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Siege of Orgrimmar - Kor'kron Dark Shaman - Iron Prison (Heroic)


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  • Developers
Posted (edited)

1. Wavebinder Kardris - Iron Prison

  Quote
Iron Prison - Encases the player in a prison of iron that slowly asphyxiates them, inflicting 100% of maximum health as Physical damage after 1 min. This ability is granted by Rusted Iron Totem.

2. Problem:

The damage player suffers from Iron Prison is not reduced by damage reduction cooldowns.

http://bildites.lv/images/v5ykrd6p/78120/thumbnail.jpg

 

3. How it should work:

Iron Prison inflicts 100% damage of players maximum health in physical damage after armor, there are 2 ways the player can survive - use a damage-absorption effect or use a defensive cooldown.

 

http://bildites.lv/images/f87chy68/78116/thumbnail.png

(https://www.icy-veins.com/wow/kor-kron-dark-shaman-strategy-guide-normal-heroic)

 

Watch: 1:00

 

4. x100.

5. 28/08/2017.

Edited by Scorpionz
  • Like 1
  • 4 weeks later...
  • Developers
Posted (edited)

Tested 26/09/2017.

Fix needs review.

 

  Quote
The damage player suffers from Iron Prison is not reduced by damage reduction cooldowns.

Fixed.

 

 

Found 1 bug:

At the moment Hunters can avoid this mechanic because Deterrence deflects Iron Prison. It should reduce damage taken from Iron Prison by 30%.

 

http://bildites.lv/images/dfy47kpx/82185/thumbnail.jpg

Edited by Scorpionz
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Deterrence
Instant5 sec cooldown
When activated, causes you to deflect melee attacks, ranged attacks, and spells, and reduces all damage taken by 30%. While Deterrence is active, you cannot attack. Lasts 5 sec.