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Siege of Orgrimmar - Garrosh Hellscream - Intermission 2


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Posted (edited)

1. http://www.db.pandawow.me?npc=71865/garrosh-hellscream - Intermission: Realm of Y'Shaarj.

Periodically the call of Y'Shaarj will transport Garrosh and the players into the Realm of Y'Shaarj for 1.02 min. Garrosh will heal for 10% (20% on Heroic) of his total health and begin to Absorb Energy from the Heart of Y'Shaarj until players have defeated all Minions of Y'Shaarj inside the realm and interrupt Garrosh.

 

2. Problems:

 

2.1) Garrosh heals for 10% (20% on Heroic) of his total health on First Intermission Phase.

2.2) http://www.db.pandawow.me?npc=72237/embodied-fear adds have incorrect movement speed (they are too slow).

2.3) After Last Update players are not able to see Zones where http://www.db.pandawow.me?spell=147324/crushing-fear will land if they are standing far away from Garrosh.

2.4) After players have killed all adds (http://www.db.pandawow.me?npc=72236/embodied-doubt in Temple of the Jade Serpent / http://www.db.pandawow.me?npc=72237/embodied-fear in Terrace of Endless Spring / http://www.db.pandawow.me?npc=72238/embodied-despair in Temple of the Red Crane), Garrosh immediately aggros.

2.5) On Heroic Mode Garrosh gains +2...+2...+2...+2 Energy every x seconds.

 

 

3. How it should work:

 

3.1) Garrosh should heal for for 10% (20% on Heroic) of his total health on every next intermission, but not on first one.

3.2) http://www.db.pandawow.me?npc=72237/embodied-fear adds should have correct movement speed.

3.3) Players should be able to see http://www.db.pandawow.me?spell=147324/crushing-fear zones no matter how far are they from Garrosh.

3.4) After players have killed all adds (http://www.db.pandawow.me?npc=72236/embodied-doubt in Temple of the Jade Serpent / http://www.db.pandawow.me?npc=72237/embodied-fear in Terrace of Endless Spring / http://www.db.pandawow.me?npc=72238/embodied-despair in Temple of the Red Crane), Garrosh should stand and do nothing for 2 seconds and only then aggro.

3.5) On Heroic Mode Garrosh should gain gain +2.....+1......+2.....+1 Energy every x seconds.

[spoiler=Videos:]

 

 

4. x100.

5. 07/11/2017.

Edited by Scorpionz
  • 5 months later...
Posted
2.1) Garrosh heals for 10% (20% on Heroic) of his total health on First Intermission Phase.

2.2) Embodied Fear adds have incorrect movement speed (they are too slow).

2.3) After Last Update players are not able to see Zones where Crushing Fear will land if they are standing far away from Garrosh.

2.4) After players have killed all adds (Embodied Doubt in Temple of the Jade Serpent / Embodied Fear in Terrace of Endless Spring / Embodied Despair in Temple of the Red Crane), Garrosh immediately aggros.

Tested & Fixed.

 

Only bug which is left is:

 

2.5) On Heroic Mode Garrosh gains +2...+2...+2...+2 Energy every x seconds.

Still needs fixing.

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