Dcforeva Posted March 1, 2018 Share Posted March 1, 2018 дело не в каплях, хиловских или еще каких, а в кол-ве луж которые появляются со временем, крашит от них, значит что-то делали иначе и у вас этих луж накапливалось меньше до берсы босса ну рдд стояли постоянно на одной платформе, милики передвигались со временем на другие, чтоб не сдыхать в лужах Link to comment Share on other sites More sharing options...
Developers Heisenberg Posted March 3, 2018 Developers Share Posted March 3, 2018 движение исправлено, возможно не для всех, так что нужен тест 1 Link to comment Share on other sites More sharing options...
Wuvius Posted March 3, 2018 Share Posted March 3, 2018 (edited) 03/03/2018 Remaining Bugs: Immerseus: • http://www.db.pandawow.me?npc=71603/sha-puddle do not move when they receive a stun, root or immobilisation. Iron Juggernaut: • Spells were corrected to base movement speed. Thok the Bloodthirsty: • Speed has been corrected ( found other problems but will not publish them here ) Siegecrafter Blackfuse: • http://www.db.pandawow.me?npc=74009/crawler-mine / http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine - when they get rooted they stop moving and do nothing. • When http://www.db.pandawow.me?npc=74009/crawler-mine / http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine - reach there targets last position they stand still and do nothing. • When http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine / http://www.db.pandawow.me?npc=74009/crawler-mine - get stunned they stop fixating you and stand still + the line to represent that they are fixating a certain target dissapears. Paragons of the Klaxxi • http://www.db.pandawow.me?npc=71542/blood was fixed. • The boss that summons the bloods movement speed now drastically decreased resulting in him moving 1 MPH. Garrosh Hellscream •Speed has been corrected and is working as before. Special thanks to Scorpionz for testing these bosses with me. Edited April 10, 2018 by Wuvius 2 Link to comment Share on other sites More sharing options...
Developers Heisenberg Posted March 21, 2018 Developers Share Posted March 21, 2018 check please Link to comment Share on other sites More sharing options...
Developers Scorp Posted March 25, 2018 Author Developers Share Posted March 25, 2018 Tested 25/03/2018. Fix Needs Review. [spoiler=1. Immerseus, Kor'kron Dark Shaman, Siegecrafter Blackfuse, Paragons of the Klaxxi (Stun Effect Bug):] Bugs: 1. If player decides to stun http://www.db.pandawow.me?npc=71603/sha-puddle, http://www.db.pandawow.me?npc=71825/foul-slime, http://www.db.pandawow.me?npc=74009/crawler-mine, http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine or http://www.db.pandawow.me?npc=71542/blood, these creatures will continue moving, they completely ignore the fact that they got stunned. How it should work: 1. If player decides to stun http://www.db.pandawow.me?npc=71603/sha-puddle, http://www.db.pandawow.me?npc=71825/foul-slime, http://www.db.pandawow.me?npc=74009/crawler-mine, http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine or http://www.db.pandawow.me?npc=71542/blood, these creatures should stop moving and after stun effect expires they should move again. Screenshots: http://bildites.lv/images/cfdv74dm/112470/thumbnail.jpg http://bildites.lv/images/aafzkb2u/112470/thumbnail.jpg http://bildites.lv/images/xhevu4qx/112470/thumbnail.jpg http://bildites.lv/images/dvc2peax/112470/thumbnail.jpg [spoiler=2. Thok the Bloodthirsty (Fixate Bug):] Bugs: 1. If http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty's current target (http://www.db.pandawow.me?spell=146540/fixate) doesn't move then boss will move to him and kill him (works correctly - 1.screenshot), but if player decides to run away from boss it will bug out - boss won't move close enough to kill his current target (2.screenshot). How it should work: 1. http://www.db.pandawow.me?npc=71529/thok-the-bloodthirsty's should always move close enough to his current target (http://www.db.pandawow.me?spell=146540/fixate) and kill him. Screenshots: http://bildites.lv/images/ezh6xxcp/112486/thumbnail.jpg http://bildites.lv/images/54yrw2fu/112486/thumbnail.jpg [spoiler=3. Siegecrafter Blackfuse (Crawler Mine Bug):] Bugs: 1. http://www.db.pandawow.me?npc=74009/crawler-mine / http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine doesn't follow his current target, he just moves to location where his current target was standing when mine spawned and stops moving. How it should work: 1. http://www.db.pandawow.me?npc=74009/crawler-mine / http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine should follow his current target. Screenshot: http://bildites.lv/images/6g4qxy4e/112490/thumbnail.jpg Link to comment Share on other sites More sharing options...
Developers Heisenberg Posted April 9, 2018 Developers Share Posted April 9, 2018 #1 should be fixed, please check #3 too Link to comment Share on other sites More sharing options...
Wuvius Posted April 10, 2018 Share Posted April 10, 2018 (edited) Immerseus: • Tested & Fixed Kor'kron dark shamans • Tested & Fixed. Siegecrafter Blackfuse • http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine - Do not move after being stunned. • http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine - When they reach the targets destination when they first got fixated they just stand still. • http://www.db.pandawow.me?npc=74009/crawler-mine - Tested & Fixed. They now move after being stunned & follow the target until either killed or exploded. ( These are the mines that spawn after killing a http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine ) Now for the non overcharged mines • http://www.db.pandawow.me?npc=74009/crawler-mine - After being stunned they do not move. • http://www.db.pandawow.me?npc=74009/crawler-mine - When they reach the targets destination when they first got fixated they just stand still. Paragons of the klaxxi • Tested & Fixed. Edited April 21, 2018 by Wuvius Link to comment Share on other sites More sharing options...
Developers Heisenberg Posted August 7, 2018 Developers Share Posted August 7, 2018 check Link to comment Share on other sites More sharing options...
Wuvius Posted August 18, 2018 Share Posted August 18, 2018 check http://www.db.pandawow.me?npc=72668/overcharged-crawler-mine > do not move at all now when they jump down > https://imgur.com/a/LQFl36B http://www.db.pandawow.me?npc=74009/crawler-mine > same problem, they do not move at all now. > https://imgur.com/a/leOrocM Link to comment Share on other sites More sharing options...
Wuvius Posted August 27, 2018 Share Posted August 27, 2018 Re-tested on 27/08/2018 • Crawler Mine - When they reach the targets destination when they first got fixated they just stand still. Still actual. • Crawler Mine - After being stunned they do not move. Still actual • Overcharged Crawler Mine - Do not move after being stunned. Still actual • Overcharged Crawler Mine - When they reach the targets destination when they first got fixated they just stand still. Still actual. • Crawler Mine - Tested & Fixed. They now move after being stunned & follow the target until either killed or exploded. ( These are the mines that spawn after killing a Overcharged Crawler Mine ) This works > Tested & Fixed Nothing was changed. Link to comment Share on other sites More sharing options...
Developers Heisenberg Posted August 28, 2018 Developers Share Posted August 28, 2018 fixed Link to comment Share on other sites More sharing options...
Wuvius Posted September 5, 2018 Share Posted September 5, 2018 05/09/2018 Normal crawler mines - everything is corrected Overcharged crawler mines - everything is corrected. Link to comment Share on other sites More sharing options...
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