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  • Administrators
Posted (edited)

Here you'll find a list of fixes that were made in September. Some of the fixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. This list will be updated as additional fixes are applied.

 

Changes:

 


 

Hotfixes September 1, 2021:

 

  • Fixed fall damage in scenario
  • Fixed portals
  • Fix Lightning Steel
  • Fix issue with potion CD

 


 

August 31, 2021

 

General:

 

  • Fixed 2 reasons caused server to crash.
  • Fixed an issue due to which players were unable to spectate battleground the Strand of the Ancients.
  • Visual effects from mounts will now have priority over other buffs that change the visual appearance.
  • Fixed exploit with golg.
  • Corrections for resilence and battle fatigue values for 5.2 content on х5 realm.

 

Classes & Spells:

 

  • Fixed bug where pets tamed from large npcs had too big combat reach.

icon-priest.png

Priest

icon-monk.png

Monk

  • Fixed an issue due to which spell Chi Wave in some cases could activate PvP mode for allied players.

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Warrior

  • Fixed a bug due to which the passive Single-Minded Fury increased damage when using only one one-handed weapon.

 

Battle Pets:

 

  • Fixed displaying the battle pets quality.
  • Fixed renaming for pets tamed in the open world.
  • Fixed buff http://www.wowhead.com/pet-ability=956
  • Reworked stats calcuation for pets in the battle.
  • Abilities that always hit first now correctly calculate the hidden speed modifier from level and quality.
  • Fixed http://www.wowhead.com/pet-ability=339
  • The abilities of wild battle pets are now randomly determined at the start of the battle, so in different battles with the same NPC there may be different abilities.

 

Items & Objects:

 

 

NPC & Creatures:

 

 

Quests:

 

 

5.2. changelog:

 

Throne of Thunder:

 

 

Isle of Thunder:

 

 

Misc:

 

  • Warlock Green Fire Questline:

     

    [*]5.2 legendary questline:

    • Scripted Criteria #2 for Spirit of the Storm Lord and deleted auto complete;
    • Corrections for Criteria 1 once player completes criteria 2. Since Criteria 1 requires Isle of Thunder storyline;
    • Fixed personal event after looting every titan runestone during Echoes of the Titans quest

     

    [*]Improved Loot System for Throne of Thunder / Siege of Orgrimmar

    • Normal -> Thunderforged;
    • Heroic -> Heroic Thunderforged;
    • Normal -> Warforged;
    • Heroic -> Heroic Warforged;

     

    [*]RBG soloqueue:

    • Изменен подбор группы на 2 хила и 8 дпс, убираем танков.
    • Добавлена возможность регать соло рбг у нпц.
    • Добавлена проверка на количество игроков в пати для реги обычного рбг.

     

 

Isle of Giants:

 

Edited by Buka
  • 2 weeks later...
  • Administrators
Posted

September 1-14, 2021.

 

General:

 

  • Morelleth: Fixes for templates.
  • Morelleth: Added phases at the Gao-Ran Battlefront in the Townlong Steppes.
  • Heisenberg: Fixed a bug with battlepet dismiss.
  • Neff, DeadMouse, Heisenberg: Fixed few reasons caused server to crash.
  • DeadMouse: Fixed display of aggro for dynamic objects.
  • Neff: Fixed several false positives of the anti-cheat.

 

Instances & Raids:

 

  • Morelleth: Corrected criteria for scenario "Dagger in the Dark".
  • Heisenberg: Fixed a bug due to which player remained in the lfg queue when completing the Isle of Thunder scenario.
  • Heisenberg: Fixed few visual bugs in scenarios.
  • DeadMouse: Fixed lfg queue bugging in case of unsuccessful role check.
  • Scorpion: Fix CM exploit.

 

PvP:

 

  • Neff: Implemented RBG Soloqueue registration in PvP window.
  • Neff: Fixed display of the amount of players in the RBG Soloqueue at the NPC.
  • Neff: work on crossfaction groups.
  • Neff: on 5.2 patch, item level scales on BG/arenas up to 486 level (instead 496).

 

Classes & Spells

 

icon-priest.png

Priest

  • Neff: Fixed a bug due to which the spell Devouring Plague did overstated damage.

icon-paladin.png

Paladin

icon-monk.png

Monk

  • Neff: The duration of the effect Rushing Jade Wind is now correctly reduced depending on the haste %.
  • Neff: Fixed a bug due to which after using the spell Roll with the glyph "Glyph of Spirit Roll" (Glyph of Spirit Roll) the character lost the ability to walking on water as a spirit.
  • Neff: Fixed a bug due to which the talent Healing Elixirs did not trigger from the use of the ability Mana Tea with the glyph "Glyph of Mana Tea" (Glyph of Mana Tea).
  • Neff: Fixed a bug due to which the ability Chi Torpedo in some cases could heal enemies.

icon-mage.png

Mage

  • Neff: Updating the effect Living Bomb before the last tick will now trigger an explosion.

 

NPC & Creatures:

 

 

Items & Objects:

 

  • Heisenberg: Corrections to the phase of the portal to the Isle of Thunder, if the player left BEFORE the quest is submitted + removal of the double spawn portal.
  • Heisenberg: Fixed drop Elder Charm of Good Fortune from Fortuitous Coffer
  • Heisenberg: Isle of Thunder quest map now has a visual effect when quests are available.
  • Morelleth: Fixed item Portal Reagents: Stormwind
  • Morelleth: Fixed templates for some objects in Pandaria.
  • Deadmouse: Fixed Talisman of Bloodlust

 

Achievements:

 

 

Quests:

 

  • 1 month later...
  • Administrators
Posted


 

September 15-30, 2021.

 

General:

 

  • Fixed few reasons caused server to crash.
  • Fixed weather.
  • Combined regular and cross-faction queues on the battlegrounds.

 

Web:

 

  • Fixed receiving silver cois for voting in MMOVOTE.
  • Fixed display of items in the Void Storage for characters from x5 realm.
  • Fixed display of pvp history for Solo Queue 3x3.
  • Removed pets and mounts duplicates in the store on realms x100 and FUN.
  • Fixed viewing of registration history for Solo Queue 3x3.
  • Fixed an due to which was impossible to put a character for sale, even if all the conditions are met.

 

Instances & Raids:

 

Classes & Spells

 

  • Fixed a bug due to which the effects that increase spell power by a certain % did not work for spell power from a weapon if the player changed it.
  • Fixed display of effects from glyphs in the description of some spells.
  • Fixed a bug due to which the player could lose spells from the action bar while in the queue on the battleground, if he changed specialization / talents.

icon-warlock.png

Warlock

  • Fixed the overstated duration of the healing effect from Healthstone with the glyph "Glyph of Healthstone" (Glyph of Healthstone).
  • The spell Soulburn can no longer be used if its effect is already active.

icon-paladin.png

Paladin

icon-rogue.png

Rogue

  • Fixed a bug due to which triggering the talent Nerve Strike put the character into combat mode.
  • Fixed a bug due to which the rogue was put into combat mode after using the spell Sap if the enemy was immune to it.

 

Items & objects:

 

 

NPC & Creatures:

 

 

Quests:

 

 

Achievements:

 

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