Developers Scorp Posted July 17, 2017 Developers Share Posted July 17, 2017 (edited) 1. http://www.db.pandawow.me?npc=71515/general-nazgrim - http://www.db.pandawow.me?npc=71656/korkron-sniper. http://www.db.pandawow.me?npc=71656/korkron-sniper: • http://www.db.pandawow.me?spell=143882/hunters-mark - Kor'kron Snipers will fixate on a non-tank target. • http://www.db.pandawow.me?spell=143884/shoot - Shoots a player, inflicting 100% weapon damage. • http://www.db.pandawow.me?spell=143887/multi-shot - Fire a volley of arrows, inflicting xx.xx Physical damage to enemies within a 40-yard cone. 2. Problems: 2.1) When http://www.db.pandawow.me?npc=71656/korkron-sniper dies http://www.db.pandawow.me?spell=143882/hunters-mark doesn't disappear from his target. 2.2) If Player with http://www.db.pandawow.me?spell=143882/hunters-mark dies, http://www.db.pandawow.me?npc=71656/korkron-sniper bugs out and doesn't do anything. 2.3) When http://www.db.pandawow.me?npc=71515/general-nazgrim dies/resets players don't lose http://www.db.pandawow.me?spell=143882/hunters-mark. 2.4) http://www.db.pandawow.me?spell=143884/shoot deals only ~250K physical damage to target. 2.5) http://www.db.pandawow.me?spell=143887/multi-shot has no visual effect (arrows are invisible). 2.6) http://www.db.pandawow.me?npc=71656/korkron-sniper has incorrect base Movement Speed (too slow). 3. How it should work: 3.1) When http://www.db.pandawow.me?npc=71656/korkron-sniper dies http://www.db.pandawow.me?spell=143882/hunters-mark should disappear from his target. 3.2) If Player with http://www.db.pandawow.me?spell=143882/hunters-mark dies, http://www.db.pandawow.me?npc=71656/korkron-sniper shouldn't stop attacking players. 3.3) When http://www.db.pandawow.me?npc=71515/general-nazgrim dies/resets players should lose http://www.db.pandawow.me?spell=143882/hunters-mark. 3.4) http://www.db.pandawow.me?spell=143884/shoot should deal 100% Weapon damage (check video). 3.5) When http://www.db.pandawow.me?npc=71656/korkron-sniper uses http://www.db.pandawow.me?spell=143887/multi-shot players should see a volley of arrows. 3.6) http://www.db.pandawow.me?npc=71656/korkron-sniper should have correct base Movement Speed. Watch: 1:58 4. x100. 5. 09/03/2018. Edited March 9, 2018 by Scorpionz Link to comment Share on other sites More sharing options...
fry Posted August 30, 2017 Share Posted August 30, 2017 The mark is fixed. Please check and update the report. 1 Link to comment Share on other sites More sharing options...
Developers Scorp Posted September 8, 2017 Author Developers Share Posted September 8, 2017 (edited) Tested 14/10/2017. Updated. Edited October 14, 2017 by Scorpionz Link to comment Share on other sites More sharing options...
Wuvius Posted March 31, 2019 Share Posted March 31, 2019 The mark is fixed. Please check and update the report. No xD Better if you fix: 2.4 2.5 2.2 Link to comment Share on other sites More sharing options...
Developers Scorp Posted September 18, 2019 Author Developers Share Posted September 18, 2019 3.1) When Kor'kron Sniper dies Hunter's Mark should disappear from his target. 3.2) If Player with Hunter's Mark dies, Kor'kron Sniper shouldn't stop attacking players. 3.3) When General Nazgrim dies/resets players should lose Hunter's Mark. Fixed. 3.4) Shoot should deal 100% Weapon damage (check video). 3.6) Kor'kron Sniper should have correct base Movement Speed. Was fixed. 3.5) When Kor'kron Sniper uses Multi-Shot players should see a volley of arrows. Will work on this later. 2 Link to comment Share on other sites More sharing options...
owlmylove Posted September 18, 2019 Share Posted September 18, 2019 fixed 3.5) When Kor'kron Sniper uses Multi-Shot players should see a volley of arrows. Will work on this later. and wait Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now