.me?spell=143840/mark-of-anguish to someone else or kill http://www.db.pandawow.me?npc=71478/embodied-anguish.

3.6) http://www.db.pandawow.me?npc=71478/embodied-anguish should run to his current Target.

 

 

Watch: 6:03

 

4. x100.

5. 11/02/2018.

Edited by Scorpionz
  • Like 2
  • 2 months later...
  • 2 months later...
  • 2 weeks later...
  • 1 month later...
  • 4 weeks later...
  • 1 month later...
  • 1 month later...
  • Developers
Posted

Tested 25/05/2018.

Fix Needs Review.

 

Fixed.

 

Fixed.

 

Fixed.

 

Fixed.

 

5) Players shouldn't be able to get rid of http://www.db.pandawow.me?spell=143840/mark-of-anguish with class abilities, the only way is to throw http://www.db.pandawow.me?spell=143840/mark-of-anguish to someone else or kill http://www.db.pandawow.me?npc=71478/embodied-anguish.

Fixed.

 

6) http://www.db.pandawow.me?npc=71478/embodied-anguish should run to his current Target.

Fixed.

--------------------------------------------------------------------------------------------------------------------------------

 

 

New Bugs:

7) If Player A passes http://www.db.pandawow.me?spell=143840/mark-of-anguish to Player B, then Player B won't receive http://www.db.pandawow.me?spell=143840/mark-of-anguish debuff (Extra Action Button / Dot). >>> Player A, Player B

 

How it should work:

7) If Player A passes http://www.db.pandawow.me?spell=143840/mark-of-anguish to Player B, then Player B should receive http://www.db.pandawow.me?spell=143840/mark-of-anguish debuff.

 

 

 

Special Thanks to n0id for helping me test this.

  • Like 2
Posted
7) If Player A passes Mark of Anguish to Player B' date=' then Player B won't receive Mark of Anguish debuff (Extra Action Button / Dot). >>> Player A, Player B

 

Fixed.

  • Like 1
  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...