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Posted (edited)

1.

 

2. Крашит при приближении к нему.

2.1 Должен плавно передвигаться , а не телепортироваться.

2.2 Если сесть на него со стороны центра рейда , то он телепортируется в конец и скинет игроков вниз.

 

3. Не должен крашить всех , кто находится в рейде.

3.1 Должен плавно ездить.

3.2 Должен с комфортом довести игроков к боссу.

 

4. х100

5. 06.08.2019

6. 3/10

Edited by Seque
  • 5 months later...
  • 10 months later...
  • Developers
Posted

Should be fixed. Will be applied after update.

zmNaGzz.png

 

I have completely changed the way this tram used to work in this raid. Players can now control it. What I mean by this is the following - there is a button inside tram & a button outside tram on each stop point which will force tram to drive to the other side (this will only work if tram's current state is inactive mode: not driving to the other side & not rotating in stop point).

This requires a lot of testing mainly since tram has fairly long travel distance and it could cause issues (so far I didn't notice any).

  • Like 2
  • 2 weeks later...
Posted (edited)

Fix needs review

1. Button inside tram remains on the air when tram travels to the opposite side: http://prntscr.com/wd112x

2. Tram drops players on its way back at this location sometimes: http://prntscr.com/wd0ter

2.1. Dropped players lose sight of tram as it either teleported or went invisible unless they go to tram arrival destination and wait until it's ready to travel again.

Edited by Insaw
  • Like 1

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