Jagekass Posted May 14, 2019 Posted May 14, 2019 1. https://www.db.pandawow.me?spell=100784/blackout-kick https://www.db.pandawow.me?spell=100780/tiger-palm https://www.db.pandawow.me?spell=109079/jab 2. Should deal fair amount of damage when used with 2h / 1h 3. Does 60-100k dmg IF having https://www.db.pandawow.me?item=102607/prideful-gladiators-energy-staff or other 2h equipped. 4. x100 / xFun 5. 80k Combat log : https://imgur.com/C68Ukcm Outdamaged as Boomy rogue by a 522 ilvl mw monk https://imgur.com/JJdh5KU 6. People like Liquidcity(Programming) have now gone from 2.2k cr hardstuck to 2500 using this bug :) mw awarr / mw uhdk is now even more broken. Priority 10/10, people are getting free cr everyday abusing the 2h dmg scaling being bugged! -What I ask with this is for a QA Tester or any mod to logon test server make a mw 550 and equip 2h and do dmg u'll simply see urself-
puffyhd Posted May 14, 2019 Posted May 14, 2019 yep !! fix this problem, mw's legit doubling dps players dmg ! very bad! 1
Developers Neff Posted May 14, 2019 Developers Posted May 14, 2019 (edited) Fixed, will be applied after update. There was additional Spell power coefficient for most of the monk melee abilities. BM/WW monks won't see any significant difference, but for MW monks it was a huge bonus. Edited May 14, 2019 by Neff
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