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Siege of Orgrimmar - Garrosh Hellscream - Phase Transitions


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  • Developers
Posted (edited)

1. http://www.db.pandawow.me?npc=71865/garrosh-hellscream - Phase Transitions.

 

[spoiler=2.1) Garrosh Hellscream's HP Values in all Phases:]

[spoiler=Phase-1:]

PandaWoW HP / Retail HP:

 

•10-Normal - 161M / 161M (

).

•25-Normal - 484M / 451M (

).

•10-Heroic - 242M / 227M (

).

•25-Heroic - 726M / 676M (

).

 

 

[spoiler=Phase-2:]

PandaWoW HP / Retail HP:

 

•10-Normal - 419M / 419M (

).

•25-Normal - 1258M / 1173M (

).

•10-Heroic - 629M / 591M (

).

•25-Heroic - 1888M / 1757M (

).

 

 

[spoiler=Phase-3:]

PandaWoW HP / Retail HP:

 

•10-Normal - 174M / +30%.

•25-Normal - 461M / +30%.

•10-Heroic - 229M / +30%.

•25-Heroic - 746M / +30%.

 

Note: Read 2.3.

 

 

[spoiler=Phase-4:]

PandaWoW HP / Retail HP:

 

•10-Heroic - 377M / 352M (

).

•25-Heroic - 1132M / 1044M (

).

 

Note: Fix Phase 2 Max HP Value to Fix this Phase, since it's 60% of Phase 2 HP.

 

 

 

 

[spoiler=2.2) Phase Transition (Phase 1 >>> Phase 2):]

Phase 1 ends once http://www.db.pandawow.me?npc=71865/garrosh-hellscream reaches 10% health (First Time).

 

PandaWoW: http://www.db.pandawow.me?npc=71865/garrosh-hellscream teleports to middle of the Room and instantly heals back to 100% and then enters a 10 second role-playing speech (no animation added). After that boss receives Phase 2 Maximum Health Value + Phase 2 Skin Aura.

 

Retail: http://www.db.pandawow.me?npc=71865/garrosh-hellscream runs to middle of the Room (he doesn't heal here) and then enters a 10 second role-playing speech (there's an animation here). After that boss receives Phase 2 Maximum Health Value + Phase 2 Skin Aura.

 

Watch: 1:44

 

 

[spoiler=2.3) Phase Transition (Phase 2 >>> Phase 3):]

Phase 2 ends once http://www.db.pandawow.me?npc=71865/garrosh-hellscream reaches 10% health (Second Time).

 

PandaWoW: http://www.db.pandawow.me?npc=71865/garrosh-hellscream teleports to middle of the Room and enters a 10 second role-playing speech (no animation added), heals (+20% HP), loses Phase 2 Skin Aura & changes NPC Model Size. After that boss receives Phase 3 Skin Aura and heals (+17%). Around 5 seconds later boss activates and adds back any HP that was damaged by players during this Phase Transition.

 

Retail: http://www.db.pandawow.me?npc=71865/garrosh-hellscream runs to middle of the Room and enters a 10 second role-playing speech (there's an animation here) (boss doesn't heal or lose any visual effects/auras). After that boss heals (+30%), receives Phase 3 Skin Aura + changes Model Size. Around 5 Seconds later boss activates (he doesn't add back any HP here).

 

Watch: 8:46

 

 

[spoiler=2.4) Phase Transition (Phase 3 >>> Phase 4):]

Heroic Mode: Phase 3 ends once http://www.db.pandawow.me?npc=71865/garrosh-hellscream reaches 1% health.

 

PandaWoW: http://www.db.pandawow.me?npc=71865/garrosh-hellscream stops moving & attacking and enters a 20 second speech (no animation added). After that boss teleports himself and players to Phased Stormwind and heals (+60%).

 

Retail: http://www.db.pandawow.me?npc=71865/garrosh-hellscream stops moving & attacking and enters a 20 second speech (there's an animation here). After that boss teleports himself and players to Phased Stormwind and heals (+60%).

 

Watch: 10:42

 

 

 

4. x100.

5. 26/05/2018.

 

It might seem like a small issue, but if you count together extra HP he has in all phases and amount of times boss heals where he shouldn't the number is high :)

Edited by Scorpionz
  • Like 5
  • 7 months later...
Posted

Also, any adds after an intermission should disappear. (does not affect phase1-phase2 intermission adds or phase2-phase3 adds, since there is no relocation of the raid members/boss)

Can't really find any proves since everyone killed all of the adds on the progression this boss.

But on pandawow in phase 2 you can see empowered whirling corruption's adds running to their targets from the main room to the shrines locations.

 

 

Слишком жирный орк

Это все протеины

maxresdefault.jpg

  • Developers
Posted
Also, any adds after an intermission should disappear. (does not affect phase1-phase2 intermission adds or phase2-phase3 adds, since there is no relocation of the raid members/boss)

Can't really find any proves since everyone killed all of the adds on the progression this boss.

But on pandawow in phase 2 you can see empowered whirling corruption's adds running to their targets from the main room to the shrines locations.

I couldn't find anything about this, but my guess is that http://www.db.pandawow.me?npc=72272/minion-of-yshaarj should "wait" players in Throne room just like http://www.db.pandawow.me?npc=71979/korkron-warbringers & http://www.db.pandawow.me?npc=71983/farseer-wolf-rider does.

Posted
should "wait" players in Throne room

Might as well be the case too.

they should not leave the room, that is the point. Kiting the adds from the phase three was a viable strat on the retail, here if you leave any adds, they can reach you on the 4th phase eventually. Which can provide you a wipe.

  • 3 weeks later...
Posted

upupup

Phase 2-3 intermission is !@#$ed up really bad, heals four times instead of one. Additional 60millions are way too much of a bug to deal with as is.

 

I couldn't find anything about this

Fatboss guide 10HC 18:28. When the boss enters phase 4 adds disappear (you can see it since the health bars also disappear when it happens).

  • Developers
Posted
Fatboss guide 10HC 18:28. When the boss enters phase 4 adds disappear (you can see it since the health bars also disappear when it happens).

Previously we were talking about http://www.db.pandawow.me?npc=72272/minion-of-yshaarj following players to Intermission rooms (ToJS, ToES, ToRC). The video part you left there is about phase 3 >>> phase 4, need to re-check before I say anything, but in any case even if they don't despawn after phase 3 they will never bother you in phase 4, because in Siege of Orgrimmar instance map (ID: 1136) - "Orgrimmar Map (1134.953; -5647.094; -291.31)" & "Phased Stormwind Map (-8496.995; 1142.796; 18.62163)" are located very far away from each other you might have noticed it due to longer loading screen than usual. Previously did some tests, took Garrosh around 25 minutes to get from Orgrimmar to Phased Stormwind on PTR and his berserk timer is 17/18 minutes if I'm not wrong.

Posted
Previously we were talking about Minion of Y'Shaarj following players to Intermission rooms (ToJS' date=' ToES, ToRC).[/quote']

No we weren't.

As I said:

(does not affect phase1-phase2 intermission adds or phase2-phase3 adds' date=' since there is no relocation of the raid members/boss)[/quote']
Posted (edited)
The adds whether it's kor'kron forces or minions of y'sharrj should wait for players in the boss's throne room. I.E if players get teleported too interm (1) and there are kor'kron forces alive, they will sit and wait until they get teleported back to the throne room, aggro'ing once players go near them with the same amount of HP. Different story if a shaman is alive, he'll heal them all too full HP. Same concept for minions of y'sharrj going into 2nd interm or 3rd interm. About p3>p4 well boss has an 18minute enrage timer & it takes at least 25 minutes for any mob to travel from the throne room > stormwind ( P4 ) therefor you will wipe by the time they even reach you, so that's not an "issue" (omegalul) to be worrying about. The main "problem" is adds travelling too and from the boss's throne room > intermissions. There are no changelogs to anything, but too this day the adds stand still even on retail & pre patch 6.0.1 when you get teleported they do not follow. Anyway this is about HP and transitions not some adds. Edited by Wuvius
  • 8 months later...
Posted
может пора пофиксить то что этот лысый хилится 4 раза на переходе с 2 на 3 фазу ? потому что за то время пока он трындит ему % 10 - 15 можна оторвать по задумке вообще без проблем ...
Posted
может пора пофиксить то что этот лысый хилится 4 раза на переходе с 2 на 3 фазу ? потому что за то время пока он трындит ему % 10 - 15 можна оторвать по задумке вообще без проблем ...

Would be a nice fix but he is still killable even with this bug so it's not that important of a fix to do. There are other bugs which should be prioritised.

Posted
Would be a nice fix but he is still killable even with this bug so it's not that important of a fix to do. There are other bugs which should be prioritised.

 

Все равно было бы неплохо, иногда как раз этих % очень сильно не хватает что бы добить, особенно патей бомжей

Posted
Would be a nice fix but he is still killable even with this bug so it's not that important of a fix to do. There are other bugs which should be prioritised.

 

Нифига себе, не важный баг, как раз из-за него люди не могут нормально убивать босса, не заливай пожалуйста

Posted
Would be a nice fix but he is still killable even with this bug so it's not that important of a fix to do. There are other bugs which should be prioritised.

 

да , у этих фиксов с игрушкой для переворота стола или скриптовка мобов на полуострове адского пламени на рейте х100 был явно выше приоритет чем у репорта на ласт боса актуального контента который висит с 2017 ...

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